#![allow(clippy::single_match)] #[cfg(not(wasm_platform))] fn main() { use std::{thread, time}; use simple_logger::SimpleLogger; use winit::{ event::{Event, WindowEvent}, event_loop::EventLoop, window::WindowBuilder, }; SimpleLogger::new().init().unwrap(); let event_loop = EventLoop::new(); let window = WindowBuilder::new() .with_title("A fantastic window!") .build(&event_loop) .unwrap(); thread::spawn(move || loop { thread::sleep(time::Duration::from_secs(1)); window.request_redraw(); }); event_loop.run(move |event, _, control_flow| { println!("{event:?}"); control_flow.set_wait(); match event { Event::WindowEvent { event: WindowEvent::CloseRequested, .. } => control_flow.set_exit(), Event::RedrawRequested(_) => { println!("\nredrawing!\n"); } _ => (), } }); } #[cfg(wasm_platform)] fn main() { unimplemented!() // `Window` can't be sent between threads }