Commit graph

20 commits

Author SHA1 Message Date
Osspial 3a1e694c2f Make size/position types generic over pixel type (#1277)
* Begin implementing DPI generics

* Fix multithreaded example

* Format

* Fix serde test

* hopefully fix most of the errors

* Fix dpi module errors

* More error fixings

* Format

* fix macos errors

* Another error pass

* Replace bad type signatures

* more fixins
2020-01-05 14:15:11 -05:00
Murarth 7b43b0bc94 Implement DPI Usability Upgrades for X11 and Wayland (#1098)
* Fix compile errors

* Use `mio` for the X11 event loop

* Removes `calloop` from the X11 event loop, as the method of draining a
  source using a closure provided to the `calloop::EventLoop` instance
  conflicts with the need to deliver events directly to the callback
  provided to `EventLoop::run`, in order to respond to the value provided by
  `WindowEvent::HiDpiFactorChanged`.

* Implement interactive `HiDpiFactorChanged` event for X11

* Implement interactive `HiDpiFactorChanged` event for Wayland

* Run cargo fmt

* Fix Wayland not processing events from EventQueue

* Backport #981
2020-01-05 14:15:11 -05:00
Heghedus Razvan cdc32eb817 Implemented revamped RedrawRequested for linux wayland (#1237)
Signed-off-by: Heghedus Razvan <heghedus.razvan@gmail.com>
2019-12-22 11:17:23 -05:00
Justin Miller 82889e2367 Window::set_minimized (#985) (#990)
* Expose set_minimized. Implement for macOS (#985)

* Implement set_minimized for Wayland (#985)

Co-Authored-By: Victor Berger <vberger@users.noreply.github.com>

* Implement set_minimized for Windows (#985)

* Remove debug logs (#985)

* Implement Window::set_minimized for X11

* Remove extra param from set_window_flags call

* Cargo fmt

* Add example of usage

* Update changelog

* Update feature matrix

* Cargo fmt

* Update example to remove unnecessary event var

* Stop setting window styles when minimizing (#985)

* Add stub for WASM (#985)

Co-authored-by: Victor Berger <vberger@users.noreply.github.com>
Co-authored-by: Murarth <murarth@gmail.com>
Co-authored-by: Freya Gentz <zegentzy@protonmail.com>
Co-authored-by: Osspial <osspial@gmail.com>
2019-12-22 01:04:11 -05:00
Osspial 400f75a2b3
Make WindowStore::for_each less terrifying to rebase (#1304) 2019-12-04 03:55:49 -05:00
Kirill Chibisov 765225d918 Wayland: Fix panic when calling set_cursor_grab from a different thread than evlp's one. (#1206)
This commit also start following X11 behavior on cursor icon update when
cursor is invisible.

Fixes regression introdced in 5ced36e319
2019-10-16 12:16:23 -04:00
Kirill Chibisov 5ced36e319 Wayland support for set_cursor_icon (#1204) 2019-10-03 06:02:59 -07:00
andersrein 237e7ee2e6 Wayland support for set_cursor_grab and set_cursor_visible (#1180)
* Fixed relative_pointer not being set up when the "zwp_relative_pointer_manager_v1" callback comes after the "wl_seat" callback

* Ran cargo fmt

* Updated changelog

* Added wayland support for set_grab_cursor and set_cursor_visible

* Updated changelog

* Ran cargo fmt

* Fixed set_cursor_visible and set_cursor_grab so they can be called from any thread.

* Ran cargo_fmt

* Improved CHANGELOG

* Added workaround so that when cursor is hidden it takes effect before the cursor enters the surface. Making the cursor visible again still only happens once the cursor re-enters the surface

* Switched to using Rc<RefCell> instead of Arc<Mutex> since all accesses to the relative_pointer_manager_proxy will happen on the same thread.

* Forgot to run cargo fmt

* Switched to using Rc and RefCell instead of Arc and Mutex where applicable.

* Improved comments and documentation relating to changing a hidden cursor back to visible on wayland.

* Wayland: Fixed cursor not appearing immendiately when setting the cursor to visible.

* Forgot to run cargo fmt

* Switched to only storing the pointers in CursorManager as AutoPointer.

* Fixed typo and removed println

* Update CHANGELOG.md

Co-Authored-By: Kirill Chibisov <wchibisovkirill@gmail.com>
2019-10-01 18:25:59 -07:00
Osspial 604016d69d
Implement raw_window_handle::HasRawWindowHandle for Window type (#1105)
* Implement raw_window_handle::HasRawWindowHandle for Window type

* Format

* Address compilation issues

* Fix Linux build hopefully

* Fix iOS build
2019-08-14 07:57:16 -04:00
Aleksi Juvani 5bc3cf18d9 Add exclusive fullscreen mode (#925)
* Add exclusive fullscreen mode

* Add `WindowExtMacOS::set_fullscreen_presentation_options`

* Capture display for exclusive fullscreen on macOS

* Fix applying video mode on macOS after a fullscreen cycle

* Fix compilation on iOS

* Set monitor appropriately for fullscreen on macOS

* Fix exclusive to borderless fullscreen transitions on macOS

* Fix borderless to exclusive fullscreen transition on macOS

* Sort video modes on Windows

* Fix fullscreen issues on Windows

* Fix video mode changes during exclusive fullscreen on Windows

* Add video mode sorting for macOS and iOS

* Fix monitor `ns_screen` returning `None` after video mode change

* Fix "multithreaded" example on macOS

* Restore video mode upon closing an exclusive fullscreen window

* Fix "multithreaded" example closing multiple windows at once

* Fix compilation on Linux

* Update FEATURES.md

* Don't care about logical monitor groups on X11

* Add exclusive fullscreen for X11

* Update FEATURES.md

* Fix transitions between exclusive and borderless fullscreen on X11

* Update CHANGELOG.md

* Document that Wayland doesn't support exclusive fullscreen

* Replace core-graphics display mode bindings on macOS

* Use `panic!()` instead of `unreachable!()` in "fullscreen" example

* Fix fullscreen "always on top" flag on Windows

* Track current monitor for fullscreen in "multithreaded" example

* Fix exclusive fullscreen sometimes not positioning window properly

* Format

* More formatting and fix CI issues

* Fix formatting

* Fix changelog formatting
2019-07-29 14:16:14 -04:00
Murarth 2af753f307 Fix warnings on Linux (#1004) 2019-07-03 14:18:42 -04:00
Victor Berger b8192ef6f6 Revert "wayland: use an invisible surface as shell surface (#835)" (#981)
This reverts commit 65587ef43a.

It introduced sublte bugs in its interaction with OpenGL and glutin,
so we should better revert it for now.
2019-06-28 15:31:54 -04:00
Osspial a195ce8146
Re-format on stable rustfmt (#974) 2019-06-24 12:14:55 -04:00
Osspial e2c84725de
Format everything and add rustfmt to travis (#951)
* Format everything and add rustfmt to travis

* Remove extern crate winit from examples and add force_multiline_blocks

* Format the code properly

* Fix inconsistent period in PULL_REQUEST_TEMPLATE.md

* Only run rustfmt on nightly

* Travis fixings
2019-06-21 11:33:15 -04:00
CrLF0710 f879bca21c Migrate to 2018 edition. (#924)
* Migrate to 2018 edition.

* Use impl Iterator at one site.

* Fix more rust 2018 idioms.
2019-06-17 14:27:00 -04:00
Victor Berger 65587ef43a wayland: use an invisible surface as shell surface (#835)
This decorelates the window management from the actual user content,
meaning:

- the created window no longer needs the user to draw something to
  start existing
- it reduces our need to do roundtrips during initialization to
  avoid protocol errors
2019-06-13 12:50:02 -04:00
Osspial 0df436901a
Refine function names and type signatures (#886)
* First name consistency pass. More to come!

* Remove multitouch variable (hopefully this compiles!)

* Remove CreationError::NotSupported

* Add new error handling types

* Remove `get_` prefix from getters.

This is as per the Rust naming conventions recommended in
https://rust-lang-nursery.github.io/api-guidelines/naming.html#getter-names-follow-rust-convention-c-getter

* Make changes to Window position and size function signatures

* Remove CreationError in favor of OsError

* Begin updating iOS backend

* Change MonitorHandle::outer_position to just position

* Fix build on Windows and Linux

* Add Display and Error implementations to Error types

* Attempt to fix iOS build.

I can't actually check that this works since I can't cross-compile to
iOS on a Windows machine (thanks apple :/) but this should be one of
several commits to get it working.

* Attempt to fix iOS errors, and muck up Travis to make debugging easier

* More iOS fixins

* Add Debug and Display impls to OsError

* Fix Display impl

* Fix unused code warnings and travis

* Rename set_ime_spot to set_ime_position

* Add CHANGELOG entry

* Rename set_cursor to set_cursor_icon and MouseCursor to CursorIcon

* Organize Window functions into multiple, categorized impls

* Improve clarity of function ordering and docs in EventLoop
2019-05-29 21:29:54 -04:00
acheronfail 062e0e52ee Feat/fullscreen getters (#838)
* feat: [macos] add get_fullscreen and get_simple_fullscreen

* feat: [windows] add get_fullscreen

* feat: [ios] add get_fullscreen

* feat: [android] add get_fullscreen

* feat: [emscripten] add get_fullscreen

* feat: [linux] add get_fullscreen

* feedback: `get_fullscreen() -> bool` -> `get_fullscreen() -> Option<Id>`
2019-04-27 20:29:55 +02:00
Victor Berger 6513351e0c
Wayland's eventloop 2.0 (#790)
* match unix common API to evl 2.0

* wayland: eventloop2.0

* make EventLoopProxy require T: 'static

* Fix linux build and tests

* wayland: update sctk & small fixes
2019-02-21 10:51:43 +01:00
Osspial 9602716ed2
Event Loop 2.0 API and Windows implementation (#638)
* Rename EventsLoop and associated types to EventLoop

* Rename WindowEvent::Refresh to WindowEvent::Redraw

* Remove second thread from win32 backend

* Update run_forever to hijack thread

* Replace windows Mutex with parking_lot Mutex

* Implement new ControlFlow and associated events

* Add StartCause::Init support, timer example

* Add ability to send custom user events

* Fully invert windows control flow so win32 calls into winit's callback

* Add request_redraw

* Rename platform to platform_impl

* Rename os to platform, add Ext trait postfixes

* Add platform::desktop module with EventLoopExt::run_return

* Re-organize into module structure

* Improve documentation

* Small changes to examples

* Improve docs for run and run_return

* Change instances of "events_loop" to "event_loop"

* Rename MonitorId to MonitorHandle

* Add CHANGELOG entry

* Improve WaitUntil timer precision

* When SendEvent is called during event closure, buffer events

* Fix resize lag when waiting in some situations

* Update send test and errors that broke some examples/APIs

* Improve clarity/fix typos in docs

* Fix unreachable panic after setting ControlFlow to Poll during some RedrawRequested events.

* Fix crash when running in release mode

* Remove crossbeam dependency and make drop events work again

* Remove serde implementations from ControlFlow

* Fix 1.24.1 build

* Fix freeze when setting decorations

* Replace &EventLoop in callback with &EventLoopWindowTarget

* Document and implement Debug for EventLoopWindowTarget

* Fix some deadlocks that could occur when changing window state

* Fix thread executor not executing closure when called from non-loop thread

* Fix buffered events not getting dispatched

* Fix crash with runner refcell not getting dropped

* Address review feedback

* Fix CHANGELOG typo

* Catch panics in user callback
2019-02-05 10:30:33 -05:00
Renamed from src/platform/linux/wayland/window.rs (Browse further)