winit-sonoma-fix/src/platform_impl/linux/x11/util/modifiers.rs
Murarth 206c3c246c Implement WindowEvent ModifiersChanged for X11 and Wayland (#1132)
* Implement WindowEvent ModifiersChanged for X11 and Wayland

* Fix modifier key state desync on X11

* Run cargo fmt
2019-09-08 11:43:28 -07:00

150 lines
3.9 KiB
Rust

use std::{collections::HashMap, slice};
use super::*;
use crate::event::{ElementState, ModifiersState};
// Offsets within XModifierKeymap to each set of keycodes.
// We are only interested in Shift, Control, Alt, and Logo.
//
// There are 8 sets total. The order of keycode sets is:
// Shift, Lock, Control, Mod1 (Alt), Mod2, Mod3, Mod4 (Logo), Mod5
//
// https://tronche.com/gui/x/xlib/input/XSetModifierMapping.html
const SHIFT_OFFSET: usize = 0;
const CONTROL_OFFSET: usize = 2;
const ALT_OFFSET: usize = 3;
const LOGO_OFFSET: usize = 6;
const NUM_MODS: usize = 8;
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub enum Modifier {
Alt,
Ctrl,
Shift,
Logo,
}
#[derive(Debug, Default)]
pub struct ModifierKeymap {
// Maps keycodes to modifiers
keys: HashMap<ffi::KeyCode, Modifier>,
}
#[derive(Clone, Debug, Default)]
pub struct ModifierKeyState {
// Contains currently pressed modifier keys and their corresponding modifiers
keys: HashMap<ffi::KeyCode, Modifier>,
}
impl ModifierKeymap {
pub fn new() -> ModifierKeymap {
ModifierKeymap::default()
}
pub fn get_modifier(&self, keycode: ffi::KeyCode) -> Option<Modifier> {
self.keys.get(&keycode).cloned()
}
pub fn reset_from_x_connection(&mut self, xconn: &XConnection) {
unsafe {
let keymap = (xconn.xlib.XGetModifierMapping)(xconn.display);
if keymap.is_null() {
panic!("failed to allocate XModifierKeymap");
}
self.reset_from_x_keymap(&*keymap);
(xconn.xlib.XFreeModifiermap)(keymap);
}
}
pub fn reset_from_x_keymap(&mut self, keymap: &ffi::XModifierKeymap) {
let keys_per_mod = keymap.max_keypermod as usize;
let keys = unsafe {
slice::from_raw_parts(keymap.modifiermap as *const _, keys_per_mod * NUM_MODS)
};
self.keys.clear();
self.read_x_keys(keys, SHIFT_OFFSET, keys_per_mod, Modifier::Shift);
self.read_x_keys(keys, CONTROL_OFFSET, keys_per_mod, Modifier::Ctrl);
self.read_x_keys(keys, ALT_OFFSET, keys_per_mod, Modifier::Alt);
self.read_x_keys(keys, LOGO_OFFSET, keys_per_mod, Modifier::Logo);
}
fn read_x_keys(
&mut self,
keys: &[ffi::KeyCode],
offset: usize,
keys_per_mod: usize,
modifier: Modifier,
) {
let start = offset * keys_per_mod;
let end = start + keys_per_mod;
for &keycode in &keys[start..end] {
if keycode != 0 {
self.keys.insert(keycode, modifier);
}
}
}
}
impl ModifierKeyState {
pub fn clear(&mut self) {
self.keys.clear();
}
pub fn is_empty(&self) -> bool {
self.keys.is_empty()
}
pub fn update(&mut self, mods: &ModifierKeymap) {
self.keys.retain(|k, v| {
if let Some(m) = mods.get_modifier(*k) {
*v = m;
true
} else {
false
}
});
}
pub fn modifiers(&self) -> ModifiersState {
let mut state = ModifiersState::default();
for &m in self.keys.values() {
set_modifier(&mut state, m);
}
state
}
pub fn key_event(&mut self, state: ElementState, keycode: ffi::KeyCode, modifier: Modifier) {
match state {
ElementState::Pressed => self.key_press(keycode, modifier),
ElementState::Released => self.key_release(keycode),
}
}
pub fn key_press(&mut self, keycode: ffi::KeyCode, modifier: Modifier) {
self.keys.insert(keycode, modifier);
}
pub fn key_release(&mut self, keycode: ffi::KeyCode) {
self.keys.remove(&keycode);
}
}
fn set_modifier(state: &mut ModifiersState, modifier: Modifier) {
match modifier {
Modifier::Alt => state.alt = true,
Modifier::Ctrl => state.ctrl = true,
Modifier::Shift => state.shift = true,
Modifier::Logo => state.logo = true,
}
}