use {CreationError, Event, WindowEvent, WindowId, MouseCursor, CursorState}; use CreationError::OsError; use libc; use WindowAttributes; use native_monitor::NativeMonitorId; use os::macos::ActivationPolicy; use os::macos::WindowExt; use objc; use objc::runtime::{Class, Object, Sel, BOOL, YES, NO}; use objc::declare::ClassDecl; use cocoa; use cocoa::base::{id, nil}; use cocoa::foundation::{NSPoint, NSRect, NSSize, NSString, NSUInteger}; use cocoa::appkit::{self, NSApplication, NSColor, NSView, NSWindow}; use core_graphics::display::{CGAssociateMouseAndMouseCursorPosition, CGMainDisplayID, CGDisplayPixelsHigh, CGWarpMouseCursorPosition}; use std; use std::ops::Deref; use std::os::raw::c_void; use std::sync::Weak; use super::events_loop::Shared; #[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)] pub struct Id(pub usize); struct DelegateState { view: IdRef, window: IdRef, shared: Weak, } pub struct WindowDelegate { state: Box, _this: IdRef, } impl WindowDelegate { /// Get the delegate class, initiailizing it neccessary fn class() -> *const Class { use std::os::raw::c_void; // Emits an event via the `EventsLoop`'s callback or stores it in the pending queue. unsafe fn emit_event(state: &mut DelegateState, window_event: WindowEvent) { let window_id = get_window_id(*state.window); let event = Event::WindowEvent { window_id: WindowId(window_id), event: window_event, }; if let Some(shared) = state.shared.upgrade() { shared.call_user_callback_with_event_or_store_in_pending(event); } } // Called when the window is resized or when the window was moved to a different screen. unsafe fn emit_resize_event(state: &mut DelegateState) { let rect = NSView::frame(*state.view); let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32; let width = (scale_factor * rect.size.width as f32) as u32; let height = (scale_factor * rect.size.height as f32) as u32; emit_event(state, WindowEvent::Resized(width, height)); } extern fn window_should_close(this: &Object, _: Sel, _: id) -> BOOL { unsafe { let state: *mut c_void = *this.get_ivar("winitState"); let state = &mut *(state as *mut DelegateState); emit_event(state, WindowEvent::Closed); // Remove the window from the shared state. if let Some(shared) = state.shared.upgrade() { let window_id = get_window_id(*state.window); shared.find_and_remove_window(window_id); } } YES } extern fn window_did_resize(this: &Object, _: Sel, _: id) { unsafe { let state: *mut c_void = *this.get_ivar("winitState"); let state = &mut *(state as *mut DelegateState); emit_resize_event(state); } } extern fn window_did_change_screen(this: &Object, _: Sel, _: id) { unsafe { let state: *mut c_void = *this.get_ivar("winitState"); let state = &mut *(state as *mut DelegateState); emit_resize_event(state); } } extern fn window_did_become_key(this: &Object, _: Sel, _: id) { unsafe { // TODO: center the cursor if the window had mouse grab when it // lost focus let state: *mut c_void = *this.get_ivar("winitState"); let state = &mut *(state as *mut DelegateState); emit_event(state, WindowEvent::Focused(true)); } } extern fn window_did_resign_key(this: &Object, _: Sel, _: id) { unsafe { let state: *mut c_void = *this.get_ivar("winitState"); let state = &mut *(state as *mut DelegateState); emit_event(state, WindowEvent::Focused(false)); } } static mut DELEGATE_CLASS: *const Class = 0 as *const Class; static INIT: std::sync::Once = std::sync::ONCE_INIT; INIT.call_once(|| unsafe { // Create new NSWindowDelegate let superclass = Class::get("NSObject").unwrap(); let mut decl = ClassDecl::new("WinitWindowDelegate", superclass).unwrap(); // Add callback methods decl.add_method(sel!(windowShouldClose:), window_should_close as extern fn(&Object, Sel, id) -> BOOL); decl.add_method(sel!(windowDidResize:), window_did_resize as extern fn(&Object, Sel, id)); decl.add_method(sel!(windowDidChangeScreen:), window_did_change_screen as extern fn(&Object, Sel, id)); decl.add_method(sel!(windowDidBecomeKey:), window_did_become_key as extern fn(&Object, Sel, id)); decl.add_method(sel!(windowDidResignKey:), window_did_resign_key as extern fn(&Object, Sel, id)); // Store internal state as user data decl.add_ivar::<*mut c_void>("winitState"); DELEGATE_CLASS = decl.register(); }); unsafe { DELEGATE_CLASS } } fn new(state: DelegateState) -> WindowDelegate { // Box the state so we can give a pointer to it let mut state = Box::new(state); let state_ptr: *mut DelegateState = &mut *state; unsafe { let delegate = IdRef::new(msg_send![WindowDelegate::class(), new]); (&mut **delegate).set_ivar("winitState", state_ptr as *mut ::std::os::raw::c_void); let _: () = msg_send![*state.window, setDelegate:*delegate]; WindowDelegate { state: state, _this: delegate } } } } impl Drop for WindowDelegate { fn drop(&mut self) { unsafe { // Nil the window's delegate so it doesn't still reference us let _: () = msg_send![*self.state.window, setDelegate:nil]; } } } #[derive(Clone, Default)] pub struct PlatformSpecificWindowBuilderAttributes { pub activation_policy: ActivationPolicy, } pub struct Window { pub view: IdRef, pub window: IdRef, pub delegate: WindowDelegate, } unsafe impl Send for Window {} unsafe impl Sync for Window {} impl Drop for Window { fn drop(&mut self) { // Remove this window from the `EventLoop`s list of windows. let id = self.id(); if let Some(shared) = self.delegate.state.shared.upgrade() { shared.find_and_remove_window(id); } // Close the window if it has not yet been closed. let nswindow = *self.window; if nswindow != nil { unsafe { msg_send![nswindow, close]; } } } } impl WindowExt for Window { #[inline] fn get_nswindow(&self) -> *mut c_void { *self.window as *mut c_void } #[inline] fn get_nsview(&self) -> *mut c_void { *self.view as *mut c_void } } impl Window { pub fn new(shared: Weak, win_attribs: &WindowAttributes, pl_attribs: &PlatformSpecificWindowBuilderAttributes) -> Result { unsafe { if !msg_send![cocoa::base::class("NSThread"), isMainThread] { panic!("Windows can only be created on the main thread on macOS"); } } let app = match Window::create_app(pl_attribs.activation_policy) { Some(app) => app, None => { return Err(OsError(format!("Couldn't create NSApplication"))); }, }; let window = match Window::create_window(win_attribs) { Some(window) => window, None => { return Err(OsError(format!("Couldn't create NSWindow"))); }, }; let view = match Window::create_view(*window) { Some(view) => view, None => { return Err(OsError(format!("Couldn't create NSView"))); }, }; unsafe { if win_attribs.transparent { (*window as id).setOpaque_(NO); (*window as id).setBackgroundColor_(NSColor::clearColor(nil)); } app.activateIgnoringOtherApps_(YES); if win_attribs.visible { window.makeKeyAndOrderFront_(nil); } else { window.makeKeyWindow(); } if let Some((width, height)) = win_attribs.min_dimensions { nswindow_set_min_dimensions(window.0, width.into(), height.into()); } if let Some((width, height)) = win_attribs.max_dimensions { nswindow_set_max_dimensions(window.0, width.into(), height.into()); } } let ds = DelegateState { view: view.clone(), window: window.clone(), shared: shared, }; let window = Window { view: view, window: window, delegate: WindowDelegate::new(ds), }; Ok(window) } pub fn id(&self) -> Id { get_window_id(*self.window) } fn create_app(activation_policy: ActivationPolicy) -> Option { unsafe { let app = appkit::NSApp(); if app == nil { None } else { app.setActivationPolicy_(activation_policy.into()); app.finishLaunching(); Some(app) } } } fn create_window(attrs: &WindowAttributes) -> Option { unsafe { let screen = match attrs.monitor { Some(ref monitor_id) => { let native_id = match monitor_id.get_native_identifier() { NativeMonitorId::Numeric(num) => num, _ => panic!("OS X monitors should always have a numeric native ID") }; let matching_screen = { let screens = appkit::NSScreen::screens(nil); let count: NSUInteger = msg_send![screens, count]; let key = IdRef::new(NSString::alloc(nil).init_str("NSScreenNumber")); let mut matching_screen: Option = None; for i in 0..count { let screen = msg_send![screens, objectAtIndex:i as NSUInteger]; let device_description = appkit::NSScreen::deviceDescription(screen); let value: id = msg_send![device_description, objectForKey:*key]; if value != nil { let screen_number: NSUInteger = msg_send![value, unsignedIntegerValue]; if screen_number as u32 == native_id { matching_screen = Some(screen); break; } } } matching_screen }; Some(matching_screen.unwrap_or(appkit::NSScreen::mainScreen(nil))) }, None => None }; let frame = match screen { Some(screen) => appkit::NSScreen::frame(screen), None => { let (width, height) = attrs.dimensions.unwrap_or((800, 600)); NSRect::new(NSPoint::new(0., 0.), NSSize::new(width as f64, height as f64)) } }; let masks = if screen.is_some() { // Fullscreen window appkit::NSBorderlessWindowMask | appkit::NSResizableWindowMask | appkit::NSTitledWindowMask } else if attrs.decorations { // Window with a titlebar appkit::NSClosableWindowMask | appkit::NSMiniaturizableWindowMask | appkit::NSResizableWindowMask | appkit::NSTitledWindowMask } else { // Window without a titlebar appkit::NSClosableWindowMask | appkit::NSMiniaturizableWindowMask | appkit::NSResizableWindowMask | appkit::NSFullSizeContentViewWindowMask }; let window = IdRef::new(NSWindow::alloc(nil).initWithContentRect_styleMask_backing_defer_( frame, masks, appkit::NSBackingStoreBuffered, NO, )); window.non_nil().map(|window| { let title = IdRef::new(NSString::alloc(nil).init_str(&attrs.title)); window.setReleasedWhenClosed_(NO); window.setTitle_(*title); window.setAcceptsMouseMovedEvents_(YES); if !attrs.decorations { window.setTitleVisibility_(appkit::NSWindowTitleVisibility::NSWindowTitleHidden); window.setTitlebarAppearsTransparent_(YES); } if screen.is_some() { window.setLevel_(appkit::NSMainMenuWindowLevel as i64 + 1); } else { window.center(); } window }) } } fn create_view(window: id) -> Option { unsafe { let view = IdRef::new(NSView::alloc(nil).init()); view.non_nil().map(|view| { view.setWantsBestResolutionOpenGLSurface_(YES); window.setContentView_(*view); view }) } } pub fn set_title(&self, title: &str) { unsafe { let title = IdRef::new(NSString::alloc(nil).init_str(title)); self.window.setTitle_(*title); } } #[inline] pub fn show(&self) { unsafe { NSWindow::makeKeyAndOrderFront_(*self.window, nil); } } #[inline] pub fn hide(&self) { unsafe { NSWindow::orderOut_(*self.window, nil); } } pub fn get_position(&self) -> Option<(i32, i32)> { unsafe { let content_rect = NSWindow::contentRectForFrameRect_(*self.window, NSWindow::frame(*self.window)); // TODO: consider extrapolating the calculations for the y axis to // a private method Some((content_rect.origin.x as i32, (CGDisplayPixelsHigh(CGMainDisplayID()) as f64 - (content_rect.origin.y + content_rect.size.height)) as i32)) } } pub fn set_position(&self, x: i32, y: i32) { unsafe { let frame = NSWindow::frame(*self.view); // NOTE: `setFrameOrigin` might not give desirable results when // setting window, as it treats bottom left as origin. // `setFrameTopLeftPoint` treats top left as origin (duh), but // does not equal the value returned by `get_window_position` // (there is a difference by 22 for me on yosemite) // TODO: consider extrapolating the calculations for the y axis to // a private method let dummy = NSRect::new(NSPoint::new(x as f64, CGDisplayPixelsHigh(CGMainDisplayID()) as f64 - (frame.size.height + y as f64)), NSSize::new(0f64, 0f64)); let conv = NSWindow::frameRectForContentRect_(*self.window, dummy); // NSWindow::setFrameTopLeftPoint_(*self.window, conv.origin); NSWindow::setFrameOrigin_(*self.window, conv.origin); } } #[inline] pub fn get_inner_size(&self) -> Option<(u32, u32)> { unsafe { let view_frame = NSView::frame(*self.view); Some((view_frame.size.width as u32, view_frame.size.height as u32)) } } #[inline] pub fn get_outer_size(&self) -> Option<(u32, u32)> { unsafe { let window_frame = NSWindow::frame(*self.window); Some((window_frame.size.width as u32, window_frame.size.height as u32)) } } #[inline] pub fn set_inner_size(&self, width: u32, height: u32) { unsafe { NSWindow::setContentSize_(*self.window, NSSize::new(width as f64, height as f64)); } } #[inline] pub fn platform_display(&self) -> *mut libc::c_void { unimplemented!() } #[inline] pub fn platform_window(&self) -> *mut libc::c_void { *self.window as *mut libc::c_void } pub fn set_cursor(&self, cursor: MouseCursor) { let cursor_name = match cursor { MouseCursor::Arrow | MouseCursor::Default => "arrowCursor", MouseCursor::Hand => "pointingHandCursor", MouseCursor::Grabbing | MouseCursor::Grab => "closedHandCursor", MouseCursor::Text => "IBeamCursor", MouseCursor::VerticalText => "IBeamCursorForVerticalLayout", MouseCursor::Copy => "dragCopyCursor", MouseCursor::Alias => "dragLinkCursor", MouseCursor::NotAllowed | MouseCursor::NoDrop => "operationNotAllowedCursor", MouseCursor::ContextMenu => "contextualMenuCursor", MouseCursor::Crosshair => "crosshairCursor", MouseCursor::EResize => "resizeRightCursor", MouseCursor::NResize => "resizeUpCursor", MouseCursor::WResize => "resizeLeftCursor", MouseCursor::SResize => "resizeDownCursor", MouseCursor::EwResize | MouseCursor::ColResize => "resizeLeftRightCursor", MouseCursor::NsResize | MouseCursor::RowResize => "resizeUpDownCursor", /// TODO: Find appropriate OSX cursors MouseCursor::NeResize | MouseCursor::NwResize | MouseCursor::SeResize | MouseCursor::SwResize | MouseCursor::NwseResize | MouseCursor::NeswResize | MouseCursor::Cell | MouseCursor::NoneCursor | MouseCursor::Wait | MouseCursor::Progress | MouseCursor::Help | MouseCursor::Move | MouseCursor::AllScroll | MouseCursor::ZoomIn | MouseCursor::ZoomOut => "arrowCursor", }; let sel = Sel::register(cursor_name); let cls = Class::get("NSCursor").unwrap(); unsafe { use objc::Message; let cursor: id = cls.send_message(sel, ()).unwrap(); let _: () = msg_send![cursor, set]; } } pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> { let cls = Class::get("NSCursor").unwrap(); // TODO: Check for errors. match state { CursorState::Normal => { let _: () = unsafe { msg_send![cls, unhide] }; let _: i32 = unsafe { CGAssociateMouseAndMouseCursorPosition(true) }; Ok(()) }, CursorState::Hide => { let _: () = unsafe { msg_send![cls, hide] }; Ok(()) }, CursorState::Grab => { let _: i32 = unsafe { CGAssociateMouseAndMouseCursorPosition(false) }; Ok(()) } } } #[inline] pub fn hidpi_factor(&self) -> f32 { unsafe { NSWindow::backingScaleFactor(*self.window) as f32 } } #[inline] pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> { let (window_x, window_y) = self.get_position().unwrap_or((0, 0)); let (cursor_x, cursor_y) = (window_x + x, window_y + y); unsafe { // TODO: Check for errors. let _ = CGWarpMouseCursorPosition(appkit::CGPoint { x: cursor_x as appkit::CGFloat, y: cursor_y as appkit::CGFloat, }); let _ = CGAssociateMouseAndMouseCursorPosition(true); } Ok(()) } } // Convert the `cocoa::base::id` associated with a window to a usize to use as a unique identifier // for the window. pub fn get_window_id(window_cocoa_id: cocoa::base::id) -> Id { Id(window_cocoa_id as *const objc::runtime::Object as usize) } unsafe fn nswindow_set_min_dimensions( window: V, min_width: f64, min_height: f64) { window.setMinSize_(NSSize { width: min_width, height: min_height, }); // If necessary, resize the window to match constraint let mut current_rect = NSWindow::frame(window); if current_rect.size.width < min_width { current_rect.size.width = min_width; window.setFrame_display_(current_rect, 0) } if current_rect.size.height < min_height { // The origin point of a rectangle is at its bottom left in Cocoa. To // ensure the window's top-left point remains the same: current_rect.origin.y += current_rect.size.height - min_height; current_rect.size.height = min_height; window.setFrame_display_(current_rect, 0) } } unsafe fn nswindow_set_max_dimensions( window: V, max_width: f64, max_height: f64) { window.setMaxSize_(NSSize { width: max_width, height: max_height, }); // If necessary, resize the window to match constraint let mut current_rect = NSWindow::frame(window); if current_rect.size.width > max_width { current_rect.size.width = max_width; window.setFrame_display_(current_rect, 0) } if current_rect.size.height > max_height { // The origin point of a rectangle is at its bottom left in // Cocoa. To ensure the window's top-left point remains the // same: current_rect.origin.y += current_rect.size.height - max_height; current_rect.size.height = max_height; window.setFrame_display_(current_rect, 0) } } pub struct IdRef(id); impl IdRef { fn new(i: id) -> IdRef { IdRef(i) } #[allow(dead_code)] fn retain(i: id) -> IdRef { if i != nil { let _: id = unsafe { msg_send![i, retain] }; } IdRef(i) } fn non_nil(self) -> Option { if self.0 == nil { None } else { Some(self) } } } impl Drop for IdRef { fn drop(&mut self) { if self.0 != nil { let _: () = unsafe { msg_send![self.0, release] }; } } } impl Deref for IdRef { type Target = id; fn deref<'a>(&'a self) -> &'a id { &self.0 } } impl Clone for IdRef { fn clone(&self) -> IdRef { if self.0 != nil { let _: id = unsafe { msg_send![self.0, retain] }; } IdRef(self.0) } }