mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
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0df436901a
* First name consistency pass. More to come! * Remove multitouch variable (hopefully this compiles!) * Remove CreationError::NotSupported * Add new error handling types * Remove `get_` prefix from getters. This is as per the Rust naming conventions recommended in https://rust-lang-nursery.github.io/api-guidelines/naming.html#getter-names-follow-rust-convention-c-getter * Make changes to Window position and size function signatures * Remove CreationError in favor of OsError * Begin updating iOS backend * Change MonitorHandle::outer_position to just position * Fix build on Windows and Linux * Add Display and Error implementations to Error types * Attempt to fix iOS build. I can't actually check that this works since I can't cross-compile to iOS on a Windows machine (thanks apple :/) but this should be one of several commits to get it working. * Attempt to fix iOS errors, and muck up Travis to make debugging easier * More iOS fixins * Add Debug and Display impls to OsError * Fix Display impl * Fix unused code warnings and travis * Rename set_ime_spot to set_ime_position * Add CHANGELOG entry * Rename set_cursor to set_cursor_icon and MouseCursor to CursorIcon * Organize Window functions into multiple, categorized impls * Improve clarity of function ordering and docs in EventLoop
39 lines
931 B
Rust
39 lines
931 B
Rust
#![cfg(feature = "serde")]
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extern crate serde;
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extern crate winit;
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use winit::window::{CursorIcon};
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use winit::event::{
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KeyboardInput, TouchPhase, ElementState, MouseButton, MouseScrollDelta, VirtualKeyCode,
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ModifiersState
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};
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use winit::dpi::{LogicalPosition, PhysicalPosition, LogicalSize, PhysicalSize};
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use serde::{Serialize, Deserialize};
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fn needs_serde<S: Serialize + Deserialize<'static>>() {}
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#[test]
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fn window_serde() {
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needs_serde::<CursorIcon>();
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}
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#[test]
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fn events_serde() {
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needs_serde::<KeyboardInput>();
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needs_serde::<TouchPhase>();
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needs_serde::<ElementState>();
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needs_serde::<MouseButton>();
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needs_serde::<MouseScrollDelta>();
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needs_serde::<VirtualKeyCode>();
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needs_serde::<ModifiersState>();
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}
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#[test]
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fn dpi_serde() {
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needs_serde::<LogicalPosition>();
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needs_serde::<PhysicalPosition>();
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needs_serde::<LogicalSize>();
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needs_serde::<PhysicalSize>();
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}
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