winit-sonoma-fix/src/platform_impl/windows/dark_mode.rs
David Hewitt d59eec4633 Add support for Windows Dark Mode (#1217)
* Add support for Windows Dark Mode

* Add is_dark_mode() getter to WindowExtWindows

* Add WindowEvent::DarkModeChanged

* Add support for dark mode in Windows 10 builds > 18362

* Change strategy for querying windows 10 build version

* Drop window state before sending event

Co-Authored-By: daxpedda <daxpedda@gmail.com>

* Change implementation of windows dark mode support

* Expand supported range of windows 10 versions with dark mode

* Use get_function! macro where possible

* Minor style fixes

* Improve documentation for ThemeChanged

* Use `as` conversion for `BOOL`

* Correct CHANGELOG entry for dark mode

Co-authored-by: daxpedda <daxpedda@gmail.com>
Co-authored-by: Osspial <osspial@gmail.com>
2019-12-22 12:04:09 -07:00

217 lines
6.3 KiB
Rust

/// This is a simple implementation of support for Windows Dark Mode,
/// which is inspired by the solution in https://github.com/ysc3839/win32-darkmode
use std::ffi::OsStr;
use std::os::windows::ffi::OsStrExt;
use winapi::{
shared::{
basetsd::SIZE_T,
minwindef::{BOOL, DWORD, UINT, ULONG, WORD},
ntdef::{LPSTR, NTSTATUS, NT_SUCCESS, PVOID, WCHAR},
windef::HWND,
},
um::{libloaderapi, uxtheme, winuser},
};
lazy_static! {
static ref WIN10_BUILD_VERSION: Option<DWORD> = {
// FIXME: RtlGetVersion is a documented windows API,
// should be part of winapi!
#[allow(non_snake_case)]
#[repr(C)]
struct OSVERSIONINFOW {
dwOSVersionInfoSize: ULONG,
dwMajorVersion: ULONG,
dwMinorVersion: ULONG,
dwBuildNumber: ULONG,
dwPlatformId: ULONG,
szCSDVersion: [WCHAR; 128],
}
type RtlGetVersion = unsafe extern "system" fn (*mut OSVERSIONINFOW) -> NTSTATUS;
let handle = get_function!("ntdll.dll", RtlGetVersion);
if let Some(rtl_get_version) = handle {
unsafe {
let mut vi = OSVERSIONINFOW {
dwOSVersionInfoSize: 0,
dwMajorVersion: 0,
dwMinorVersion: 0,
dwBuildNumber: 0,
dwPlatformId: 0,
szCSDVersion: [0; 128],
};
let status = (rtl_get_version)(&mut vi as _);
assert!(NT_SUCCESS(status));
if vi.dwMajorVersion == 10 && vi.dwMinorVersion == 0 {
Some(vi.dwBuildNumber)
} else {
None
}
}
} else {
None
}
};
static ref DARK_MODE_SUPPORTED: bool = {
// We won't try to do anything for windows versions < 17763
// (Windows 10 October 2018 update)
match *WIN10_BUILD_VERSION {
Some(v) => v >= 17763,
None => false
}
};
static ref DARK_THEME_NAME: Vec<u16> = widestring("DarkMode_Explorer");
static ref LIGHT_THEME_NAME: Vec<u16> = widestring("");
}
/// Attempt to set dark mode on a window, if necessary.
/// Returns true if dark mode was set, false if not.
pub fn try_dark_mode(hwnd: HWND) -> bool {
if *DARK_MODE_SUPPORTED {
let is_dark_mode = should_use_dark_mode();
let theme_name = if is_dark_mode {
DARK_THEME_NAME.as_ptr()
} else {
LIGHT_THEME_NAME.as_ptr()
};
unsafe {
assert_eq!(
0,
uxtheme::SetWindowTheme(hwnd, theme_name as _, std::ptr::null())
);
set_dark_mode_for_window(hwnd, is_dark_mode)
}
is_dark_mode
} else {
false
}
}
fn set_dark_mode_for_window(hwnd: HWND, is_dark_mode: bool) {
// Uses Windows undocumented API SetWindowCompositionAttribute,
// as seen in win32-darkmode example linked at top of file.
type SetWindowCompositionAttribute =
unsafe extern "system" fn(HWND, *mut WINDOWCOMPOSITIONATTRIBDATA) -> BOOL;
#[allow(non_snake_case)]
type WINDOWCOMPOSITIONATTRIB = u32;
const WCA_USEDARKMODECOLORS: WINDOWCOMPOSITIONATTRIB = 26;
#[allow(non_snake_case)]
#[repr(C)]
struct WINDOWCOMPOSITIONATTRIBDATA {
Attrib: WINDOWCOMPOSITIONATTRIB,
pvData: PVOID,
cbData: SIZE_T,
}
lazy_static! {
static ref SET_WINDOW_COMPOSITION_ATTRIBUTE: Option<SetWindowCompositionAttribute> =
get_function!("user32.dll", SetWindowCompositionAttribute);
}
if let Some(set_window_composition_attribute) = *SET_WINDOW_COMPOSITION_ATTRIBUTE {
unsafe {
// SetWindowCompositionAttribute needs a bigbool (i32), not bool.
let mut is_dark_mode_bigbool = is_dark_mode as BOOL;
let mut data = WINDOWCOMPOSITIONATTRIBDATA {
Attrib: WCA_USEDARKMODECOLORS,
pvData: &mut is_dark_mode_bigbool as *mut _ as _,
cbData: std::mem::size_of_val(&is_dark_mode_bigbool) as _,
};
assert_eq!(
1,
set_window_composition_attribute(hwnd, &mut data as *mut _)
);
}
}
}
fn should_use_dark_mode() -> bool {
should_apps_use_dark_mode() && !is_high_contrast()
}
fn should_apps_use_dark_mode() -> bool {
type ShouldAppsUseDarkMode = unsafe extern "system" fn() -> bool;
lazy_static! {
static ref SHOULD_APPS_USE_DARK_MODE: Option<ShouldAppsUseDarkMode> = {
unsafe {
const UXTHEME_SHOULDAPPSUSEDARKMODE_ORDINAL: WORD = 132;
let module = libloaderapi::LoadLibraryA("uxtheme.dll\0".as_ptr() as _);
if module.is_null() {
return None;
}
let handle = libloaderapi::GetProcAddress(
module,
winuser::MAKEINTRESOURCEA(UXTHEME_SHOULDAPPSUSEDARKMODE_ORDINAL),
);
if handle.is_null() {
None
} else {
Some(std::mem::transmute(handle))
}
}
};
}
SHOULD_APPS_USE_DARK_MODE
.map(|should_apps_use_dark_mode| unsafe { (should_apps_use_dark_mode)() })
.unwrap_or(false)
}
// FIXME: This definition was missing from winapi. Can remove from
// here and use winapi once the following PR is released:
// https://github.com/retep998/winapi-rs/pull/815
#[repr(C)]
#[allow(non_snake_case)]
struct HIGHCONTRASTA {
cbSize: UINT,
dwFlags: DWORD,
lpszDefaultScheme: LPSTR,
}
const HCF_HIGHCONTRASTON: DWORD = 1;
fn is_high_contrast() -> bool {
let mut hc = HIGHCONTRASTA {
cbSize: 0,
dwFlags: 0,
lpszDefaultScheme: std::ptr::null_mut(),
};
let ok = unsafe {
winuser::SystemParametersInfoA(
winuser::SPI_GETHIGHCONTRAST,
std::mem::size_of_val(&hc) as _,
&mut hc as *mut _ as _,
0,
)
};
(ok > 0) && ((HCF_HIGHCONTRASTON & hc.dwFlags) == 1)
}
fn widestring(src: &'static str) -> Vec<u16> {
OsStr::new(src)
.encode_wide()
.chain(Some(0).into_iter())
.collect()
}