winit-sonoma-fix/examples/window_run_return.rs
2019-06-24 12:14:55 -04:00

42 lines
1.2 KiB
Rust

use winit::{
event::{Event, WindowEvent},
event_loop::{ControlFlow, EventLoop},
platform::desktop::EventLoopExtDesktop,
window::WindowBuilder,
};
fn main() {
let mut event_loop = EventLoop::new();
let window = WindowBuilder::new()
.with_title("A fantastic window!")
.build(&event_loop)
.unwrap();
println!("Close the window to continue.");
event_loop.run_return(|event, _, control_flow| match event {
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => *control_flow = ControlFlow::Exit,
_ => *control_flow = ControlFlow::Wait,
});
drop(window);
let _window_2 = WindowBuilder::new()
.with_title("A second, fantasticer window!")
.build(&event_loop)
.unwrap();
println!("Wa ha ha! You thought that closing the window would finish this?!");
event_loop.run_return(|event, _, control_flow| match event {
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => *control_flow = ControlFlow::Exit,
_ => *control_flow = ControlFlow::Wait,
});
println!("Okay we're done now for real.");
}