Commit graph

21 commits

Author SHA1 Message Date
Francesca Frangipane eadd9a19b2
Replace Closed event with CloseRequested and Destroyed (#476)
* Replace Closed event with CloseRequested and Destroyed

Implements #434

The existing Closed event had ambiguous meaning, both in name and in
cross-platform behavior. Closed is now split into two more precise events:

* CloseRequested - the window has been requested to close, most commonly by
having clicked the window's close button. Whether or not you respond by
closing the window is up to you.

* Destroyed - the window has been destroyed, and can no longer be safely
used.

Most notably, now you can reliably implement classic patterns like
prompting the user to save their work before closing, and have the
opportunity to perform any necessary cleanup.

Migrating to the new API is straightforward. In most cases, you can simply
replace all existing usages of Closed with CloseRequested. For more
information, see the example programs, particularly handling_close and
multiwindow.

iOS applications must replace all usages of Closed with Destroyed, and
require no other changes.
2018-04-24 16:20:40 -04:00
Osspial 8fd49a4dbe Add methods to get the position of a window's client area, relative to the desktop (#430)
* Add get_inner_position for windows, prototypes for other platforms

* Fix linux builds

* Implement get_inner_position for osx

* Add get_inner_pos implementations for other platforms

* Fixed get_inner_position on macOS

* Corrected set_position on macOS

* Added CHANGELOG entry
2018-04-16 21:40:30 -04:00
Osspial 24333b806a Update windows set_cursor to use more variants of MouseCursor (#407)
* Update windows set_cursor to use more variants of MouseCursor

* Add changelog entry
2018-04-13 13:53:01 -04:00
Lymia Aluysia c327960f3e windows: Adjust min_dimensions and max_dimensions using AdjustWindowRectEx. (#444) 2018-04-13 12:51:29 -04:00
Edwin Cheng bdc01fee1a Implement set_maximized, get_current_monitor, set_fullscreen and set_decorations for windows (#457)
* Implement set_fullscreen for windows

* Implement get_current_monitor for windows

* Implement set_maximized

* Implement set_decorations for windows

* Update CHANGELOG.md

* Fixed minor syntax bug for stable rust version

* Added support for WindowBuilder::with_maximized

* Move all window sized related functions to main thread

* Refactor and formatting force_window_active

* Remove unused code

* Update CHANGELOG.md

* Refactor and change keyboard handling code

* Reformatting and refactoring

* Added back missing link for comment

* Fixed set_maximized and set_fullscreen wrong order bug

* Call ShowWindow(SW_RESTORE) when restore_saved_window

* Sync system maximized status when set_fullscreen

* Fixed wrong function name
2018-04-12 13:12:15 -04:00
cpardotortosa 580321b56f Add Touch events for win32. (#377)
* Add Touch events for win32.

* Add entry to CHANGELOG.md
2018-04-05 15:25:37 -04:00
Gabriel Majeri b40b14f37f Avoid destroying the window twice (#388) 2018-03-25 20:30:16 +02:00
Osspial bbcd3019e8 Add ability to change the min/max size of windows at runtime (#405)
* Add min/max size setting for win32 and wayland backends

* Implement dynamic min/max size on macos

* Add min/max size setting for x11

* Add empty functions for remaining platforms

* Improved min/max size setting for x11

* Added CHANGELOG entry for new min/max methods

* Added documentation for new min/max methods

* On win32, bound window size to min/max dimensions on window creation

* On win32, force re-check of window size when changing min/max dimensions

* Fix freeze when setting min and max size
2018-03-23 10:35:35 +01:00
Gabriel Majeri d92666c188 Update winapi to 0.3 (#346)
* Update to `winapi` 0.3

* Update max size comment

* Fix missing import

* Shorten import path

* Update to stable winapi version
2017-12-24 14:46:47 +01:00
Francesca Sunshine 463f316cb8 Add set_decorations method to Window (#365)
This has been stubbed on all platforms other than X11. The X11 implementation has also been
revised to toggle correctly, as it was previously only able to remove decorations.
2017-12-22 13:50:46 +01:00
Chris Tolliday 5af88d97e8 On Windows, use SWP_ASYNCWINDOWPOS to prevent thread from blocking when calling (#302)
set_inner_size
2017-10-04 09:42:35 +02:00
Pedro Côrte-Real 59c33d2c6a Move fullscreen modes to not touch physical resolutions (#270)
* Fix X11 screen resolution change using XrandR

The previous XF86 resolution switching was broken and everything
seems to have moved on to xrandr. Use that instead while cleaning
up the code a bit as well.

* Use XRandR for actual multiscreen support in X11

* Use actual monitor names in X11

* Get rid of ptr::read usage in X11

* Use a bog standard Vec instead of VecDeque

* Get rid of the XRandR mode switching stuff

Wayland has made the decision that apps shouldn't change screen
resolutions and just take the screens as they've been setup. In the
modern world where GPU scaling is cheap and LCD panels are scaling
anyway it makes no sense to make "physical" resolution changes when
software should be taking care of it. This massively simplifies the
code and makes it easier to extend to more niche setups like MST and
videowalls.

* Rename fullscreen options to match new semantics

* Implement XRandR 1.5 support

* Get rid of the FullScreen enum

Moving to just having two states None and Some(MonitorId) and then
being able to set full screen in the current monitor with something
like:

window.set_fullscreen(Some(window.current_monitor()));

* Implement Window::get_current_monitor()

Do it by iterating over the available monitors and finding which
has the biggest overlap with the window. For this MonitorId needs
a new get_position() that needs to be implemented for all platforms.

* Add unimplemented get_position() to all MonitorId

* Make get_current_monitor() platform specific

* Add unimplemented get_current_monitor() to all

* Implement proper primary monitor selection in X11

* Shut up some warnings

* Remove libxxf86vm package from travis

Since we're no longer using XF86 there's no need to keep the package
around for CI.

* Don't use new struct syntax

* Fix indentation

* Adjust Android/iOS fullscreen/maximized

On Android and iOS we can assume single screen apps that are already
fullscreen and maximized so there are a few methods that are implemented
by just returning a fixed value or not doing anything.

* Mark OSX/Win fullscreen/maximized unimplemented()!

These would be safe as no-ops but we should make it explicit so
there is more of an incentive to actually implement them.
2017-09-07 10:33:46 +02:00
tomaka 7dc6fcdedc Rework MonitorId::get_native_identifier (#267)
* Rework MonitorId::get_native_identifier

* Try fix compilation

* Returns the monitor ID on wayland as well

* Try fix compilation

* Fix iOS compilation
2017-08-30 08:49:18 +02:00
Pedro Côrte-Real 60b575a7c1 Get rid of FullScreenState::get_monitor() 2017-08-29 02:53:13 +01:00
Pedro Côrte-Real 9693f7caa9 Convert new fullscreen API in all platforms 2017-08-29 02:16:16 +01:00
Pedro Côrte-Real b35c4a5ee5 maximized/fullscreen as noops for other platforms 2017-08-28 02:23:55 +01:00
zpgaal d868510cc8 Comment to describe message order 2017-07-31 18:00:29 +02:00
gzp 28cdce99c0 replace wm_destroy by wm_close 2017-07-28 13:09:50 +02:00
Pierre Krieger 7a1a2667b1 Reimplement platform_window on win32 2017-07-13 21:14:32 +02:00
Lucien Greathouse 0371b6573f Implement raw mouse motion for Windows 2017-07-05 00:28:08 -07:00
Pierre Krieger 61ba6dce7f Switch win32 implementation to new design 2017-06-26 21:46:26 +02:00