* Rework MonitorId::get_native_identifier
* Try fix compilation
* Returns the monitor ID on wayland as well
* Try fix compilation
* Fix iOS compilation
There are two kinds of fullscreen. One where you take over the whole
output the other where you just set the window size to the screen
size and get rid of decorations. The first one already existed,
implement the second which is more common for normal desktop apps.
Use an enum to consolidate all the fullscreen states.