winit-sonoma-fix/src/platform_impl/linux/x11/util/wm.rs
Osspial 9602716ed2
Event Loop 2.0 API and Windows implementation (#638)
* Rename EventsLoop and associated types to EventLoop

* Rename WindowEvent::Refresh to WindowEvent::Redraw

* Remove second thread from win32 backend

* Update run_forever to hijack thread

* Replace windows Mutex with parking_lot Mutex

* Implement new ControlFlow and associated events

* Add StartCause::Init support, timer example

* Add ability to send custom user events

* Fully invert windows control flow so win32 calls into winit's callback

* Add request_redraw

* Rename platform to platform_impl

* Rename os to platform, add Ext trait postfixes

* Add platform::desktop module with EventLoopExt::run_return

* Re-organize into module structure

* Improve documentation

* Small changes to examples

* Improve docs for run and run_return

* Change instances of "events_loop" to "event_loop"

* Rename MonitorId to MonitorHandle

* Add CHANGELOG entry

* Improve WaitUntil timer precision

* When SendEvent is called during event closure, buffer events

* Fix resize lag when waiting in some situations

* Update send test and errors that broke some examples/APIs

* Improve clarity/fix typos in docs

* Fix unreachable panic after setting ControlFlow to Poll during some RedrawRequested events.

* Fix crash when running in release mode

* Remove crossbeam dependency and make drop events work again

* Remove serde implementations from ControlFlow

* Fix 1.24.1 build

* Fix freeze when setting decorations

* Replace &EventLoop in callback with &EventLoopWindowTarget

* Document and implement Debug for EventLoopWindowTarget

* Fix some deadlocks that could occur when changing window state

* Fix thread executor not executing closure when called from non-loop thread

* Fix buffered events not getting dispatched

* Fix crash with runner refcell not getting dropped

* Address review feedback

* Fix CHANGELOG typo

* Catch panics in user callback
2019-02-05 10:30:33 -05:00

142 lines
4.8 KiB
Rust

use parking_lot::Mutex;
use super::*;
// This info is global to the window manager.
lazy_static! {
static ref SUPPORTED_HINTS: Mutex<Vec<ffi::Atom>> = Mutex::new(Vec::with_capacity(0));
static ref WM_NAME: Mutex<Option<String>> = Mutex::new(None);
}
pub fn hint_is_supported(hint: ffi::Atom) -> bool {
(*SUPPORTED_HINTS.lock()).contains(&hint)
}
pub fn wm_name_is_one_of(names: &[&str]) -> bool {
if let Some(ref name) = *WM_NAME.lock() {
names.contains(&name.as_str())
} else {
false
}
}
impl XConnection {
pub fn update_cached_wm_info(&self, root: ffi::Window) {
*SUPPORTED_HINTS.lock() = self.get_supported_hints(root);
*WM_NAME.lock() = self.get_wm_name(root);
}
fn get_supported_hints(&self, root: ffi::Window) -> Vec<ffi::Atom> {
let supported_atom = unsafe { self.get_atom_unchecked(b"_NET_SUPPORTED\0") };
self.get_property(
root,
supported_atom,
ffi::XA_ATOM,
).unwrap_or_else(|_| Vec::with_capacity(0))
}
fn get_wm_name(&self, root: ffi::Window) -> Option<String> {
let check_atom = unsafe { self.get_atom_unchecked(b"_NET_SUPPORTING_WM_CHECK\0") };
let wm_name_atom = unsafe { self.get_atom_unchecked(b"_NET_WM_NAME\0") };
// Mutter/Muffin/Budgie doesn't have _NET_SUPPORTING_WM_CHECK in its _NET_SUPPORTED, despite
// it working and being supported. This has been reported upstream, but due to the
// inavailability of time machines, we'll just try to get _NET_SUPPORTING_WM_CHECK
// regardless of whether or not the WM claims to support it.
//
// Blackbox 0.70 also incorrectly reports not supporting this, though that appears to be fixed
// in 0.72.
/*if !supported_hints.contains(&check_atom) {
return None;
}*/
// IceWM (1.3.x and earlier) doesn't report supporting _NET_WM_NAME, but will nonetheless
// provide us with a value for it. Note that the unofficial 1.4 fork of IceWM works fine.
/*if !supported_hints.contains(&wm_name_atom) {
return None;
}*/
// Of the WMs tested, only xmonad and dwm fail to provide a WM name.
// Querying this property on the root window will give us the ID of a child window created by
// the WM.
let root_window_wm_check = {
let result = self.get_property(
root,
check_atom,
ffi::XA_WINDOW,
);
let wm_check = result
.ok()
.and_then(|wm_check| wm_check.get(0).cloned());
if let Some(wm_check) = wm_check {
wm_check
} else {
return None;
}
};
// Querying the same property on the child window we were given, we should get this child
// window's ID again.
let child_window_wm_check = {
let result = self.get_property(
root_window_wm_check,
check_atom,
ffi::XA_WINDOW,
);
let wm_check = result
.ok()
.and_then(|wm_check| wm_check.get(0).cloned());
if let Some(wm_check) = wm_check {
wm_check
} else {
return None;
}
};
// These values should be the same.
if root_window_wm_check != child_window_wm_check {
return None;
}
// All of that work gives us a window ID that we can get the WM name from.
let wm_name = {
let utf8_string_atom = unsafe { self.get_atom_unchecked(b"UTF8_STRING\0") };
let result = self.get_property(
root_window_wm_check,
wm_name_atom,
utf8_string_atom,
);
// IceWM requires this. IceWM was also the only WM tested that returns a null-terminated
// string. For more fun trivia, IceWM is also unique in including version and uname
// information in this string (this means you'll have to be careful if you want to match
// against it, though).
// The unofficial 1.4 fork of IceWM still includes the extra details, but properly
// returns a UTF8 string that isn't null-terminated.
let no_utf8 = if let Err(ref err) = result {
err.is_actual_property_type(ffi::XA_STRING)
} else {
false
};
if no_utf8 {
self.get_property(
root_window_wm_check,
wm_name_atom,
ffi::XA_STRING,
)
} else {
result
}
}.ok();
wm_name.and_then(|wm_name| String::from_utf8(wm_name).ok())
}
}