mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-25 14:51:30 +11:00
22bc119cd7
This expands input events to represent sub-pixel mouse positions, devices responsible for generating events, and raw device-oriented events. The X11 back end is refactored to make full use of the new expressiveness. Other backends have had new functionality minimally stubbed out, save for the macos backend which already supports sub-pixel mouse positions.
50 lines
1.5 KiB
Rust
50 lines
1.5 KiB
Rust
extern crate winit;
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use std::io::{self, Write};
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fn main() {
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// enumerating monitors
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let monitor = {
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for (num, monitor) in winit::get_available_monitors().enumerate() {
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println!("Monitor #{}: {:?}", num, monitor.get_name());
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}
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print!("Please write the number of the monitor to use: ");
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io::stdout().flush().unwrap();
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let mut num = String::new();
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io::stdin().read_line(&mut num).unwrap();
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let num = num.trim().parse().ok().expect("Please enter a number");
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let monitor = winit::get_available_monitors().nth(num).expect("Please enter a valid ID");
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println!("Using {:?}", monitor.get_name());
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monitor
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};
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let events_loop = winit::EventsLoop::new();
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let _window = winit::WindowBuilder::new()
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.with_title("Hello world!")
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.with_fullscreen(monitor)
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.build(&events_loop)
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.unwrap();
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events_loop.run_forever(|event| {
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println!("{:?}", event);
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match event {
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winit::Event::WindowEvent { event, .. } => {
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match event {
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winit::WindowEvent::Closed => events_loop.interrupt(),
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winit::WindowEvent::KeyboardInput {
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input: winit::KeyboardInput { virtual_keycode: Some(winit::VirtualKeyCode::Escape), .. }, ..
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} => events_loop.interrupt(),
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_ => ()
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}
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},
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_ => {}
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}
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});
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}
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