winit-sonoma-fix/src/platform_impl/windows/window.rs
Osspial 0df436901a
Refine function names and type signatures (#886)
* First name consistency pass. More to come!

* Remove multitouch variable (hopefully this compiles!)

* Remove CreationError::NotSupported

* Add new error handling types

* Remove `get_` prefix from getters.

This is as per the Rust naming conventions recommended in
https://rust-lang-nursery.github.io/api-guidelines/naming.html#getter-names-follow-rust-convention-c-getter

* Make changes to Window position and size function signatures

* Remove CreationError in favor of OsError

* Begin updating iOS backend

* Change MonitorHandle::outer_position to just position

* Fix build on Windows and Linux

* Add Display and Error implementations to Error types

* Attempt to fix iOS build.

I can't actually check that this works since I can't cross-compile to
iOS on a Windows machine (thanks apple :/) but this should be one of
several commits to get it working.

* Attempt to fix iOS errors, and muck up Travis to make debugging easier

* More iOS fixins

* Add Debug and Display impls to OsError

* Fix Display impl

* Fix unused code warnings and travis

* Rename set_ime_spot to set_ime_position

* Add CHANGELOG entry

* Rename set_cursor to set_cursor_icon and MouseCursor to CursorIcon

* Organize Window functions into multiple, categorized impls

* Improve clarity of function ordering and docs in EventLoop
2019-05-29 21:29:54 -04:00

886 lines
31 KiB
Rust

#![cfg(target_os = "windows")]
use std::{io, mem, ptr};
use std::cell::Cell;
use std::ffi::OsStr;
use std::os::windows::ffi::OsStrExt;
use std::sync::Arc;
use std::sync::mpsc::channel;
use parking_lot::Mutex;
use winapi::ctypes::c_int;
use winapi::shared::minwindef::{DWORD, LPARAM, UINT, WORD, WPARAM};
use winapi::shared::windef::{HWND, POINT, RECT};
use winapi::um::{combaseapi, dwmapi, libloaderapi, ole2, winuser};
use winapi::um::objbase::COINIT_APARTMENTTHREADED;
use winapi::um::shobjidl_core::{CLSID_TaskbarList, ITaskbarList2};
use winapi::um::wingdi::{CreateRectRgn, DeleteObject};
use winapi::um::oleidl::LPDROPTARGET;
use winapi::um::winnt::{LONG, LPCWSTR};
use window::{Icon, CursorIcon, WindowAttributes};
use error::{ExternalError, NotSupportedError, OsError as RootOsError};
use dpi::{LogicalPosition, LogicalSize, PhysicalSize};
use monitor::MonitorHandle as RootMonitorHandle;
use platform_impl::platform::{
{PlatformSpecificWindowBuilderAttributes, WindowId},
dpi::{dpi_to_scale_factor, hwnd_dpi},
drop_handler::FileDropHandler,
event_loop::{self, EventLoopWindowTarget, DESTROY_MSG_ID, INITIAL_DPI_MSG_ID, REQUEST_REDRAW_NO_NEWEVENTS_MSG_ID},
icon::{self, IconType, WinIcon},
monitor,
raw_input::register_all_mice_and_keyboards_for_raw_input,
util,
window_state::{CursorFlags, SavedWindow, WindowFlags, WindowState},
};
/// The Win32 implementation of the main `Window` object.
pub struct Window {
/// Main handle for the window.
window: WindowWrapper,
/// The current window state.
window_state: Arc<Mutex<WindowState>>,
// The events loop proxy.
thread_executor: event_loop::EventLoopThreadExecutor,
}
impl Window {
pub fn new<T: 'static>(
event_loop: &EventLoopWindowTarget<T>,
w_attr: WindowAttributes,
pl_attr: PlatformSpecificWindowBuilderAttributes,
) -> Result<Window, RootOsError> {
// We dispatch an `init` function because of code style.
// First person to remove the need for cloning here gets a cookie!
//
// done. you owe me -- ossi
unsafe {
init(w_attr, pl_attr, event_loop).map(|win| {
let file_drop_handler = {
use winapi::shared::winerror::{OLE_E_WRONGCOMPOBJ, RPC_E_CHANGED_MODE, S_OK};
let ole_init_result = ole2::OleInitialize(ptr::null_mut());
// It is ok if the initialize result is `S_FALSE` because it might happen that
// multiple windows are created on the same thread.
if ole_init_result == OLE_E_WRONGCOMPOBJ {
panic!("OleInitialize failed! Result was: `OLE_E_WRONGCOMPOBJ`");
} else if ole_init_result == RPC_E_CHANGED_MODE {
panic!("OleInitialize failed! Result was: `RPC_E_CHANGED_MODE`");
}
let file_drop_runner = event_loop.runner_shared.clone();
let file_drop_handler = FileDropHandler::new(
win.window.0,
Box::new(move |event| if let Ok(e) = event.map_nonuser_event() {file_drop_runner.send_event(e)})
);
let handler_interface_ptr = &mut (*file_drop_handler.data).interface as LPDROPTARGET;
assert_eq!(ole2::RegisterDragDrop(win.window.0, handler_interface_ptr), S_OK);
file_drop_handler
};
let subclass_input = event_loop::SubclassInput {
window_state: win.window_state.clone(),
event_loop_runner: event_loop.runner_shared.clone(),
file_drop_handler,
};
event_loop::subclass_window(win.window.0, subclass_input);
win
})
}
}
pub fn set_title(&self, text: &str) {
let text = OsStr::new(text)
.encode_wide()
.chain(Some(0).into_iter())
.collect::<Vec<_>>();
unsafe {
winuser::SetWindowTextW(self.window.0, text.as_ptr() as LPCWSTR);
}
}
#[inline]
pub fn set_visible(&self, visible: bool) {
match visible {
true => unsafe { winuser::ShowWindow(self.window.0, winuser::SW_SHOW); },
false => unsafe { winuser::ShowWindow(self.window.0, winuser::SW_HIDE); },
}
}
#[inline]
pub fn request_redraw(&self) {
unsafe {
if self.thread_executor.trigger_newevents_on_redraw() {
winuser::RedrawWindow(
self.window.0,
ptr::null(),
ptr::null_mut(),
winuser::RDW_INTERNALPAINT
);
} else {
winuser::PostMessageW(self.window.0, *REQUEST_REDRAW_NO_NEWEVENTS_MSG_ID, 0, 0);
}
}
}
pub(crate) fn outer_position_physical(&self) -> (i32, i32) {
util::get_window_rect(self.window.0)
.map(|rect| (rect.left as i32, rect.top as i32))
.unwrap()
}
#[inline]
pub fn outer_position(&self) -> Result<LogicalPosition, NotSupportedError> {
let physical_position = self.outer_position_physical();
let dpi_factor = self.hidpi_factor();
Ok(LogicalPosition::from_physical(physical_position, dpi_factor))
}
pub(crate) fn inner_position_physical(&self) -> (i32, i32) {
let mut position: POINT = unsafe { mem::zeroed() };
if unsafe { winuser::ClientToScreen(self.window.0, &mut position) } == 0 {
panic!("Unexpected ClientToScreen failure: please report this error to https://github.com/rust-windowing/winit")
}
(position.x, position.y)
}
#[inline]
pub fn inner_position(&self) -> Result<LogicalPosition, NotSupportedError> {
let physical_position = self.inner_position_physical();
let dpi_factor = self.hidpi_factor();
Ok(LogicalPosition::from_physical(physical_position, dpi_factor))
}
pub(crate) fn set_position_physical(&self, x: i32, y: i32) {
unsafe {
winuser::SetWindowPos(
self.window.0,
ptr::null_mut(),
x as c_int,
y as c_int,
0,
0,
winuser::SWP_ASYNCWINDOWPOS | winuser::SWP_NOZORDER | winuser::SWP_NOSIZE,
);
winuser::UpdateWindow(self.window.0);
}
}
#[inline]
pub fn set_outer_position(&self, logical_position: LogicalPosition) {
let dpi_factor = self.hidpi_factor();
let (x, y) = logical_position.to_physical(dpi_factor).into();
self.set_position_physical(x, y);
}
pub(crate) fn inner_size_physical(&self) -> (u32, u32) {
let mut rect: RECT = unsafe { mem::uninitialized() };
if unsafe { winuser::GetClientRect(self.window.0, &mut rect) } == 0 {
panic!("Unexpected GetClientRect failure: please report this error to https://github.com/rust-windowing/winit")
}
(
(rect.right - rect.left) as u32,
(rect.bottom - rect.top) as u32,
)
}
#[inline]
pub fn inner_size(&self) -> LogicalSize {
let physical_size = self.inner_size_physical();
let dpi_factor = self.hidpi_factor();
LogicalSize::from_physical(physical_size, dpi_factor)
}
pub(crate) fn outer_size_physical(&self) -> (u32, u32) {
util::get_window_rect(self.window.0)
.map(|rect| (
(rect.right - rect.left) as u32,
(rect.bottom - rect.top) as u32,
))
.unwrap()
}
#[inline]
pub fn outer_size(&self) -> LogicalSize {
let physical_size = self.outer_size_physical();
let dpi_factor = self.hidpi_factor();
LogicalSize::from_physical(physical_size, dpi_factor)
}
pub(crate) fn set_inner_size_physical(&self, x: u32, y: u32) {
unsafe {
let rect = util::adjust_window_rect(
self.window.0,
RECT {
top: 0,
left: 0,
bottom: y as LONG,
right: x as LONG,
}
).expect("adjust_window_rect failed");
let outer_x = (rect.right - rect.left).abs() as c_int;
let outer_y = (rect.top - rect.bottom).abs() as c_int;
winuser::SetWindowPos(
self.window.0,
ptr::null_mut(),
0,
0,
outer_x,
outer_y,
winuser::SWP_ASYNCWINDOWPOS
| winuser::SWP_NOZORDER
| winuser::SWP_NOREPOSITION
| winuser::SWP_NOMOVE,
);
winuser::UpdateWindow(self.window.0);
}
}
#[inline]
pub fn set_inner_size(&self, logical_size: LogicalSize) {
let dpi_factor = self.hidpi_factor();
let (width, height) = logical_size.to_physical(dpi_factor).into();
self.set_inner_size_physical(width, height);
}
pub(crate) fn set_min_inner_size_physical(&self, dimensions: Option<(u32, u32)>) {
self.window_state.lock().min_size = dimensions.map(Into::into);
// Make windows re-check the window size bounds.
let (width, height) = self.inner_size_physical();
self.set_inner_size_physical(width, height);
}
#[inline]
pub fn set_min_inner_size(&self, logical_size: Option<LogicalSize>) {
let physical_size = logical_size.map(|logical_size| {
let dpi_factor = self.hidpi_factor();
logical_size.to_physical(dpi_factor).into()
});
self.set_min_inner_size_physical(physical_size);
}
pub fn set_max_inner_size_physical(&self, dimensions: Option<(u32, u32)>) {
self.window_state.lock().max_size = dimensions.map(Into::into);
// Make windows re-check the window size bounds.
let (width, height) = self.inner_size_physical();
self.set_inner_size_physical(width, height);
}
#[inline]
pub fn set_max_inner_size(&self, logical_size: Option<LogicalSize>) {
let physical_size = logical_size.map(|logical_size| {
let dpi_factor = self.hidpi_factor();
logical_size.to_physical(dpi_factor).into()
});
self.set_max_inner_size_physical(physical_size);
}
#[inline]
pub fn set_resizable(&self, resizable: bool) {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
WindowState::set_window_flags(
window_state.lock(),
window.0,
None,
|f| f.set(WindowFlags::RESIZABLE, resizable),
);
});
}
/// Returns the `hwnd` of this window.
#[inline]
pub fn hwnd(&self) -> HWND {
self.window.0
}
#[inline]
pub fn set_cursor_icon(&self, cursor: CursorIcon) {
self.window_state.lock().mouse.cursor = cursor;
self.thread_executor.execute_in_thread(move || unsafe {
let cursor = winuser::LoadCursorW(
ptr::null_mut(),
cursor.to_windows_cursor(),
);
winuser::SetCursor(cursor);
});
}
#[inline]
pub fn set_cursor_grab(&self, grab: bool) -> Result<(), ExternalError> {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
let (tx, rx) = channel();
self.thread_executor.execute_in_thread(move || {
let result = window_state.lock().mouse
.set_cursor_flags(window.0, |f| f.set(CursorFlags::GRABBED, grab))
.map_err(|e| ExternalError::Os(os_error!(e)));
let _ = tx.send(result);
});
rx.recv().unwrap()
}
#[inline]
pub fn set_cursor_visible(&self, visible: bool) {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
let (tx, rx) = channel();
self.thread_executor.execute_in_thread(move || {
let result = window_state.lock().mouse
.set_cursor_flags(window.0, |f| f.set(CursorFlags::HIDDEN, !visible))
.map_err(|e| e.to_string());
let _ = tx.send(result);
});
rx.recv().unwrap().ok();
}
#[inline]
pub fn hidpi_factor(&self) -> f64 {
self.window_state.lock().dpi_factor
}
fn set_cursor_position_physical(&self, x: i32, y: i32) -> Result<(), ExternalError> {
let mut point = POINT { x, y };
unsafe {
if winuser::ClientToScreen(self.window.0, &mut point) == 0 {
return Err(ExternalError::Os(os_error!(io::Error::last_os_error())));
}
if winuser::SetCursorPos(point.x, point.y) == 0 {
return Err(ExternalError::Os(os_error!(io::Error::last_os_error())));
}
}
Ok(())
}
#[inline]
pub fn set_cursor_position(&self, logical_position: LogicalPosition) -> Result<(), ExternalError> {
let dpi_factor = self.hidpi_factor();
let (x, y) = logical_position.to_physical(dpi_factor).into();
self.set_cursor_position_physical(x, y)
}
#[inline]
pub fn id(&self) -> WindowId {
WindowId(self.window.0)
}
#[inline]
pub fn set_maximized(&self, maximized: bool) {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
WindowState::set_window_flags(
window_state.lock(),
window.0,
None,
|f| f.set(WindowFlags::MAXIMIZED, maximized),
);
});
}
#[inline]
pub fn fullscreen(&self) -> Option<RootMonitorHandle> {
let window_state = self.window_state.lock();
window_state.fullscreen.clone()
}
#[inline]
pub fn set_fullscreen(&self, monitor: Option<RootMonitorHandle>) {
unsafe {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
match &monitor {
&Some(RootMonitorHandle { ref inner }) => {
let (x, y): (i32, i32) = inner.position().into();
let (width, height): (u32, u32) = inner.dimensions().into();
let mut monitor = monitor.clone();
self.thread_executor.execute_in_thread(move || {
let mut window_state_lock = window_state.lock();
let client_rect = util::get_client_rect(window.0).expect("get client rect failed!");
window_state_lock.saved_window = Some(SavedWindow {
client_rect,
dpi_factor: window_state_lock.dpi_factor
});
window_state_lock.fullscreen = monitor.take();
WindowState::refresh_window_state(
window_state_lock,
window.0,
Some(RECT {
left: x,
top: y,
right: x + width as c_int,
bottom: y + height as c_int,
})
);
mark_fullscreen(window.0, true);
});
}
&None => {
self.thread_executor.execute_in_thread(move || {
let mut window_state_lock = window_state.lock();
window_state_lock.fullscreen = None;
if let Some(SavedWindow{client_rect, dpi_factor}) = window_state_lock.saved_window {
window_state_lock.dpi_factor = dpi_factor;
window_state_lock.saved_window = None;
WindowState::refresh_window_state(
window_state_lock,
window.0,
Some(client_rect)
);
}
mark_fullscreen(window.0, false);
});
}
}
}
}
#[inline]
pub fn set_decorations(&self, decorations: bool) {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
let client_rect = util::get_client_rect(window.0).expect("get client rect failed!");
WindowState::set_window_flags(
window_state.lock(),
window.0,
Some(client_rect),
|f| f.set(WindowFlags::DECORATIONS, decorations),
);
});
}
#[inline]
pub fn set_always_on_top(&self, always_on_top: bool) {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
WindowState::set_window_flags(
window_state.lock(),
window.0,
None,
|f| f.set(WindowFlags::ALWAYS_ON_TOP, always_on_top),
);
});
}
#[inline]
pub fn current_monitor(&self) -> RootMonitorHandle {
RootMonitorHandle {
inner: monitor::current_monitor(self.window.0),
}
}
#[inline]
pub fn set_window_icon(&self, mut window_icon: Option<Icon>) {
let window_icon = window_icon
.take()
.map(|icon| WinIcon::from_icon(icon).expect("Failed to create `ICON_SMALL`"));
if let Some(ref window_icon) = window_icon {
window_icon.set_for_window(self.window.0, IconType::Small);
} else {
icon::unset_for_window(self.window.0, IconType::Small);
}
self.window_state.lock().window_icon = window_icon;
}
#[inline]
pub fn set_taskbar_icon(&self, mut taskbar_icon: Option<Icon>) {
let taskbar_icon = taskbar_icon
.take()
.map(|icon| WinIcon::from_icon(icon).expect("Failed to create `ICON_BIG`"));
if let Some(ref taskbar_icon) = taskbar_icon {
taskbar_icon.set_for_window(self.window.0, IconType::Big);
} else {
icon::unset_for_window(self.window.0, IconType::Big);
}
self.window_state.lock().taskbar_icon = taskbar_icon;
}
#[inline]
pub fn set_ime_position(&self, _logical_spot: LogicalPosition) {
unimplemented!();
}
}
impl Drop for Window {
#[inline]
fn drop(&mut self) {
unsafe {
// The window must be destroyed from the same thread that created it, so we send a
// custom message to be handled by our callback to do the actual work.
winuser::PostMessageW(self.window.0, *DESTROY_MSG_ID, 0, 0);
}
}
}
/// A simple non-owning wrapper around a window.
#[doc(hidden)]
#[derive(Clone)]
pub struct WindowWrapper(HWND);
// Send and Sync are not implemented for HWND and HDC, we have to wrap it and implement them manually.
// For more info see:
// https://github.com/retep998/winapi-rs/issues/360
// https://github.com/retep998/winapi-rs/issues/396
unsafe impl Sync for WindowWrapper {}
unsafe impl Send for WindowWrapper {}
pub unsafe fn adjust_size(
physical_size: PhysicalSize,
style: DWORD,
ex_style: DWORD,
) -> (LONG, LONG) {
let (width, height): (u32, u32) = physical_size.into();
let mut rect = RECT {
left: 0,
right: width as LONG,
top: 0,
bottom: height as LONG,
};
winuser::AdjustWindowRectEx(&mut rect, style, 0, ex_style);
(rect.right - rect.left, rect.bottom - rect.top)
}
unsafe fn init<T: 'static>(
mut attributes: WindowAttributes,
pl_attribs: PlatformSpecificWindowBuilderAttributes,
event_loop: &EventLoopWindowTarget<T>,
) -> Result<Window, RootOsError> {
let title = OsStr::new(&attributes.title)
.encode_wide()
.chain(Some(0).into_iter())
.collect::<Vec<_>>();
let window_icon = {
let icon = attributes.window_icon
.take()
.map(WinIcon::from_icon);
if let Some(icon) = icon {
Some(icon.map_err(|e| os_error!(e))?)
} else {
None
}
};
let taskbar_icon = {
let icon = attributes.window_icon
.take()
.map(WinIcon::from_icon);
if let Some(icon) = icon {
Some(icon.map_err(|e| os_error!(e))?)
} else {
None
}
};
// registering the window class
let class_name = register_window_class(&window_icon, &taskbar_icon);
let guessed_dpi_factor = {
let monitors = monitor::available_monitors();
let dpi_factor = if !monitors.is_empty() {
let mut dpi_factor = Some(monitors[0].hidpi_factor());
for monitor in &monitors {
if Some(monitor.hidpi_factor()) != dpi_factor {
dpi_factor = None;
}
}
dpi_factor
} else {
return Err(os_error!(io::Error::new(io::ErrorKind::NotFound, "No monitors were detected.")));
};
dpi_factor.unwrap_or_else(|| {
util::get_cursor_pos()
.and_then(|cursor_pos| {
let mut dpi_factor = None;
for monitor in &monitors {
if monitor.contains_point(&cursor_pos) {
dpi_factor = Some(monitor.hidpi_factor());
break;
}
}
dpi_factor
})
.unwrap_or(1.0)
})
};
info!("Guessed window DPI factor: {}", guessed_dpi_factor);
let dimensions = attributes.inner_size.unwrap_or_else(|| (1024, 768).into());
let mut window_flags = WindowFlags::empty();
window_flags.set(WindowFlags::DECORATIONS, attributes.decorations);
window_flags.set(WindowFlags::ALWAYS_ON_TOP, attributes.always_on_top);
window_flags.set(WindowFlags::NO_BACK_BUFFER, pl_attribs.no_redirection_bitmap);
window_flags.set(WindowFlags::TRANSPARENT, attributes.transparent);
// WindowFlags::VISIBLE and MAXIMIZED are set down below after the window has been configured.
window_flags.set(WindowFlags::RESIZABLE, attributes.resizable);
window_flags.set(WindowFlags::CHILD, pl_attribs.parent.is_some());
window_flags.set(WindowFlags::ON_TASKBAR, true);
// creating the real window this time, by using the functions in `extra_functions`
let real_window = {
let (style, ex_style) = window_flags.to_window_styles();
let handle = winuser::CreateWindowExW(
ex_style,
class_name.as_ptr(),
title.as_ptr() as LPCWSTR,
style,
winuser::CW_USEDEFAULT, winuser::CW_USEDEFAULT,
winuser::CW_USEDEFAULT, winuser::CW_USEDEFAULT,
pl_attribs.parent.unwrap_or(ptr::null_mut()),
ptr::null_mut(),
libloaderapi::GetModuleHandleW(ptr::null()),
ptr::null_mut(),
);
if handle.is_null() {
return Err(os_error!(io::Error::last_os_error()));
}
WindowWrapper(handle)
};
// Set up raw input
register_all_mice_and_keyboards_for_raw_input(real_window.0);
// Register for touch events if applicable
{
let digitizer = winuser::GetSystemMetrics( winuser::SM_DIGITIZER ) as u32;
if digitizer & winuser::NID_READY != 0 {
winuser::RegisterTouchWindow( real_window.0, winuser::TWF_WANTPALM );
}
}
let dpi = hwnd_dpi(real_window.0);
let dpi_factor = dpi_to_scale_factor(dpi);
if dpi_factor != guessed_dpi_factor {
let (width, height): (u32, u32) = dimensions.into();
let mut packed_dimensions = 0;
// MAKELPARAM isn't provided by winapi yet.
let ptr = &mut packed_dimensions as *mut LPARAM as *mut WORD;
*ptr.offset(0) = width as WORD;
*ptr.offset(1) = height as WORD;
winuser::PostMessageW(
real_window.0,
*INITIAL_DPI_MSG_ID,
dpi as WPARAM,
packed_dimensions,
);
}
// making the window transparent
if attributes.transparent && !pl_attribs.no_redirection_bitmap {
let region = CreateRectRgn(0, 0, -1, -1); // makes the window transparent
let bb = dwmapi::DWM_BLURBEHIND {
dwFlags: dwmapi::DWM_BB_ENABLE | dwmapi::DWM_BB_BLURREGION,
fEnable: 1,
hRgnBlur: region,
fTransitionOnMaximized: 0,
};
dwmapi::DwmEnableBlurBehindWindow(real_window.0, &bb);
DeleteObject(region as _);
if attributes.decorations {
// HACK: When opaque (opacity 255), there is a trail whenever
// the transparent window is moved. By reducing it to 254,
// the window is rendered properly.
let opacity = 254;
// The color key can be any value except for black (0x0).
let color_key = 0x0030c100;
winuser::SetLayeredWindowAttributes(real_window.0, color_key, opacity, winuser::LWA_ALPHA);
}
}
window_flags.set(WindowFlags::VISIBLE, attributes.visible);
window_flags.set(WindowFlags::MAXIMIZED, attributes.maximized);
let window_state = {
let window_state = WindowState::new(
&attributes,
window_icon,
taskbar_icon,
dpi_factor,
);
let window_state = Arc::new(Mutex::new(window_state));
WindowState::set_window_flags(
window_state.lock(),
real_window.0,
None,
|f| *f = window_flags,
);
window_state
};
let win = Window {
window: real_window,
window_state,
thread_executor: event_loop.create_thread_executor(),
};
if let Some(_) = attributes.fullscreen {
win.set_fullscreen(attributes.fullscreen);
force_window_active(win.window.0);
}
if let Some(dimensions) = attributes.inner_size {
win.set_inner_size(dimensions);
}
Ok(win)
}
unsafe fn register_window_class(
window_icon: &Option<WinIcon>,
taskbar_icon: &Option<WinIcon>,
) -> Vec<u16> {
let class_name: Vec<_> = OsStr::new("Window Class")
.encode_wide()
.chain(Some(0).into_iter())
.collect();
let h_icon = taskbar_icon
.as_ref()
.map(|icon| icon.handle)
.unwrap_or(ptr::null_mut());
let h_icon_small = window_icon
.as_ref()
.map(|icon| icon.handle)
.unwrap_or(ptr::null_mut());
let class = winuser::WNDCLASSEXW {
cbSize: mem::size_of::<winuser::WNDCLASSEXW>() as UINT,
style: winuser::CS_HREDRAW | winuser::CS_VREDRAW | winuser::CS_OWNDC,
lpfnWndProc: Some(winuser::DefWindowProcW),
cbClsExtra: 0,
cbWndExtra: 0,
hInstance: libloaderapi::GetModuleHandleW(ptr::null()),
hIcon: h_icon,
hCursor: ptr::null_mut(), // must be null in order for cursor state to work properly
hbrBackground: ptr::null_mut(),
lpszMenuName: ptr::null(),
lpszClassName: class_name.as_ptr(),
hIconSm: h_icon_small,
};
// We ignore errors because registering the same window class twice would trigger
// an error, and because errors here are detected during CreateWindowEx anyway.
// Also since there is no weird element in the struct, there is no reason for this
// call to fail.
winuser::RegisterClassExW(&class);
class_name
}
struct ComInitialized(*mut ());
impl Drop for ComInitialized {
fn drop(&mut self) {
unsafe { combaseapi::CoUninitialize() };
}
}
thread_local!{
static COM_INITIALIZED: ComInitialized = {
unsafe {
combaseapi::CoInitializeEx(ptr::null_mut(), COINIT_APARTMENTTHREADED);
ComInitialized(ptr::null_mut())
}
};
static TASKBAR_LIST: Cell<*mut ITaskbarList2> = Cell::new(ptr::null_mut());
}
pub fn com_initialized() {
COM_INITIALIZED.with(|_| {});
}
// Reference Implementation:
// https://github.com/chromium/chromium/blob/f18e79d901f56154f80eea1e2218544285e62623/ui/views/win/fullscreen_handler.cc
//
// As per MSDN marking the window as fullscreen should ensure that the
// taskbar is moved to the bottom of the Z-order when the fullscreen window
// is activated. If the window is not fullscreen, the Shell falls back to
// heuristics to determine how the window should be treated, which means
// that it could still consider the window as fullscreen. :(
unsafe fn mark_fullscreen(handle: HWND, fullscreen: bool) {
com_initialized();
TASKBAR_LIST.with(|task_bar_list_ptr| {
let mut task_bar_list = task_bar_list_ptr.get();
if task_bar_list == ptr::null_mut() {
use winapi::shared::winerror::S_OK;
use winapi::Interface;
let hr = combaseapi::CoCreateInstance(
&CLSID_TaskbarList,
ptr::null_mut(),
combaseapi::CLSCTX_ALL,
&ITaskbarList2::uuidof(),
&mut task_bar_list as *mut _ as *mut _,
);
if hr != S_OK || (*task_bar_list).HrInit() != S_OK {
// In some old windows, the taskbar object could not be created, we just ignore it
return;
}
task_bar_list_ptr.set(task_bar_list)
}
task_bar_list = task_bar_list_ptr.get();
(*task_bar_list).MarkFullscreenWindow(handle, if fullscreen { 1 } else { 0 });
})
}
unsafe fn force_window_active(handle: HWND) {
// In some situation, calling SetForegroundWindow could not bring up the window,
// This is a little hack which can "steal" the foreground window permission
// We only call this function in the window creation, so it should be fine.
// See : https://stackoverflow.com/questions/10740346/setforegroundwindow-only-working-while-visual-studio-is-open
let alt_sc = winuser::MapVirtualKeyW(winuser::VK_MENU as _, winuser::MAPVK_VK_TO_VSC);
let mut inputs: [winuser::INPUT; 2] = mem::zeroed();
inputs[0].type_ = winuser::INPUT_KEYBOARD;
inputs[0].u.ki_mut().wVk = winuser::VK_LMENU as _;
inputs[0].u.ki_mut().wScan = alt_sc as _;
inputs[0].u.ki_mut().dwFlags = winuser::KEYEVENTF_EXTENDEDKEY;
inputs[1].type_ = winuser::INPUT_KEYBOARD;
inputs[1].u.ki_mut().wVk = winuser::VK_LMENU as _;
inputs[1].u.ki_mut().wScan = alt_sc as _;
inputs[1].u.ki_mut().dwFlags = winuser::KEYEVENTF_EXTENDEDKEY | winuser::KEYEVENTF_KEYUP;
// Simulate a key press and release
winuser::SendInput(
inputs.len() as _,
inputs.as_mut_ptr(),
mem::size_of::<winuser::INPUT>() as _,
);
winuser::SetForegroundWindow(handle);
}