winit-sonoma-fix/src/platform_impl/ios/view.rs
Osspial 0df436901a
Refine function names and type signatures (#886)
* First name consistency pass. More to come!

* Remove multitouch variable (hopefully this compiles!)

* Remove CreationError::NotSupported

* Add new error handling types

* Remove `get_` prefix from getters.

This is as per the Rust naming conventions recommended in
https://rust-lang-nursery.github.io/api-guidelines/naming.html#getter-names-follow-rust-convention-c-getter

* Make changes to Window position and size function signatures

* Remove CreationError in favor of OsError

* Begin updating iOS backend

* Change MonitorHandle::outer_position to just position

* Fix build on Windows and Linux

* Add Display and Error implementations to Error types

* Attempt to fix iOS build.

I can't actually check that this works since I can't cross-compile to
iOS on a Windows machine (thanks apple :/) but this should be one of
several commits to get it working.

* Attempt to fix iOS errors, and muck up Travis to make debugging easier

* More iOS fixins

* Add Debug and Display impls to OsError

* Fix Display impl

* Fix unused code warnings and travis

* Rename set_ime_spot to set_ime_position

* Add CHANGELOG entry

* Rename set_cursor to set_cursor_icon and MouseCursor to CursorIcon

* Organize Window functions into multiple, categorized impls

* Improve clarity of function ordering and docs in EventLoop
2019-05-29 21:29:54 -04:00

394 lines
16 KiB
Rust

use std::collections::HashMap;
use objc::declare::ClassDecl;
use objc::runtime::{BOOL, Class, NO, Object, Sel, YES};
use event::{
DeviceId as RootDeviceId,
Event,
Touch,
TouchPhase,
WindowEvent
};
use platform::ios::MonitorHandleExtIOS;
use window::{WindowAttributes, WindowId as RootWindowId};
use platform_impl::platform::app_state::AppState;
use platform_impl::platform::DeviceId;
use platform_impl::platform::event_loop;
use platform_impl::platform::ffi::{
id,
nil,
CGFloat,
CGPoint,
CGRect,
UIInterfaceOrientationMask,
UITouchPhase,
};
use platform_impl::platform::window::{PlatformSpecificWindowBuilderAttributes};
// requires main thread
unsafe fn get_view_class(root_view_class: &'static Class) -> &'static Class {
static mut CLASSES: Option<HashMap<*const Class, &'static Class>> = None;
static mut ID: usize = 0;
if CLASSES.is_none() {
CLASSES = Some(HashMap::default());
}
let classes = CLASSES.as_mut().unwrap();
classes.entry(root_view_class).or_insert_with(move || {
let uiview_class = class!(UIView);
let is_uiview: BOOL = msg_send![root_view_class, isSubclassOfClass:uiview_class];
assert_eq!(is_uiview, YES, "`root_view_class` must inherit from `UIView`");
extern fn draw_rect(object: &Object, _: Sel, rect: CGRect) {
unsafe {
let window: id = msg_send![object, window];
AppState::handle_nonuser_event(Event::WindowEvent {
window_id: RootWindowId(window.into()),
event: WindowEvent::RedrawRequested,
});
let superclass: &'static Class = msg_send![object, superclass];
let () = msg_send![super(object, superclass), drawRect: rect];
}
}
extern fn layout_subviews(object: &Object, _: Sel) {
unsafe {
let window: id = msg_send![object, window];
let bounds: CGRect = msg_send![window, bounds];
let screen: id = msg_send![window, screen];
let screen_space: id = msg_send![screen, coordinateSpace];
let screen_frame: CGRect = msg_send![object, convertRect:bounds toCoordinateSpace:screen_space];
let size = crate::dpi::LogicalSize {
width: screen_frame.size.width,
height: screen_frame.size.height,
};
AppState::handle_nonuser_event(Event::WindowEvent {
window_id: RootWindowId(window.into()),
event: WindowEvent::Resized(size),
});
let superclass: &'static Class = msg_send![object, superclass];
let () = msg_send![super(object, superclass), layoutSubviews];
}
}
let mut decl = ClassDecl::new(&format!("WinitUIView{}", ID), root_view_class)
.expect("Failed to declare class `WinitUIView`");
ID += 1;
decl.add_method(sel!(drawRect:),
draw_rect as extern fn(&Object, Sel, CGRect));
decl.add_method(sel!(layoutSubviews),
layout_subviews as extern fn(&Object, Sel));
decl.register()
})
}
// requires main thread
unsafe fn get_view_controller_class() -> &'static Class {
static mut CLASS: Option<&'static Class> = None;
if CLASS.is_none() {
let uiviewcontroller_class = class!(UIViewController);
extern fn set_prefers_status_bar_hidden(object: &mut Object, _: Sel, hidden: BOOL) {
unsafe {
object.set_ivar::<BOOL>("_prefers_status_bar_hidden", hidden);
let () = msg_send![object, setNeedsStatusBarAppearanceUpdate];
}
}
extern fn prefers_status_bar_hidden(object: &Object, _: Sel) -> BOOL {
unsafe {
*object.get_ivar::<BOOL>("_prefers_status_bar_hidden")
}
}
extern fn set_supported_orientations(object: &mut Object, _: Sel, orientations: UIInterfaceOrientationMask) {
unsafe {
object.set_ivar::<UIInterfaceOrientationMask>("_supported_orientations", orientations);
let () = msg_send![class!(UIViewController), attemptRotationToDeviceOrientation];
}
}
extern fn supported_orientations(object: &Object, _: Sel) -> UIInterfaceOrientationMask {
unsafe {
*object.get_ivar::<UIInterfaceOrientationMask>("_supported_orientations")
}
}
extern fn should_autorotate(_: &Object, _: Sel) -> BOOL {
YES
}
let mut decl = ClassDecl::new("WinitUIViewController", uiviewcontroller_class)
.expect("Failed to declare class `WinitUIViewController`");
decl.add_ivar::<BOOL>("_prefers_status_bar_hidden");
decl.add_ivar::<UIInterfaceOrientationMask>("_supported_orientations");
decl.add_method(sel!(setPrefersStatusBarHidden:),
set_prefers_status_bar_hidden as extern fn(&mut Object, Sel, BOOL));
decl.add_method(sel!(prefersStatusBarHidden),
prefers_status_bar_hidden as extern fn(&Object, Sel) -> BOOL);
decl.add_method(sel!(setSupportedInterfaceOrientations:),
set_supported_orientations as extern fn(&mut Object, Sel, UIInterfaceOrientationMask));
decl.add_method(sel!(supportedInterfaceOrientations),
supported_orientations as extern fn(&Object, Sel) -> UIInterfaceOrientationMask);
decl.add_method(sel!(shouldAutorotate),
should_autorotate as extern fn(&Object, Sel) -> BOOL);
CLASS = Some(decl.register());
}
CLASS.unwrap()
}
// requires main thread
unsafe fn get_window_class() -> &'static Class {
static mut CLASS: Option<&'static Class> = None;
if CLASS.is_none() {
let uiwindow_class = class!(UIWindow);
extern fn become_key_window(object: &Object, _: Sel) {
unsafe {
AppState::handle_nonuser_event(Event::WindowEvent {
window_id: RootWindowId(object.into()),
event: WindowEvent::Focused(true),
});
let () = msg_send![super(object, class!(UIWindow)), becomeKeyWindow];
}
}
extern fn resign_key_window(object: &Object, _: Sel) {
unsafe {
AppState::handle_nonuser_event(Event::WindowEvent {
window_id: RootWindowId(object.into()),
event: WindowEvent::Focused(false),
});
let () = msg_send![super(object, class!(UIWindow)), resignKeyWindow];
}
}
extern fn handle_touches(object: &Object, _: Sel, touches: id, _:id) {
unsafe {
let uiscreen = msg_send![object, screen];
let touches_enum: id = msg_send![touches, objectEnumerator];
let mut touch_events = Vec::new();
loop {
let touch: id = msg_send![touches_enum, nextObject];
if touch == nil {
break
}
let location: CGPoint = msg_send![touch, locationInView:nil];
let touch_id = touch as u64;
let phase: UITouchPhase = msg_send![touch, phase];
let phase = match phase {
UITouchPhase::Began => TouchPhase::Started,
UITouchPhase::Moved => TouchPhase::Moved,
// 2 is UITouchPhase::Stationary and is not expected here
UITouchPhase::Ended => TouchPhase::Ended,
UITouchPhase::Cancelled => TouchPhase::Cancelled,
_ => panic!("unexpected touch phase: {:?}", phase as i32),
};
touch_events.push(Event::WindowEvent {
window_id: RootWindowId(object.into()),
event: WindowEvent::Touch(Touch {
device_id: RootDeviceId(DeviceId { uiscreen }),
id: touch_id,
location: (location.x as f64, location.y as f64).into(),
phase,
}),
});
}
AppState::handle_nonuser_events(touch_events);
}
}
extern fn set_content_scale_factor(object: &mut Object, _: Sel, hidpi_factor: CGFloat) {
unsafe {
let () = msg_send![super(object, class!(UIWindow)), setContentScaleFactor:hidpi_factor];
let view_controller: id = msg_send![object, rootViewController];
let view: id = msg_send![view_controller, view];
let () = msg_send![view, setContentScaleFactor:hidpi_factor];
let bounds: CGRect = msg_send![object, bounds];
let screen: id = msg_send![object, screen];
let screen_space: id = msg_send![screen, coordinateSpace];
let screen_frame: CGRect = msg_send![object, convertRect:bounds toCoordinateSpace:screen_space];
let size = crate::dpi::LogicalSize {
width: screen_frame.size.width,
height: screen_frame.size.height,
};
AppState::handle_nonuser_events(
std::iter::once(Event::WindowEvent {
window_id: RootWindowId(object.into()),
event: WindowEvent::HiDpiFactorChanged(hidpi_factor as _),
}).chain(std::iter::once(Event::WindowEvent {
window_id: RootWindowId(object.into()),
event: WindowEvent::Resized(size),
}))
);
}
}
let mut decl = ClassDecl::new("WinitUIWindow", uiwindow_class)
.expect("Failed to declare class `WinitUIWindow`");
decl.add_method(sel!(becomeKeyWindow),
become_key_window as extern fn(&Object, Sel));
decl.add_method(sel!(resignKeyWindow),
resign_key_window as extern fn(&Object, Sel));
decl.add_method(sel!(touchesBegan:withEvent:),
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
decl.add_method(sel!(touchesMoved:withEvent:),
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
decl.add_method(sel!(touchesEnded:withEvent:),
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
decl.add_method(sel!(touchesCancelled:withEvent:),
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
decl.add_method(sel!(setContentScaleFactor:),
set_content_scale_factor as extern fn(&mut Object, Sel, CGFloat));
CLASS = Some(decl.register());
}
CLASS.unwrap()
}
// requires main thread
pub unsafe fn create_view(
_window_attributes: &WindowAttributes,
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
frame: CGRect,
) -> id {
let class = get_view_class(platform_attributes.root_view_class);
let view: id = msg_send![class, alloc];
assert!(!view.is_null(), "Failed to create `UIView` instance");
let view: id = msg_send![view, initWithFrame:frame];
assert!(!view.is_null(), "Failed to initialize `UIView` instance");
let () = msg_send![view, setMultipleTouchEnabled:YES];
view
}
// requires main thread
pub unsafe fn create_view_controller(
window_attributes: &WindowAttributes,
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
view: id,
) -> id {
let class = get_view_controller_class();
let view_controller: id = msg_send![class, alloc];
assert!(!view_controller.is_null(), "Failed to create `UIViewController` instance");
let view_controller: id = msg_send![view_controller, init];
assert!(!view_controller.is_null(), "Failed to initialize `UIViewController` instance");
let status_bar_hidden = if window_attributes.decorations {
NO
} else {
YES
};
let idiom = event_loop::get_idiom();
let supported_orientations = UIInterfaceOrientationMask::from_valid_orientations_idiom(
platform_attributes.valid_orientations,
idiom,
);
let () = msg_send![view_controller, setPrefersStatusBarHidden:status_bar_hidden];
let () = msg_send![view_controller, setSupportedInterfaceOrientations:supported_orientations];
let () = msg_send![view_controller, setView:view];
view_controller
}
// requires main thread
pub unsafe fn create_window(
window_attributes: &WindowAttributes,
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
frame: CGRect,
view_controller: id,
) -> id {
let class = get_window_class();
let window: id = msg_send![class, alloc];
assert!(!window.is_null(), "Failed to create `UIWindow` instance");
let window: id = msg_send![window, initWithFrame:frame];
assert!(!window.is_null(), "Failed to initialize `UIWindow` instance");
let () = msg_send![window, setRootViewController:view_controller];
if let Some(hidpi_factor) = platform_attributes.hidpi_factor {
let () = msg_send![window, setContentScaleFactor:hidpi_factor as CGFloat];
}
if let &Some(ref monitor) = &window_attributes.fullscreen {
let () = msg_send![window, setScreen:monitor.ui_screen()];
}
window
}
pub fn create_delegate_class() {
extern fn did_finish_launching(_: &mut Object, _: Sel, _: id, _: id) -> BOOL {
unsafe {
AppState::did_finish_launching();
}
YES
}
extern fn did_become_active(_: &Object, _: Sel, _: id) {
unsafe {
AppState::handle_nonuser_event(Event::Suspended(false))
}
}
extern fn will_resign_active(_: &Object, _: Sel, _: id) {
unsafe {
AppState::handle_nonuser_event(Event::Suspended(true))
}
}
extern fn will_enter_foreground(_: &Object, _: Sel, _: id) {}
extern fn did_enter_background(_: &Object, _: Sel, _: id) {}
extern fn will_terminate(_: &Object, _: Sel, _: id) {
unsafe {
let app: id = msg_send![class!(UIApplication), sharedApplication];
let windows: id = msg_send![app, windows];
let windows_enum: id = msg_send![windows, objectEnumerator];
let mut events = Vec::new();
loop {
let window: id = msg_send![windows_enum, nextObject];
if window == nil {
break
}
let is_winit_window: BOOL = msg_send![window, isKindOfClass:class!(WinitUIWindow)];
if is_winit_window == YES {
events.push(Event::WindowEvent {
window_id: RootWindowId(window.into()),
event: WindowEvent::Destroyed,
});
}
}
AppState::handle_nonuser_events(events);
AppState::terminated();
}
}
let ui_responder = class!(UIResponder);
let mut decl = ClassDecl::new("AppDelegate", ui_responder).expect("Failed to declare class `AppDelegate`");
unsafe {
decl.add_method(sel!(application:didFinishLaunchingWithOptions:),
did_finish_launching as extern fn(&mut Object, Sel, id, id) -> BOOL);
decl.add_method(sel!(applicationDidBecomeActive:),
did_become_active as extern fn(&Object, Sel, id));
decl.add_method(sel!(applicationWillResignActive:),
will_resign_active as extern fn(&Object, Sel, id));
decl.add_method(sel!(applicationWillEnterForeground:),
will_enter_foreground as extern fn(&Object, Sel, id));
decl.add_method(sel!(applicationDidEnterBackground:),
did_enter_background as extern fn(&Object, Sel, id));
decl.add_method(sel!(applicationWillTerminate:),
will_terminate as extern fn(&Object, Sel, id));
decl.register();
}
}