mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-23 22:01:31 +11:00
42 lines
1.2 KiB
Rust
42 lines
1.2 KiB
Rust
use winit::{
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event::{Event, WindowEvent},
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event_loop::{ControlFlow, EventLoop},
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platform::desktop::EventLoopExtDesktop,
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window::WindowBuilder,
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};
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fn main() {
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let mut event_loop = EventLoop::new();
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let window = WindowBuilder::new()
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.with_title("A fantastic window!")
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.build(&event_loop)
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.unwrap();
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println!("Close the window to continue.");
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event_loop.run_return(|event, _, control_flow| match event {
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Event::WindowEvent {
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event: WindowEvent::CloseRequested,
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..
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} => *control_flow = ControlFlow::Exit,
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_ => *control_flow = ControlFlow::Wait,
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});
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drop(window);
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let _window_2 = WindowBuilder::new()
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.with_title("A second, fantasticer window!")
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.build(&event_loop)
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.unwrap();
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println!("Wa ha ha! You thought that closing the window would finish this?!");
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event_loop.run_return(|event, _, control_flow| match event {
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Event::WindowEvent {
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event: WindowEvent::CloseRequested,
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..
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} => *control_flow = ControlFlow::Exit,
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_ => *control_flow = ControlFlow::Wait,
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});
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println!("Okay we're done now for real.");
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}
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