mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-25 23:01:30 +11:00
9493458b8e
I added a match arm for the Escape key.
58 lines
1.4 KiB
Rust
58 lines
1.4 KiB
Rust
#[cfg(target_os = "android")]
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#[macro_use]
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extern crate android_glue;
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extern crate glutin;
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use std::io::{self, Write};
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mod support;
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#[cfg(target_os = "android")]
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android_start!(main);
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fn main() {
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// enumerating monitors
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let monitor = {
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for (num, monitor) in glutin::get_available_monitors().enumerate() {
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println!("Monitor #{}: {:?}", num, monitor.get_name());
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}
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print!("Please write the number of the monitor to use: ");
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io::stdout().flush().unwrap();
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let mut num = String::new();
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io::stdin().read_line(&mut num).unwrap();
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let num = num.trim().parse().ok().expect("Please enter a number");
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let monitor = glutin::get_available_monitors().nth(num).expect("Please enter a valid ID");
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println!("Using {:?}", monitor.get_name());
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monitor
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};
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let window = glutin::WindowBuilder::new()
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.with_title("Hello world!".to_string())
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.with_fullscreen(monitor)
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.build()
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.unwrap();
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let _ = unsafe { window.make_current() };
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let context = support::load(&window);
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for event in window.wait_events() {
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context.draw_frame((0.0, 1.0, 0.0, 1.0));
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let _ = window.swap_buffers();
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println!("{:?}", event);
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match event {
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glutin::Event::Closed => break,
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glutin::Event::KeyboardInput(_, _, Some(glutin::VirtualKeyCode::Escape)) => break,
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_ => ()
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}
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}
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}
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