winit-sonoma-fix/examples/request_redraw_threaded.rs
Philippe Renon 18a61f1058
Fix warnings (#2076)
* examples: Fix unused `Result` that must be used when initializing console_log

* examples: Fix unused imports

* Fix unread name field warning in linux x11 ime InputMethod struct

* Fix unread name field warning in linux x11 Device struct

* Ignore unread field warning in macos/ios MonitorHandle struct

* ci: Add `--deny warnings` to `RUSTFLAGS`
2021-12-11 03:02:48 +01:00

47 lines
1.2 KiB
Rust

#[cfg(not(target_arch = "wasm32"))]
fn main() {
use std::{thread, time};
use simple_logger::SimpleLogger;
use winit::{
event::{Event, WindowEvent},
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let window = WindowBuilder::new()
.with_title("A fantastic window!")
.build(&event_loop)
.unwrap();
thread::spawn(move || loop {
thread::sleep(time::Duration::from_secs(1));
window.request_redraw();
});
event_loop.run(move |event, _, control_flow| {
println!("{:?}", event);
*control_flow = ControlFlow::Wait;
match event {
Event::WindowEvent { event, .. } => match event {
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
_ => (),
},
Event::RedrawRequested(_) => {
println!("\nredrawing!\n");
}
_ => (),
}
});
}
#[cfg(target_arch = "wasm32")]
fn main() {
unimplemented!() // `Window` can't be sent between threads
}