extern crate winit; fn main() { let events_loop = winit::EventsLoop::new(); let window1 = winit::Window::new(&events_loop).unwrap(); let window2 = winit::Window::new(&events_loop).unwrap(); let window3 = winit::Window::new(&events_loop).unwrap(); let mut num_windows = 3; events_loop.run_forever(|event| { match event { winit::Event::WindowEvent { event: winit::WindowEvent::Closed, window_id } => { if window_id == window1.id() { println!("Window 1 has been closed") } else if window_id == window2.id() { println!("Window 2 has been closed") } else if window_id == window3.id() { println!("Window 3 has been closed"); } else { unreachable!() } num_windows -= 1; if num_windows == 0 { events_loop.interrupt(); } }, _ => (), } }) }