use std::ptr; use std::collections::VecDeque; use super::super::ffi; use super::ensure_thread_init; use window::NativeMonitorID; pub struct MonitorID(pub u32); pub fn get_available_monitors() -> VecDeque { ensure_thread_init(); let nb_monitors = unsafe { let display = ffi::XOpenDisplay(ptr::null()); if display.is_null() { panic!("get_available_monitors failed"); } let nb_monitors = ffi::XScreenCount(display); ffi::XCloseDisplay(display); nb_monitors }; let mut monitors = VecDeque::new(); monitors.extend(range(0, nb_monitors).map(|i| MonitorID(i as u32))); monitors } pub fn get_primary_monitor() -> MonitorID { ensure_thread_init(); let primary_monitor = unsafe { let display = ffi::XOpenDisplay(ptr::null()); if display.is_null() { panic!("get_available_monitors failed"); } let primary_monitor = ffi::XDefaultScreen(display); ffi::XCloseDisplay(display); primary_monitor }; MonitorID(primary_monitor as u32) } impl MonitorID { pub fn get_name(&self) -> Option { let MonitorID(screen_num) = *self; Some(format!("Monitor #{}", screen_num)) } pub fn get_native_identifier(&self) -> NativeMonitorID { let MonitorID(screen_num) = *self; NativeMonitorID::Numeric(screen_num) } pub fn get_dimensions(&self) -> (u32, u32) { let dimensions = unsafe { let display = ffi::XOpenDisplay(ptr::null()); let MonitorID(screen_num) = *self; let screen = ffi::XScreenOfDisplay(display, screen_num as i32); let width = ffi::XWidthOfScreen(screen); let height = ffi::XHeightOfScreen(screen); ffi::XCloseDisplay(display); (width as u32, height as u32) }; dimensions } }