Ryan Stewart
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1b2fd6e6d0
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fix headless build by ensuring NativeMonitorId enum is available internally even without the window feature; add Eq/PartialEq to NativeMonitorId
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2015-03-18 14:16:35 -07:00 |
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Ryan Stewart
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9914d826b8
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expose platform-native monitor identifier
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2015-03-16 14:11:49 -07:00 |
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Pierre Krieger
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daa086759c
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Redirect size_hint method to the underlying iterators
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2015-03-16 13:50:23 +01:00 |
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Pierre Krieger
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c61c33a833
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Add set_cursor_position function
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2015-03-10 10:29:07 +01:00 |
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Pierre Krieger
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689ace8b25
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Add is_current function
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2015-03-04 07:43:55 +01:00 |
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Jan Niklas Hasse
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4a56ac53de
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Fix doc
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2015-03-02 00:01:36 +01:00 |
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mitchmindtree
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9bb41bf277
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Fixed errors on latest nightly, RingBuf -> VecDeque
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2015-02-21 23:59:37 +11:00 |
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Ryan Stewart
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25ce029cf6
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expose the platform-specific window handle (currently Win only)
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2015-02-20 12:33:25 -08:00 |
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Pierre Krieger
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f4f84c6566
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Improve the OpenGL context request system
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2015-02-18 17:15:01 +01:00 |
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Pierre Krieger
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009be2ab2b
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Cleanup crate root by moving headless and window to modules
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2015-02-16 09:39:46 +01:00 |
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