mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
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6a330a2894
* Fix bug causing RedrawRequested events to only get emitted every other iteration of the event loop. * Initialize simple_logger in examples. This PR's primary bug was discovered because a friend of mine reported that winit was emitting concerning log messages, which I'd never seen since none of the examples print out the log messages. This addresses that, to hopefully reduce the chance of bugs going unnoticed in the future. * Add changelog entry * Format
41 lines
1.2 KiB
Rust
41 lines
1.2 KiB
Rust
extern crate winit;
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use winit::event::{Event, VirtualKeyCode, WindowEvent};
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use winit::event_loop::{ControlFlow, EventLoop};
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use winit::window::WindowBuilder;
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fn main() {
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simple_logger::init().unwrap();
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let event_loop = EventLoop::new();
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let window = WindowBuilder::new()
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.with_title("A fantastic window!")
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.build(&event_loop)
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.unwrap();
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event_loop.run(move |event, _, control_flow| {
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*control_flow = ControlFlow::Wait;
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match event {
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Event::WindowEvent {
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event: WindowEvent::CloseRequested,
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..
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} => *control_flow = ControlFlow::Exit,
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// Keyboard input event to handle minimize via a hotkey
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Event::WindowEvent {
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event: WindowEvent::KeyboardInput { input, .. },
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window_id,
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} => {
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if window_id == window.id() {
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// Pressing the 'M' key will minimize the window
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if input.virtual_keycode == Some(VirtualKeyCode::M) {
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window.set_minimized(true);
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}
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}
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}
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_ => (),
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}
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});
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}
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