mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
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f879bca21c
* Migrate to 2018 edition. * Use impl Iterator at one site. * Fix more rust 2018 idioms.
121 lines
3.6 KiB
Rust
121 lines
3.6 KiB
Rust
#![cfg(target_os = "windows")]
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use std::os::raw::c_void;
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use libc;
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use winapi::shared::windef::HWND;
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use crate::event::DeviceId;
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use crate::monitor::MonitorHandle;
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use crate::event_loop::EventLoop;
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use crate::window::{Icon, Window, WindowBuilder};
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use crate::platform_impl::EventLoop as WindowsEventLoop;
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/// Additional methods on `EventLoop` that are specific to Windows.
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pub trait EventLoopExtWindows {
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/// By default, winit on Windows will attempt to enable process-wide DPI awareness. If that's
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/// undesirable, you can create an `EventLoop` using this function instead.
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fn new_dpi_unaware() -> Self where Self: Sized;
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}
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impl<T> EventLoopExtWindows for EventLoop<T> {
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#[inline]
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fn new_dpi_unaware() -> Self {
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EventLoop {
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event_loop: WindowsEventLoop::with_dpi_awareness(false),
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_marker: ::std::marker::PhantomData,
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}
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}
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}
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/// Additional methods on `Window` that are specific to Windows.
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pub trait WindowExtWindows {
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/// Returns the native handle that is used by this window.
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///
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/// The pointer will become invalid when the native window was destroyed.
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fn hwnd(&self) -> *mut libc::c_void;
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/// This sets `ICON_BIG`. A good ceiling here is 256x256.
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fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>);
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}
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impl WindowExtWindows for Window {
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#[inline]
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fn hwnd(&self) -> *mut libc::c_void {
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self.window.hwnd() as *mut _
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}
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#[inline]
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fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>) {
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self.window.set_taskbar_icon(taskbar_icon)
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}
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}
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/// Additional methods on `WindowBuilder` that are specific to Windows.
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pub trait WindowBuilderExtWindows {
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/// Sets a parent to the window to be created.
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fn with_parent_window(self, parent: HWND) -> WindowBuilder;
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/// This sets `ICON_BIG`. A good ceiling here is 256x256.
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fn with_taskbar_icon(self, taskbar_icon: Option<Icon>) -> WindowBuilder;
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/// This sets `WS_EX_NOREDIRECTIONBITMAP`.
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fn with_no_redirection_bitmap(self, flag: bool) -> WindowBuilder;
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}
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impl WindowBuilderExtWindows for WindowBuilder {
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#[inline]
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fn with_parent_window(mut self, parent: HWND) -> WindowBuilder {
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self.platform_specific.parent = Some(parent);
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self
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}
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#[inline]
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fn with_taskbar_icon(mut self, taskbar_icon: Option<Icon>) -> WindowBuilder {
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self.platform_specific.taskbar_icon = taskbar_icon;
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self
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}
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#[inline]
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fn with_no_redirection_bitmap(mut self, flag: bool) -> WindowBuilder {
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self.platform_specific.no_redirection_bitmap = flag;
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self
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}
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}
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/// Additional methods on `MonitorHandle` that are specific to Windows.
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pub trait MonitorHandleExtWindows {
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/// Returns the name of the monitor adapter specific to the Win32 API.
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fn native_id(&self) -> String;
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/// Returns the handle of the monitor - `HMONITOR`.
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fn hmonitor(&self) -> *mut c_void;
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}
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impl MonitorHandleExtWindows for MonitorHandle {
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#[inline]
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fn native_id(&self) -> String {
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self.inner.native_identifier()
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}
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#[inline]
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fn hmonitor(&self) -> *mut c_void {
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self.inner.hmonitor() as *mut _
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}
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}
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/// Additional methods on `DeviceId` that are specific to Windows.
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pub trait DeviceIdExtWindows {
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/// Returns an identifier that persistently refers to this specific device.
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///
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/// Will return `None` if the device is no longer available.
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fn persistent_identifier(&self) -> Option<String>;
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}
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impl DeviceIdExtWindows for DeviceId {
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#[inline]
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fn persistent_identifier(&self) -> Option<String> {
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self.0.persistent_identifier()
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}
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}
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