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https://github.com/italicsjenga/winit-sonoma-fix.git
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760e588627
* Use EnumDisplayMonitors to enumerate monitors on Windows * Add requested changes
146 lines
4.3 KiB
Rust
146 lines
4.3 KiB
Rust
use winapi;
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use user32;
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use std::collections::VecDeque;
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use std::{mem, ptr};
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use super::EventsLoop;
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/// Win32 implementation of the main `MonitorId` object.
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#[derive(Clone)]
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pub struct MonitorId {
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/// The system name of the adapter.
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adapter_name: [winapi::WCHAR; 32],
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/// Monitor handle.
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hmonitor: HMonitor,
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/// The system name of the monitor.
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monitor_name: String,
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/// True if this is the primary monitor.
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primary: bool,
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/// The position of the monitor in pixels on the desktop.
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///
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/// A window that is positioned at these coordinates will overlap the monitor.
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position: (i32, i32),
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/// The current resolution in pixels on the monitor.
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dimensions: (u32, u32),
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/// DPI scaling factor.
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hidpi_factor: f32,
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}
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// Send is not implemented for HMONITOR, we have to wrap it and implement it manually.
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// For more info see:
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// https://github.com/retep998/winapi-rs/issues/360
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// https://github.com/retep998/winapi-rs/issues/396
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#[derive(Clone)]
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struct HMonitor(winapi::HMONITOR);
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unsafe impl Send for HMonitor {}
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fn wchar_as_string(wchar: &[winapi::WCHAR]) -> String {
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String::from_utf16_lossy(wchar)
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.trim_right_matches(0 as char)
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.to_string()
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}
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unsafe extern "system" fn monitor_enum_proc(hmonitor: winapi::HMONITOR, _: winapi::HDC, place: winapi::LPRECT, data: winapi::LPARAM) -> winapi::BOOL {
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let monitors = data as *mut VecDeque<MonitorId>;
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let place = *place;
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let position = (place.left as i32, place.top as i32);
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let dimensions = ((place.right - place.left) as u32, (place.bottom - place.top) as u32);
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let mut monitor_info: winapi::MONITORINFOEXW = mem::zeroed();
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monitor_info.cbSize = mem::size_of::<winapi::MONITORINFOEXW>() as winapi::DWORD;
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if user32::GetMonitorInfoW(hmonitor, &mut monitor_info as *mut winapi::MONITORINFOEXW as *mut winapi::MONITORINFO) == 0 {
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// Some error occurred, just skip this monitor and go on.
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return winapi::TRUE;
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}
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(*monitors).push_back(MonitorId {
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adapter_name: monitor_info.szDevice,
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hmonitor: HMonitor(hmonitor),
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monitor_name: wchar_as_string(&monitor_info.szDevice),
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primary: monitor_info.dwFlags & winapi::MONITORINFOF_PRIMARY != 0,
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position,
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dimensions,
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hidpi_factor: 1.0,
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});
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// TRUE means continue enumeration.
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winapi::TRUE
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}
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impl EventsLoop {
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pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
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unsafe {
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let mut result: VecDeque<MonitorId> = VecDeque::new();
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user32::EnumDisplayMonitors(ptr::null_mut(), ptr::null_mut(), Some(monitor_enum_proc), &mut result as *mut _ as winapi::LPARAM);
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result
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}
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}
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pub fn get_primary_monitor(&self) -> MonitorId {
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// we simply get all available monitors and return the one with the `MONITORINFOF_PRIMARY` flag
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// TODO: it is possible to query the win32 API for the primary monitor, this should be done
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// instead
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for monitor in self.get_available_monitors().into_iter() {
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if monitor.primary {
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return monitor;
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}
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}
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panic!("Failed to find the primary monitor")
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}
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}
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impl MonitorId {
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/// See the docs if the crate root file.
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#[inline]
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pub fn get_name(&self) -> Option<String> {
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Some(self.monitor_name.clone())
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}
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/// See the docs of the crate root file.
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#[inline]
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pub fn get_native_identifier(&self) -> String {
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self.monitor_name.clone()
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}
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/// See the docs of the crate root file.
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#[inline]
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pub fn get_hmonitor(&self) -> winapi::HMONITOR {
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self.hmonitor.0
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}
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/// See the docs of the crate root file.
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#[inline]
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pub fn get_dimensions(&self) -> (u32, u32) {
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// TODO: retrieve the dimensions every time this is called
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self.dimensions
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}
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/// This is a Win32-only function for `MonitorId` that returns the system name of the adapter
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/// device.
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#[inline]
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pub fn get_adapter_name(&self) -> &[winapi::WCHAR] {
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&self.adapter_name
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}
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/// A window that is positioned at these coordinates will overlap the monitor.
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#[inline]
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pub fn get_position(&self) -> (i32, i32) {
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self.position
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}
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#[inline]
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pub fn get_hidpi_factor(&self) -> f32 {
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self.hidpi_factor
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}
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}
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