mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-25 23:01:30 +11:00
6a330a2894
* Fix bug causing RedrawRequested events to only get emitted every other iteration of the event loop. * Initialize simple_logger in examples. This PR's primary bug was discovered because a friend of mine reported that winit was emitting concerning log messages, which I'd never seen since none of the examples print out the log messages. This addresses that, to hopefully reduce the chance of bugs going unnoticed in the future. * Add changelog entry * Format
118 lines
4 KiB
Rust
118 lines
4 KiB
Rust
use std::io::{stdin, stdout, Write};
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use winit::event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent};
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use winit::event_loop::{ControlFlow, EventLoop};
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use winit::monitor::{MonitorHandle, VideoMode};
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use winit::window::{Fullscreen, WindowBuilder};
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fn main() {
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simple_logger::init().unwrap();
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let event_loop = EventLoop::new();
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print!("Please choose the fullscreen mode: (1) exclusive, (2) borderless: ");
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stdout().flush().unwrap();
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let mut num = String::new();
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stdin().read_line(&mut num).unwrap();
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let num = num.trim().parse().ok().expect("Please enter a number");
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let fullscreen = Some(match num {
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1 => Fullscreen::Exclusive(prompt_for_video_mode(&prompt_for_monitor(&event_loop))),
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2 => Fullscreen::Borderless(prompt_for_monitor(&event_loop)),
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_ => panic!("Please enter a valid number"),
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});
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let mut is_maximized = false;
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let mut decorations = true;
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let window = WindowBuilder::new()
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.with_title("Hello world!")
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.with_fullscreen(fullscreen.clone())
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.build(&event_loop)
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.unwrap();
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event_loop.run(move |event, _, control_flow| {
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*control_flow = ControlFlow::Wait;
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match event {
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Event::WindowEvent { event, .. } => match event {
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WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
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WindowEvent::KeyboardInput {
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input:
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KeyboardInput {
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virtual_keycode: Some(virtual_code),
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state,
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..
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},
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..
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} => match (virtual_code, state) {
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(VirtualKeyCode::Escape, _) => *control_flow = ControlFlow::Exit,
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(VirtualKeyCode::F, ElementState::Pressed) => {
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if window.fullscreen().is_some() {
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window.set_fullscreen(None);
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} else {
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window.set_fullscreen(fullscreen.clone());
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}
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}
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(VirtualKeyCode::S, ElementState::Pressed) => {
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println!("window.fullscreen {:?}", window.fullscreen());
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}
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(VirtualKeyCode::M, ElementState::Pressed) => {
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is_maximized = !is_maximized;
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window.set_maximized(is_maximized);
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}
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(VirtualKeyCode::D, ElementState::Pressed) => {
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decorations = !decorations;
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window.set_decorations(decorations);
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}
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_ => (),
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},
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_ => (),
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},
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_ => {}
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}
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});
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}
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// Enumerate monitors and prompt user to choose one
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fn prompt_for_monitor(event_loop: &EventLoop<()>) -> MonitorHandle {
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for (num, monitor) in event_loop.available_monitors().enumerate() {
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println!("Monitor #{}: {:?}", num, monitor.name());
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}
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print!("Please write the number of the monitor to use: ");
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stdout().flush().unwrap();
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let mut num = String::new();
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stdin().read_line(&mut num).unwrap();
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let num = num.trim().parse().ok().expect("Please enter a number");
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let monitor = event_loop
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.available_monitors()
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.nth(num)
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.expect("Please enter a valid ID");
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println!("Using {:?}", monitor.name());
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monitor
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}
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fn prompt_for_video_mode(monitor: &MonitorHandle) -> VideoMode {
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for (i, video_mode) in monitor.video_modes().enumerate() {
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println!("Video mode #{}: {}", i, video_mode);
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}
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print!("Please write the number of the video mode to use: ");
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stdout().flush().unwrap();
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let mut num = String::new();
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stdin().read_line(&mut num).unwrap();
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let num = num.trim().parse().ok().expect("Please enter a number");
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let video_mode = monitor
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.video_modes()
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.nth(num)
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.expect("Please enter a valid ID");
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println!("Using {}", video_mode);
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video_mode
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}
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