winit-sonoma-fix/src/platform_impl/windows/mod.rs
Osspial 0df436901a
Refine function names and type signatures (#886)
* First name consistency pass. More to come!

* Remove multitouch variable (hopefully this compiles!)

* Remove CreationError::NotSupported

* Add new error handling types

* Remove `get_` prefix from getters.

This is as per the Rust naming conventions recommended in
https://rust-lang-nursery.github.io/api-guidelines/naming.html#getter-names-follow-rust-convention-c-getter

* Make changes to Window position and size function signatures

* Remove CreationError in favor of OsError

* Begin updating iOS backend

* Change MonitorHandle::outer_position to just position

* Fix build on Windows and Linux

* Add Display and Error implementations to Error types

* Attempt to fix iOS build.

I can't actually check that this works since I can't cross-compile to
iOS on a Windows machine (thanks apple :/) but this should be one of
several commits to get it working.

* Attempt to fix iOS errors, and muck up Travis to make debugging easier

* More iOS fixins

* Add Debug and Display impls to OsError

* Fix Display impl

* Fix unused code warnings and travis

* Rename set_ime_spot to set_ime_position

* Add CHANGELOG entry

* Rename set_cursor to set_cursor_icon and MouseCursor to CursorIcon

* Organize Window functions into multiple, categorized impls

* Improve clarity of function ordering and docs in EventLoop
2019-05-29 21:29:54 -04:00

80 lines
1.8 KiB
Rust

#![cfg(target_os = "windows")]
use winapi;
use winapi::shared::windef::HWND;
pub use self::event_loop::{EventLoop, EventLoopWindowTarget, EventLoopProxy};
pub use self::monitor::MonitorHandle;
pub use self::window::Window;
use window::Icon;
use event::DeviceId as RootDeviceId;
#[derive(Clone, Default)]
pub struct PlatformSpecificWindowBuilderAttributes {
pub parent: Option<HWND>,
pub taskbar_icon: Option<Icon>,
pub no_redirection_bitmap: bool,
}
unsafe impl Send for PlatformSpecificWindowBuilderAttributes {}
unsafe impl Sync for PlatformSpecificWindowBuilderAttributes {}
// Cursor name in UTF-16. Used to set cursor in `WM_SETCURSOR`.
#[derive(Debug, Clone, Copy)]
pub struct Cursor(pub *const winapi::ctypes::wchar_t);
unsafe impl Send for Cursor {}
unsafe impl Sync for Cursor {}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct DeviceId(u32);
impl DeviceId {
pub unsafe fn dummy() -> Self {
DeviceId(0)
}
}
impl DeviceId {
pub fn persistent_identifier(&self) -> Option<String> {
if self.0 != 0 {
raw_input::get_raw_input_device_name(self.0 as _)
} else {
None
}
}
}
// Constant device ID, to be removed when this backend is updated to report real device IDs.
const DEVICE_ID: RootDeviceId = RootDeviceId(DeviceId(0));
fn wrap_device_id(id: u32) -> RootDeviceId {
RootDeviceId(DeviceId(id))
}
pub type OsError = std::io::Error;
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct WindowId(HWND);
unsafe impl Send for WindowId {}
unsafe impl Sync for WindowId {}
impl WindowId {
pub unsafe fn dummy() -> Self {
use std::ptr::null_mut;
WindowId(null_mut())
}
}
mod dpi;
mod drop_handler;
mod event;
mod event_loop;
mod icon;
mod monitor;
mod raw_input;
mod util;
mod window;
mod window_state;