winit-sonoma-fix/src/platform/macos/window.rs
Francesca Frangipane 8891cfd85e
macOS: Resizable without decorations (#553)
* macOS: Resizable without decorations

* Fix style mask regressions
2018-06-07 13:29:23 -04:00

1252 lines
45 KiB
Rust

use {CreationError, Event, WindowEvent, WindowId, MouseCursor, CursorState};
use CreationError::OsError;
use libc;
use WindowAttributes;
use os::macos::ActivationPolicy;
use os::macos::WindowExt;
use objc;
use objc::runtime::{Class, Object, Sel, BOOL, YES, NO};
use objc::declare::ClassDecl;
use cocoa;
use cocoa::appkit::{self, NSApplication, NSColor, NSScreen, NSView, NSWindow, NSWindowButton,
NSWindowStyleMask};
use cocoa::base::{id, nil};
use cocoa::foundation::{NSDictionary, NSPoint, NSRect, NSSize, NSString, NSAutoreleasePool};
use core_graphics::display::CGDisplay;
use std;
use std::ops::Deref;
use std::os::raw::c_void;
use std::sync::Weak;
use std::cell::{Cell, RefCell};
use super::events_loop::{EventsLoop, Shared};
use platform::platform::ffi;
use platform::platform::util;
use platform::platform::view::{new_view, set_ime_spot};
use window::MonitorId as RootMonitorId;
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct Id(pub usize);
struct DelegateState {
view: IdRef,
window: IdRef,
shared: Weak<Shared>,
win_attribs: RefCell<WindowAttributes>,
standard_frame: Cell<Option<NSRect>>,
save_style_mask: Cell<Option<NSWindowStyleMask>>,
// This is set when WindowBuilder::with_fullscreen was set,
// see comments of `window_did_fail_to_enter_fullscreen`
handle_with_fullscreen: bool,
// During windowDidResize, we use this to only send Moved if the position changed.
previous_position: Option<(i32, i32)>,
}
impl DelegateState {
fn is_zoomed(&self) -> bool {
unsafe {
// Because isZoomed do not work in Borderless mode, we set it
// resizable temporality
let curr_mask = self.window.styleMask();
let required = NSWindowStyleMask::NSTitledWindowMask | NSWindowStyleMask::NSResizableWindowMask;
let needs_temp_mask = !curr_mask.contains(required);
if needs_temp_mask {
util::set_style_mask(*self.window, *self.view, required);
}
let is_zoomed: BOOL = msg_send![*self.window, isZoomed];
// Roll back temp styles
if needs_temp_mask {
util::set_style_mask(*self.window, *self.view, curr_mask);
}
is_zoomed != 0
}
}
fn restore_state_from_fullscreen(&mut self) {
let maximized = unsafe {
let mut win_attribs = self.win_attribs.borrow_mut();
win_attribs.fullscreen = None;
let mask = {
let base_mask = self.save_style_mask
.take()
.unwrap_or_else(|| self.window.styleMask());
if win_attribs.resizable {
base_mask | NSWindowStyleMask::NSResizableWindowMask
} else {
base_mask & !NSWindowStyleMask::NSResizableWindowMask
}
};
util::set_style_mask(*self.window, *self.view, mask);
win_attribs.maximized
};
self.perform_maximized(maximized);
}
fn perform_maximized(&self, maximized: bool) {
let is_zoomed = self.is_zoomed();
if is_zoomed == maximized {
return;
}
// Save the standard frame sized if it is not zoomed
if !is_zoomed {
unsafe {
self.standard_frame.set(Some(NSWindow::frame(*self.window)));
}
}
let mut win_attribs = self.win_attribs.borrow_mut();
win_attribs.maximized = maximized;
let curr_mask = unsafe { self.window.styleMask() };
if win_attribs.fullscreen.is_some() {
// Handle it in window_did_exit_fullscreen
return;
} else if curr_mask.contains(NSWindowStyleMask::NSResizableWindowMask) {
// Just use the native zoom if resizable
unsafe {
self.window.zoom_(nil);
}
} else {
// if it's not resizable, we set the frame directly
unsafe {
let new_rect = if maximized {
let screen = NSScreen::mainScreen(nil);
NSScreen::visibleFrame(screen)
} else {
self.standard_frame.get().unwrap_or(NSRect::new(
NSPoint::new(50.0, 50.0),
NSSize::new(800.0, 600.0),
))
};
self.window.setFrame_display_(new_rect, 0);
}
}
}
}
pub struct WindowDelegate {
state: Box<DelegateState>,
_this: IdRef,
}
impl WindowDelegate {
/// Get the delegate class, initiailizing it neccessary
fn class() -> *const Class {
use std::os::raw::c_void;
// Emits an event via the `EventsLoop`'s callback or stores it in the pending queue.
unsafe fn emit_event(state: &mut DelegateState, window_event: WindowEvent) {
let window_id = get_window_id(*state.window);
let event = Event::WindowEvent {
window_id: WindowId(window_id),
event: window_event,
};
if let Some(shared) = state.shared.upgrade() {
shared.call_user_callback_with_event_or_store_in_pending(event);
}
}
// Called when the window is resized or when the window was moved to a different screen.
unsafe fn emit_resize_event(state: &mut DelegateState) {
let rect = NSView::frame(*state.view);
let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32;
let width = (scale_factor * rect.size.width as f32) as u32;
let height = (scale_factor * rect.size.height as f32) as u32;
emit_event(state, WindowEvent::Resized(width, height));
}
unsafe fn emit_move_event(state: &mut DelegateState) {
let frame_rect = NSWindow::frame(*state.window);
let x = frame_rect.origin.x as _;
let y = util::bottom_left_to_top_left(frame_rect);
let moved = state.previous_position != Some((x, y));
if moved {
state.previous_position = Some((x, y));
emit_event(state, WindowEvent::Moved(x, y));
}
}
extern fn window_should_close(this: &Object, _: Sel, _: id) -> BOOL {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
emit_event(state, WindowEvent::CloseRequested);
}
NO
}
extern fn window_will_close(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
emit_event(state, WindowEvent::Destroyed);
// Remove the window from the shared state.
if let Some(shared) = state.shared.upgrade() {
let window_id = get_window_id(*state.window);
shared.find_and_remove_window(window_id);
}
}
}
extern fn window_did_resize(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
emit_resize_event(state);
emit_move_event(state);
}
}
// This won't be triggered if the move was part of a resize.
extern fn window_did_move(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
emit_move_event(state);
}
}
extern fn window_did_change_screen(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
emit_resize_event(state);
let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32;
emit_event(state, WindowEvent::HiDPIFactorChanged(scale_factor));
}
}
extern fn window_did_change_backing_properties(this: &Object, _:Sel, _:id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32;
emit_event(state, WindowEvent::HiDPIFactorChanged(scale_factor));
}
}
extern fn window_did_become_key(this: &Object, _: Sel, _: id) {
unsafe {
// TODO: center the cursor if the window had mouse grab when it
// lost focus
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
emit_event(state, WindowEvent::Focused(true));
}
}
extern fn window_did_resign_key(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
emit_event(state, WindowEvent::Focused(false));
}
}
/// Invoked when the dragged image enters destination bounds or frame
extern fn dragging_entered(this: &Object, _: Sel, sender: id) -> BOOL {
use cocoa::appkit::NSPasteboard;
use cocoa::foundation::NSFastEnumeration;
use std::path::PathBuf;
let pb: id = unsafe { msg_send![sender, draggingPasteboard] };
let filenames = unsafe { NSPasteboard::propertyListForType(pb, appkit::NSFilenamesPboardType) };
for file in unsafe { filenames.iter() } {
use cocoa::foundation::NSString;
use std::ffi::CStr;
unsafe {
let f = NSString::UTF8String(file);
let path = CStr::from_ptr(f).to_string_lossy().into_owned();
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
emit_event(state, WindowEvent::HoveredFile(PathBuf::from(path)));
}
};
YES
}
/// Invoked when the image is released
extern fn prepare_for_drag_operation(_: &Object, _: Sel, _: id) {}
/// Invoked after the released image has been removed from the screen
extern fn perform_drag_operation(this: &Object, _: Sel, sender: id) -> BOOL {
use cocoa::appkit::NSPasteboard;
use cocoa::foundation::NSFastEnumeration;
use std::path::PathBuf;
let pb: id = unsafe { msg_send![sender, draggingPasteboard] };
let filenames = unsafe { NSPasteboard::propertyListForType(pb, appkit::NSFilenamesPboardType) };
for file in unsafe { filenames.iter() } {
use cocoa::foundation::NSString;
use std::ffi::CStr;
unsafe {
let f = NSString::UTF8String(file);
let path = CStr::from_ptr(f).to_string_lossy().into_owned();
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
emit_event(state, WindowEvent::DroppedFile(PathBuf::from(path)));
}
};
YES
}
/// Invoked when the dragging operation is complete
extern fn conclude_drag_operation(_: &Object, _: Sel, _: id) {}
/// Invoked when the dragging operation is cancelled
extern fn dragging_exited(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
emit_event(state, WindowEvent::HoveredFileCancelled);
}
}
/// Invoked when entered fullscreen
extern fn window_did_enter_fullscreen(this: &Object, _: Sel, _: id){
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
state.win_attribs.borrow_mut().fullscreen = Some(get_current_monitor(*state.window));
state.handle_with_fullscreen = false;
}
}
/// Invoked when before enter fullscreen
extern fn window_will_enter_fullscreen(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
let is_zoomed = state.is_zoomed();
state.win_attribs.borrow_mut().maximized = is_zoomed;
}
}
/// Invoked when exited fullscreen
extern fn window_did_exit_fullscreen(this: &Object, _: Sel, _: id){
let state = unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
&mut *(state as *mut DelegateState)
};
state.restore_state_from_fullscreen();
}
/// Invoked when fail to enter fullscreen
///
/// When this window launch from a fullscreen app (e.g. launch from VS Code
/// terminal), it creates a new virtual destkop and a transition animation.
/// This animation takes one second and cannot be disable without
/// elevated privileges. In this animation time, all toggleFullscreen events
/// will be failed. In this implementation, we will try again by using
/// performSelector:withObject:afterDelay: until window_did_enter_fullscreen.
/// It should be fine as we only do this at initialzation (i.e with_fullscreen
/// was set).
///
/// From Apple doc:
/// In some cases, the transition to enter full-screen mode can fail,
/// due to being in the midst of handling some other animation or user gesture.
/// This method indicates that there was an error, and you should clean up any
/// work you may have done to prepare to enter full-screen mode.
extern fn window_did_fail_to_enter_fullscreen(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
if state.handle_with_fullscreen {
let _: () = msg_send![*state.window,
performSelector:sel!(toggleFullScreen:)
withObject:nil
afterDelay: 0.5
];
} else {
state.restore_state_from_fullscreen();
}
}
}
static mut DELEGATE_CLASS: *const Class = 0 as *const Class;
static INIT: std::sync::Once = std::sync::ONCE_INIT;
INIT.call_once(|| unsafe {
// Create new NSWindowDelegate
let superclass = Class::get("NSObject").unwrap();
let mut decl = ClassDecl::new("WinitWindowDelegate", superclass).unwrap();
// Add callback methods
decl.add_method(sel!(windowShouldClose:),
window_should_close as extern fn(&Object, Sel, id) -> BOOL);
decl.add_method(sel!(windowWillClose:),
window_will_close as extern fn(&Object, Sel, id));
decl.add_method(sel!(windowDidResize:),
window_did_resize as extern fn(&Object, Sel, id));
decl.add_method(sel!(windowDidMove:),
window_did_move as extern fn(&Object, Sel, id));
decl.add_method(sel!(windowDidChangeScreen:),
window_did_change_screen as extern fn(&Object, Sel, id));
decl.add_method(sel!(windowDidChangeBackingProperties:),
window_did_change_backing_properties as extern fn(&Object, Sel, id));
decl.add_method(sel!(windowDidBecomeKey:),
window_did_become_key as extern fn(&Object, Sel, id));
decl.add_method(sel!(windowDidResignKey:),
window_did_resign_key as extern fn(&Object, Sel, id));
// callbacks for drag and drop events
decl.add_method(sel!(draggingEntered:),
dragging_entered as extern fn(&Object, Sel, id) -> BOOL);
decl.add_method(sel!(prepareForDragOperation:),
prepare_for_drag_operation as extern fn(&Object, Sel, id));
decl.add_method(sel!(performDragOperation:),
perform_drag_operation as extern fn(&Object, Sel, id) -> BOOL);
decl.add_method(sel!(concludeDragOperation:),
conclude_drag_operation as extern fn(&Object, Sel, id));
decl.add_method(sel!(draggingExited:),
dragging_exited as extern fn(&Object, Sel, id));
// callbacks for fullscreen events
decl.add_method(sel!(windowDidEnterFullScreen:),
window_did_enter_fullscreen as extern fn(&Object, Sel, id));
decl.add_method(sel!(windowWillEnterFullScreen:),
window_will_enter_fullscreen as extern fn(&Object, Sel, id));
decl.add_method(sel!(windowDidExitFullScreen:),
window_did_exit_fullscreen as extern fn(&Object, Sel, id));
decl.add_method(sel!(windowDidFailToEnterFullScreen:),
window_did_fail_to_enter_fullscreen as extern fn(&Object, Sel, id));
// Store internal state as user data
decl.add_ivar::<*mut c_void>("winitState");
DELEGATE_CLASS = decl.register();
});
unsafe {
DELEGATE_CLASS
}
}
fn new(state: DelegateState) -> WindowDelegate {
// Box the state so we can give a pointer to it
let mut state = Box::new(state);
let state_ptr: *mut DelegateState = &mut *state;
unsafe {
let delegate = IdRef::new(msg_send![WindowDelegate::class(), new]);
// setDelegate uses autorelease on objects,
// so need autorelease
let autoreleasepool = NSAutoreleasePool::new(nil);
(&mut **delegate).set_ivar("winitState", state_ptr as *mut ::std::os::raw::c_void);
let _: () = msg_send![*state.window, setDelegate:*delegate];
let _: () = msg_send![autoreleasepool, drain];
WindowDelegate { state: state, _this: delegate }
}
}
}
impl Drop for WindowDelegate {
fn drop(&mut self) {
unsafe {
// Nil the window's delegate so it doesn't still reference us
// NOTE: setDelegate:nil at first retains the previous value,
// and then autoreleases it, so autorelease pool is needed
let autoreleasepool = NSAutoreleasePool::new(nil);
let _: () = msg_send![*self.state.window, setDelegate:nil];
let _: () = msg_send![autoreleasepool, drain];
}
}
}
#[derive(Clone, Default)]
pub struct PlatformSpecificWindowBuilderAttributes {
pub activation_policy: ActivationPolicy,
pub movable_by_window_background: bool,
pub titlebar_transparent: bool,
pub title_hidden: bool,
pub titlebar_hidden: bool,
pub titlebar_buttons_hidden: bool,
pub fullsize_content_view: bool,
pub resize_increments: Option<(u32, u32)>,
}
pub struct Window2 {
pub view: IdRef,
pub window: IdRef,
pub delegate: WindowDelegate,
pub input_context: IdRef,
}
unsafe impl Send for Window2 {}
unsafe impl Sync for Window2 {}
unsafe fn get_current_monitor(window: id) -> RootMonitorId {
let screen: id = msg_send![window, screen];
let desc = NSScreen::deviceDescription(screen);
let key = IdRef::new(NSString::alloc(nil).init_str("NSScreenNumber"));
let value = NSDictionary::valueForKey_(desc, *key);
let display_id = msg_send![value, unsignedIntegerValue];
RootMonitorId { inner: EventsLoop::make_monitor_from_display(display_id) }
}
impl Drop for Window2 {
fn drop(&mut self) {
// Remove this window from the `EventLoop`s list of windows.
// The destructor order is:
// Window ->
// Rc<Window2> (makes Weak<..> in shared.windows None) ->
// Window2
// needed to remove the element from array
let id = self.id();
if let Some(shared) = self.delegate.state.shared.upgrade() {
shared.find_and_remove_window(id);
}
// nswindow::close uses autorelease
// so autorelease pool
let autoreleasepool = unsafe {
NSAutoreleasePool::new(nil)
};
// Close the window if it has not yet been closed.
let nswindow = *self.window;
if nswindow != nil {
unsafe {
let () = msg_send![nswindow, close];
}
}
let _: () = unsafe { msg_send![autoreleasepool, drain] };
}
}
impl WindowExt for Window2 {
#[inline]
fn get_nswindow(&self) -> *mut c_void {
*self.window as *mut c_void
}
#[inline]
fn get_nsview(&self) -> *mut c_void {
*self.view as *mut c_void
}
}
impl Window2 {
pub fn new(
shared: Weak<Shared>,
mut win_attribs: WindowAttributes,
pl_attribs: PlatformSpecificWindowBuilderAttributes,
) -> Result<Window2, CreationError> {
unsafe {
if !msg_send![cocoa::base::class("NSThread"), isMainThread] {
panic!("Windows can only be created on the main thread on macOS");
}
}
// Might as well save some RAM...
win_attribs.window_icon.take();
let autoreleasepool = unsafe {
NSAutoreleasePool::new(nil)
};
let app = match Window2::create_app(pl_attribs.activation_policy) {
Some(app) => app,
None => {
let _: () = unsafe { msg_send![autoreleasepool, drain] };
return Err(OsError(format!("Couldn't create NSApplication")));
},
};
let window = match Window2::create_window(&win_attribs, &pl_attribs) {
Some(res) => res,
None => {
let _: () = unsafe { msg_send![autoreleasepool, drain] };
return Err(OsError(format!("Couldn't create NSWindow")));
},
};
let view = match Window2::create_view(*window, Weak::clone(&shared)) {
Some(view) => view,
None => {
let _: () = unsafe { msg_send![autoreleasepool, drain] };
return Err(OsError(format!("Couldn't create NSView")));
},
};
let input_context = unsafe { util::create_input_context(*view) };
unsafe {
if win_attribs.transparent {
(*window as id).setOpaque_(NO);
(*window as id).setBackgroundColor_(NSColor::clearColor(nil));
}
app.activateIgnoringOtherApps_(YES);
if let Some((width, height)) = win_attribs.min_dimensions {
nswindow_set_min_dimensions(window.0, width.into(), height.into());
}
if let Some((width, height)) = win_attribs.max_dimensions {
nswindow_set_max_dimensions(window.0, width.into(), height.into());
}
use cocoa::foundation::NSArray;
// register for drag and drop operations.
let () = msg_send![(*window as id),
registerForDraggedTypes:NSArray::arrayWithObject(nil, appkit::NSFilenamesPboardType)];
}
let ds = DelegateState {
view: view.clone(),
window: window.clone(),
shared,
win_attribs: RefCell::new(win_attribs.clone()),
standard_frame: Cell::new(None),
save_style_mask: Cell::new(None),
handle_with_fullscreen: win_attribs.fullscreen.is_some(),
previous_position: None,
};
ds.win_attribs.borrow_mut().fullscreen = None;
let window = Window2 {
view: view,
window: window,
delegate: WindowDelegate::new(ds),
input_context,
};
// Set fullscreen mode after we setup everything
if let Some(ref monitor) = win_attribs.fullscreen {
unsafe {
if monitor.inner != get_current_monitor(*window.window).inner {
unimplemented!();
}
}
window.set_fullscreen(Some(monitor.clone()));
}
// Make key have to be after set fullscreen
// to prevent normal size window brefly appears
unsafe {
if win_attribs.visible {
window.window.makeKeyAndOrderFront_(nil);
} else {
window.window.makeKeyWindow();
}
}
if win_attribs.maximized {
window.delegate.state.perform_maximized(win_attribs.maximized);
}
let _: () = unsafe { msg_send![autoreleasepool, drain] };
Ok(window)
}
pub fn id(&self) -> Id {
get_window_id(*self.window)
}
fn create_app(activation_policy: ActivationPolicy) -> Option<id> {
unsafe {
let app = appkit::NSApp();
if app == nil {
None
} else {
app.setActivationPolicy_(activation_policy.into());
app.finishLaunching();
Some(app)
}
}
}
fn class() -> *const Class {
static mut WINDOW2_CLASS: *const Class = 0 as *const Class;
static INIT: std::sync::Once = std::sync::ONCE_INIT;
INIT.call_once(|| unsafe {
let window_superclass = Class::get("NSWindow").unwrap();
let mut decl = ClassDecl::new("WinitWindow", window_superclass).unwrap();
decl.add_method(sel!(canBecomeMainWindow), yes as extern fn(&Object, Sel) -> BOOL);
decl.add_method(sel!(canBecomeKeyWindow), yes as extern fn(&Object, Sel) -> BOOL);
WINDOW2_CLASS = decl.register();
});
unsafe {
WINDOW2_CLASS
}
}
fn create_window(
attrs: &WindowAttributes,
pl_attrs: &PlatformSpecificWindowBuilderAttributes
) -> Option<IdRef> {
unsafe {
let autoreleasepool = NSAutoreleasePool::new(nil);
let screen = match attrs.fullscreen {
Some(ref monitor_id) => {
let monitor_screen = monitor_id.inner.get_nsscreen();
Some(monitor_screen.unwrap_or(appkit::NSScreen::mainScreen(nil)))
},
_ => None,
};
let frame = match screen {
Some(screen) => appkit::NSScreen::frame(screen),
None => {
let (width, height) = attrs.dimensions.unwrap_or((800, 600));
NSRect::new(NSPoint::new(0., 0.), NSSize::new(width as f64, height as f64))
}
};
let mut masks = if !attrs.decorations && !screen.is_some() {
// Resizable Window2 without a titlebar or borders
// if decorations is set to false, ignore pl_attrs
NSWindowStyleMask::NSBorderlessWindowMask
| NSWindowStyleMask::NSResizableWindowMask
} else if pl_attrs.titlebar_hidden {
// if the titlebar is hidden, ignore other pl_attrs
NSWindowStyleMask::NSBorderlessWindowMask |
NSWindowStyleMask::NSResizableWindowMask
} else {
// default case, resizable window with titlebar and titlebar buttons
NSWindowStyleMask::NSClosableWindowMask |
NSWindowStyleMask::NSMiniaturizableWindowMask |
NSWindowStyleMask::NSResizableWindowMask |
NSWindowStyleMask::NSTitledWindowMask
};
if !attrs.resizable {
masks &= !NSWindowStyleMask::NSResizableWindowMask;
}
if pl_attrs.fullsize_content_view {
masks |= NSWindowStyleMask::NSFullSizeContentViewWindowMask;
}
let winit_window = Window2::class();
let window: id = msg_send![winit_window, alloc];
let window = IdRef::new(window.initWithContentRect_styleMask_backing_defer_(
frame,
masks,
appkit::NSBackingStoreBuffered,
NO,
));
let res = window.non_nil().map(|window| {
let title = IdRef::new(NSString::alloc(nil).init_str(&attrs.title));
window.setReleasedWhenClosed_(NO);
window.setTitle_(*title);
window.setAcceptsMouseMovedEvents_(YES);
if pl_attrs.titlebar_transparent {
window.setTitlebarAppearsTransparent_(YES);
}
if pl_attrs.title_hidden {
window.setTitleVisibility_(appkit::NSWindowTitleVisibility::NSWindowTitleHidden);
}
if pl_attrs.titlebar_buttons_hidden {
let button = window.standardWindowButton_(NSWindowButton::NSWindowFullScreenButton);
let () = msg_send![button, setHidden:YES];
let button = window.standardWindowButton_(NSWindowButton::NSWindowMiniaturizeButton);
let () = msg_send![button, setHidden:YES];
let button = window.standardWindowButton_(NSWindowButton::NSWindowCloseButton);
let () = msg_send![button, setHidden:YES];
let button = window.standardWindowButton_(NSWindowButton::NSWindowZoomButton);
let () = msg_send![button, setHidden:YES];
}
if pl_attrs.movable_by_window_background {
window.setMovableByWindowBackground_(YES);
}
if attrs.always_on_top {
let _: () = msg_send![*window, setLevel:ffi::NSWindowLevel::NSFloatingWindowLevel];
}
if let Some((x, y)) = pl_attrs.resize_increments {
if x >= 1 && y >= 1 {
let size = NSSize::new(x as _, y as _);
window.setResizeIncrements_(size);
}
}
window.center();
window
});
let _: () = msg_send![autoreleasepool, drain];
res
}
}
fn create_view(window: id, shared: Weak<Shared>) -> Option<IdRef> {
unsafe {
let view = new_view(window, shared);
view.non_nil().map(|view| {
view.setWantsBestResolutionOpenGLSurface_(YES);
window.setContentView_(*view);
window.makeFirstResponder_(*view);
view
})
}
}
pub fn set_title(&self, title: &str) {
unsafe {
let title = IdRef::new(NSString::alloc(nil).init_str(title));
self.window.setTitle_(*title);
}
}
#[inline]
pub fn show(&self) {
unsafe { NSWindow::makeKeyAndOrderFront_(*self.window, nil); }
}
#[inline]
pub fn hide(&self) {
unsafe { NSWindow::orderOut_(*self.window, nil); }
}
pub fn get_position(&self) -> Option<(i32, i32)> {
let frame_rect = unsafe { NSWindow::frame(*self.window) };
Some((
frame_rect.origin.x as i32,
util::bottom_left_to_top_left(frame_rect),
))
}
pub fn get_inner_position(&self) -> Option<(i32, i32)> {
let content_rect = unsafe {
NSWindow::contentRectForFrameRect_(
*self.window,
NSWindow::frame(*self.window),
)
};
Some((
content_rect.origin.x as i32,
util::bottom_left_to_top_left(content_rect),
))
}
pub fn set_position(&self, x: i32, y: i32) {
let dummy = NSRect::new(
NSPoint::new(
x as f64,
// While it's true that we're setting the top-left position, it still needs to be
// in a bottom-left coordinate system.
CGDisplay::main().pixels_high() as f64 - y as f64,
),
NSSize::new(0f64, 0f64),
);
unsafe {
NSWindow::setFrameTopLeftPoint_(*self.window, dummy.origin);
}
}
#[inline]
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
let factor = self.hidpi_factor() as f64; // API convention is that size is in physical pixels
unsafe {
let view_frame = NSView::frame(*self.view);
Some(((view_frame.size.width*factor) as u32, (view_frame.size.height*factor) as u32))
}
}
#[inline]
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
let factor = self.hidpi_factor() as f64; // API convention is that size is in physical pixels
unsafe {
let window_frame = NSWindow::frame(*self.window);
Some(((window_frame.size.width*factor) as u32, (window_frame.size.height*factor) as u32))
}
}
#[inline]
pub fn set_inner_size(&self, width: u32, height: u32) {
let factor = self.hidpi_factor() as f64; // API convention is that size is in physical pixels
unsafe {
NSWindow::setContentSize_(*self.window, NSSize::new((width as f64)/factor, (height as f64)/factor));
}
}
pub fn set_min_dimensions(&self, dimensions: Option<(u32, u32)>) {
unsafe {
let (width, height) = dimensions.unwrap_or((0, 0));
nswindow_set_min_dimensions(self.window.0, width.into(), height.into());
}
}
pub fn set_max_dimensions(&self, dimensions: Option<(u32, u32)>) {
unsafe {
let (width, height) = dimensions.unwrap_or((!0, !0));
nswindow_set_max_dimensions(self.window.0, width.into(), height.into());
}
}
#[inline]
pub fn set_resizable(&self, resizable: bool) {
let mut win_attribs = self.delegate.state.win_attribs.borrow_mut();
win_attribs.resizable = resizable;
if win_attribs.fullscreen.is_none() {
let mut mask = unsafe { self.window.styleMask() };
if resizable {
mask |= NSWindowStyleMask::NSResizableWindowMask;
} else {
mask &= !NSWindowStyleMask::NSResizableWindowMask;
}
unsafe { util::set_style_mask(*self.window, *self.view, mask) };
} // Otherwise, we don't change the mask until we exit fullscreen.
}
#[inline]
pub fn platform_display(&self) -> *mut libc::c_void {
unimplemented!()
}
#[inline]
pub fn platform_window(&self) -> *mut libc::c_void {
*self.window as *mut libc::c_void
}
pub fn set_cursor(&self, cursor: MouseCursor) {
let cursor_name = match cursor {
MouseCursor::Arrow | MouseCursor::Default => "arrowCursor",
MouseCursor::Hand => "pointingHandCursor",
MouseCursor::Grabbing | MouseCursor::Grab => "closedHandCursor",
MouseCursor::Text => "IBeamCursor",
MouseCursor::VerticalText => "IBeamCursorForVerticalLayout",
MouseCursor::Copy => "dragCopyCursor",
MouseCursor::Alias => "dragLinkCursor",
MouseCursor::NotAllowed | MouseCursor::NoDrop => "operationNotAllowedCursor",
MouseCursor::ContextMenu => "contextualMenuCursor",
MouseCursor::Crosshair => "crosshairCursor",
MouseCursor::EResize => "resizeRightCursor",
MouseCursor::NResize => "resizeUpCursor",
MouseCursor::WResize => "resizeLeftCursor",
MouseCursor::SResize => "resizeDownCursor",
MouseCursor::EwResize | MouseCursor::ColResize => "resizeLeftRightCursor",
MouseCursor::NsResize | MouseCursor::RowResize => "resizeUpDownCursor",
// TODO: Find appropriate OSX cursors
MouseCursor::NeResize | MouseCursor::NwResize |
MouseCursor::SeResize | MouseCursor::SwResize |
MouseCursor::NwseResize | MouseCursor::NeswResize |
MouseCursor::Cell | MouseCursor::NoneCursor |
MouseCursor::Wait | MouseCursor::Progress | MouseCursor::Help |
MouseCursor::Move | MouseCursor::AllScroll | MouseCursor::ZoomIn |
MouseCursor::ZoomOut => "arrowCursor",
};
let sel = Sel::register(cursor_name);
let cls = Class::get("NSCursor").unwrap();
unsafe {
use objc::Message;
let cursor: id = cls.send_message(sel, ()).unwrap();
let _: () = msg_send![cursor, set];
}
}
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
let cls = Class::get("NSCursor").unwrap();
// TODO: Check for errors.
match state {
CursorState::Normal => {
let _: () = unsafe { msg_send![cls, unhide] };
let _ = CGDisplay::associate_mouse_and_mouse_cursor_position(true);
Ok(())
},
CursorState::Hide => {
let _: () = unsafe { msg_send![cls, hide] };
Ok(())
},
CursorState::Grab => {
let _: () = unsafe { msg_send![cls, hide] };
let _ = CGDisplay::associate_mouse_and_mouse_cursor_position(false);
Ok(())
}
}
}
#[inline]
pub fn hidpi_factor(&self) -> f32 {
unsafe {
NSWindow::backingScaleFactor(*self.window) as f32
}
}
#[inline]
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
let (window_x, window_y) = self.get_position().unwrap_or((0, 0));
let (cursor_x, cursor_y) = (window_x + x, window_y + y);
// TODO: Check for errors.
let _ = CGDisplay::warp_mouse_cursor_position(appkit::CGPoint {
x: cursor_x as appkit::CGFloat,
y: cursor_y as appkit::CGFloat,
});
let _ = CGDisplay::associate_mouse_and_mouse_cursor_position(true);
Ok(())
}
#[inline]
pub fn set_maximized(&self, maximized: bool) {
self.delegate.state.perform_maximized(maximized)
}
#[inline]
/// TODO: Right now set_fullscreen do not work on switching monitors
/// in fullscreen mode
pub fn set_fullscreen(&self, monitor: Option<RootMonitorId>) {
let state = &self.delegate.state;
let current = {
let win_attribs = state.win_attribs.borrow_mut();
let current = win_attribs.fullscreen.clone();
match (&current, monitor) {
(&None, None) => {
return;
}
(&Some(ref a), Some(ref b)) if a.inner != b.inner => {
unimplemented!();
}
(&Some(_), Some(_)) => {
return;
}
_ => (),
}
current
};
unsafe {
// Because toggleFullScreen will not work if the StyleMask is none,
// We set a normal style to it temporary.
// It will clean up at window_did_exit_fullscreen.
if current.is_none() {
let curr_mask = state.window.styleMask();
let required = NSWindowStyleMask::NSTitledWindowMask | NSWindowStyleMask::NSResizableWindowMask;
if !curr_mask.contains(required) {
util::set_style_mask(*self.window, *self.view, required);
state.save_style_mask.set(Some(curr_mask));
}
}
self.window.toggleFullScreen_(nil);
}
}
#[inline]
pub fn set_decorations(&self, decorations: bool) {
let state = &self.delegate.state;
let mut win_attribs = state.win_attribs.borrow_mut();
if win_attribs.decorations == decorations {
return;
}
win_attribs.decorations = decorations;
// Skip modifiy if we are in fullscreen mode,
// window_did_exit_fullscreen will handle it
if win_attribs.fullscreen.is_some() {
return;
}
unsafe {
let mut new_mask = if decorations {
NSWindowStyleMask::NSClosableWindowMask
| NSWindowStyleMask::NSMiniaturizableWindowMask
| NSWindowStyleMask::NSResizableWindowMask
| NSWindowStyleMask::NSTitledWindowMask
} else {
NSWindowStyleMask::NSBorderlessWindowMask
| NSWindowStyleMask::NSResizableWindowMask
};
if !win_attribs.resizable {
new_mask &= !NSWindowStyleMask::NSResizableWindowMask;
}
util::set_style_mask(*state.window, *state.view, new_mask);
}
}
#[inline]
pub fn set_always_on_top(&self, always_on_top: bool) {
unsafe {
let level = if always_on_top {
ffi::NSWindowLevel::NSFloatingWindowLevel
} else {
ffi::NSWindowLevel::NSNormalWindowLevel
};
let _: () = msg_send![*self.window, setLevel:level];
}
}
#[inline]
pub fn set_window_icon(&self, _icon: Option<::Icon>) {
// macOS doesn't have window icons. Though, there is `setRepresentedFilename`, but that's
// semantically distinct and should only be used when the window is in some way
// representing a specific file/directory. For instance, Terminal.app uses this for the
// CWD. Anyway, that should eventually be implemented as
// `WindowBuilderExt::with_represented_file` or something, and doesn't have anything to do
// with `set_window_icon`.
// https://developer.apple.com/library/content/documentation/Cocoa/Conceptual/WinPanel/Tasks/SettingWindowTitle.html
}
#[inline]
pub fn set_ime_spot(&self, x: i32, y: i32) {
set_ime_spot(*self.view, *self.input_context, x, y);
}
#[inline]
pub fn get_current_monitor(&self) -> RootMonitorId {
unsafe {
self::get_current_monitor(*self.window)
}
}
}
// Convert the `cocoa::base::id` associated with a window to a usize to use as a unique identifier
// for the window.
pub fn get_window_id(window_cocoa_id: id) -> Id {
Id(window_cocoa_id as *const objc::runtime::Object as usize)
}
unsafe fn nswindow_set_min_dimensions<V: NSWindow + Copy>(
window: V, min_width: f64, min_height: f64)
{
window.setMinSize_(NSSize {
width: min_width,
height: min_height,
});
// If necessary, resize the window to match constraint
let mut current_rect = NSWindow::frame(window);
if current_rect.size.width < min_width {
current_rect.size.width = min_width;
window.setFrame_display_(current_rect, 0)
}
if current_rect.size.height < min_height {
// The origin point of a rectangle is at its bottom left in Cocoa. To
// ensure the window's top-left point remains the same:
current_rect.origin.y +=
current_rect.size.height - min_height;
current_rect.size.height = min_height;
window.setFrame_display_(current_rect, 0)
}
}
unsafe fn nswindow_set_max_dimensions<V: NSWindow + Copy>(
window: V, max_width: f64, max_height: f64)
{
window.setMaxSize_(NSSize {
width: max_width,
height: max_height,
});
// If necessary, resize the window to match constraint
let mut current_rect = NSWindow::frame(window);
if current_rect.size.width > max_width {
current_rect.size.width = max_width;
window.setFrame_display_(current_rect, 0)
}
if current_rect.size.height > max_height {
// The origin point of a rectangle is at its bottom left in
// Cocoa. To ensure the window's top-left point remains the
// same:
current_rect.origin.y +=
current_rect.size.height - max_height;
current_rect.size.height = max_height;
window.setFrame_display_(current_rect, 0)
}
}
pub struct IdRef(id);
impl IdRef {
pub fn new(i: id) -> IdRef {
IdRef(i)
}
#[allow(dead_code)]
pub fn retain(i: id) -> IdRef {
if i != nil {
let _: id = unsafe { msg_send![i, retain] };
}
IdRef(i)
}
pub fn non_nil(self) -> Option<IdRef> {
if self.0 == nil { None } else { Some(self) }
}
}
impl Drop for IdRef {
fn drop(&mut self) {
if self.0 != nil {
unsafe {
let autoreleasepool = NSAutoreleasePool::new(nil);
let _ : () = msg_send![self.0, release];
let _ : () = msg_send![autoreleasepool, release];
};
}
}
}
impl Deref for IdRef {
type Target = id;
fn deref<'a>(&'a self) -> &'a id {
&self.0
}
}
impl Clone for IdRef {
fn clone(&self) -> IdRef {
if self.0 != nil {
let _: id = unsafe { msg_send![self.0, retain] };
}
IdRef(self.0)
}
}
extern fn yes(_: &Object, _: Sel) -> BOOL {
YES
}