mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-25 14:51:30 +11:00
40 lines
967 B
Rust
40 lines
967 B
Rust
use std::{thread, time};
|
|
|
|
use winit::{
|
|
event::{Event, WindowEvent},
|
|
event_loop::{ControlFlow, EventLoop},
|
|
window::WindowBuilder,
|
|
};
|
|
|
|
fn main() {
|
|
simple_logger::init().unwrap();
|
|
let event_loop = EventLoop::new();
|
|
|
|
let window = WindowBuilder::new()
|
|
.with_title("A fantastic window!")
|
|
.build(&event_loop)
|
|
.unwrap();
|
|
|
|
thread::spawn(move || loop {
|
|
thread::sleep(time::Duration::from_secs(1));
|
|
window.request_redraw();
|
|
});
|
|
|
|
event_loop.run(move |event, _, control_flow| {
|
|
println!("{:?}", event);
|
|
|
|
*control_flow = ControlFlow::Wait;
|
|
|
|
match event {
|
|
Event::WindowEvent { event, .. } => match event {
|
|
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
|
_ => (),
|
|
},
|
|
Event::RedrawRequested(_) => {
|
|
println!("\nredrawing!\n");
|
|
}
|
|
_ => (),
|
|
}
|
|
});
|
|
}
|