mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-28 08:01:30 +11:00
151 lines
4.3 KiB
Rust
151 lines
4.3 KiB
Rust
#![cfg(target_os = "windows")]
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pub use api::win32;
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pub use api::win32::{MonitorID, get_available_monitors, get_primary_monitor};
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pub use api::win32::{WindowProxy, PollEventsIterator, WaitEventsIterator};
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use libc;
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use Api;
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use BuilderAttribs;
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use ContextError;
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use CreationError;
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use PixelFormat;
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use GlContext;
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use api::egl::ffi::egl::Egl;
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use api::egl;
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use api::egl::Context as EglContext;
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use std::ffi::CString;
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use std::ops::{Deref, DerefMut};
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use kernel32;
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/// Stupid wrapper because `*const libc::c_void` doesn't implement `Sync`.
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struct EglWrapper(Egl);
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unsafe impl Sync for EglWrapper {}
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lazy_static! {
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// An EGL implementation available on the system.
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static ref EGL: Option<EglWrapper> = {
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// the ATI drivers provide an EGL implementation in their DLLs
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let dll_name = if cfg!(target_pointer_width = "64") {
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b"atio6axx.dll\0"
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} else {
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b"atioglxx.dll\0"
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};
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let dll = unsafe { kernel32::LoadLibraryA(dll_name.as_ptr() as *const _) };
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if !dll.is_null() {
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let egl = Egl::load_with(|name| {
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let name = CString::new(name).unwrap();
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unsafe { kernel32::GetProcAddress(dll, name.as_ptr()) as *const _ }
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});
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Some(EglWrapper(egl))
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} else {
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None
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}
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};
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}
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/// The Win32 implementation of the main `Window` object.
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pub struct Window(win32::Window);
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impl Window {
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/// See the docs in the crate root file.
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pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
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win32::Window::new(builder, EGL.as_ref().map(|w| &w.0)).map(|w| Window(w))
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}
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}
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impl Deref for Window {
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type Target = win32::Window;
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fn deref(&self) -> &win32::Window {
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&self.0
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}
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}
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impl DerefMut for Window {
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fn deref_mut(&mut self) -> &mut win32::Window {
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&mut self.0
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}
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}
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///
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pub enum HeadlessContext {
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/// A regular window, but invisible.
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HiddenWindow(win32::Window),
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/// An EGL pbuffer.
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EglPbuffer(EglContext),
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}
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impl HeadlessContext {
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pub fn new(mut builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
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builder.window.visible = false;
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// if EGL is available, we try using EGL first
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// if EGL returns an error, we try the hidden window method
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if let &Some(ref egl) = &*EGL {
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let context = EglContext::new(egl.0.clone(), &builder, egl::NativeDisplay::Other(None))
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.and_then(|prototype| prototype.finish_pbuffer())
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.map(|ctxt| HeadlessContext::EglPbuffer(ctxt));
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if let Ok(context) = context {
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return Ok(context);
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}
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}
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let window = try!(win32::Window::new(builder, EGL.as_ref().map(|w| &w.0)));
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Ok(HeadlessContext::HiddenWindow(window))
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}
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}
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impl GlContext for HeadlessContext {
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unsafe fn make_current(&self) -> Result<(), ContextError> {
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match self {
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&HeadlessContext::HiddenWindow(ref ctxt) => ctxt.make_current(),
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&HeadlessContext::EglPbuffer(ref ctxt) => ctxt.make_current(),
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}
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}
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fn is_current(&self) -> bool {
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match self {
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&HeadlessContext::HiddenWindow(ref ctxt) => ctxt.is_current(),
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&HeadlessContext::EglPbuffer(ref ctxt) => ctxt.is_current(),
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}
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}
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fn get_proc_address(&self, addr: &str) -> *const libc::c_void {
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match self {
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&HeadlessContext::HiddenWindow(ref ctxt) => ctxt.get_proc_address(addr),
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&HeadlessContext::EglPbuffer(ref ctxt) => ctxt.get_proc_address(addr),
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}
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}
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fn swap_buffers(&self) -> Result<(), ContextError> {
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match self {
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&HeadlessContext::HiddenWindow(ref ctxt) => ctxt.swap_buffers(),
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&HeadlessContext::EglPbuffer(ref ctxt) => ctxt.swap_buffers(),
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}
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}
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fn get_api(&self) -> Api {
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match self {
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&HeadlessContext::HiddenWindow(ref ctxt) => ctxt.get_api(),
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&HeadlessContext::EglPbuffer(ref ctxt) => ctxt.get_api(),
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}
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}
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fn get_pixel_format(&self) -> PixelFormat {
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match self {
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&HeadlessContext::HiddenWindow(ref ctxt) => ctxt.get_pixel_format(),
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&HeadlessContext::EglPbuffer(ref ctxt) => ctxt.get_pixel_format(),
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}
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}
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}
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