agb/justfile

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export CARGO_TARGET_DIR := env_var_or_default('CARGO_TARGET_DIR', justfile_directory() + "/target")
CLIPPY_ARGUMENTS := "-Dwarnings -Dclippy::all -Aclippy::empty-loop"
build: build-roms
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build-debug:
just _build-debug agb
build-release:
just _build-release agb
clippy:
just _all-crates _clippy
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just _clippy tools
test:
just _test-debug agb
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just _test-debug agb-tests
just _test-debug agb-fixnum
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just _test-debug-arm agb
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just _test-debug tools
test-release:
just _test-release agb
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just _test-release-arm agb
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just _test-release agb-tests
just _test-release-arm agb-tests
doctest-agb:
(cd agb && cargo test --doc -Z doctest-xcompile)
clean:
just _all-crates _clean
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run-example example:
just _build-example "{{example}}"
mgba-qt "$CARGO_TARGET_DIR/thumbv4t-none-eabi/debug/examples/{{example}}"
run-example-release example:
just _build-example-release "{{example}}"
mgba-qt "$CARGO_TARGET_DIR/thumbv4t-none-eabi/release/examples/{{example}}"
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run-game game:
(cd "examples/{{game}}" && cargo run --release)
run-game-debug game:
(cd "examples/{{game}}" && cargo run)
check-linker-script-consistency:
find -type f -name gba.ld -print0 | xargs -0 -n1 cmp -- agb/gba.ld
find -type f -name gba_mb.ld -print0 | xargs -0 -n1 cmp -- agb/gba_mb.ld
ci: check-linker-script-consistency build-debug clippy test build-release test-release doctest-agb build-roms build-book
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build-roms:
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just _build-rom "examples/the-purple-night" "PURPLENIGHT"
just _build-rom "examples/the-hat-chooses-the-wizard" "HATWIZARD"
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just _build-rom "examples/hyperspace-roll" "HYPERSPACE"
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just _build-rom "book/games/pong" "PONG"
(cd examples/target && zip examples.zip examples/*.gba)
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build-book:
(cd book && mdbook build)
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update-lockfiles:
bash .github/scripts/update-lockfiles.sh
update-linker-scripts:
find -type f -name gba.ld | grep -v ./agb/gba.ld | xargs -n1 cp -v -- agb/gba.ld
find -type f -name gba_mb.ld | grep -v ./agb/gba_mb.ld | xargs -n1 cp -v -- agb/gba_mb.ld
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publish: (_run-tool "publish")
_run-tool +tool:
cargo run --manifest-path "{{justfile_directory() + "/tools/Cargo.toml"}}" -- {{tool}}
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_build-rom folder name:
#!/usr/bin/env bash
set -euxo pipefail
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GAME_FOLDER="{{folder}}"
INTERNAL_NAME="{{name}}"
GAME_NAME="$(basename "$GAME_FOLDER")"
TARGET_FOLDER="${CARGO_TARGET_DIR:-$GAME_FOLDER/target}"
GBA_FILE="$TARGET_FOLDER/$GAME_NAME.gba"
(cd "$GAME_FOLDER" && cargo build --release --target thumbv4t-none-eabi && cargo clippy --release --target thumbv4t-none-eabi -- {{CLIPPY_ARGUMENTS}})
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mkdir -p examples/target/examples
arm-none-eabi-objcopy -O binary "$TARGET_FOLDER/thumbv4t-none-eabi/release/$GAME_NAME" "$GBA_FILE"
gbafix -p "-t${INTERNAL_NAME:0:12}" "-c${INTERNAL_NAME:0:4}" -mGC "$GBA_FILE"
cp -v "$GBA_FILE" "examples/target/examples/$GAME_NAME.gba"
_all-crates target:
for CARGO_PROJECT_FILE in agb-*/Cargo.toml agb/Cargo.toml; do \
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PROJECT_DIR=$(dirname "$CARGO_PROJECT_FILE"); \
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just "{{target}}" "$PROJECT_DIR" || exit $?; \
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done
_build-debug crate:
(cd "{{crate}}" && cargo build --examples --tests)
_build-release crate:
(cd "{{crate}}" && cargo build --release --examples --tests)
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_test-release crate:
just _build-release {{crate}}
(cd "{{crate}}" && cargo test --release)
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_test-release-arm crate:
(cd "{{crate}}" && cargo test --release --target=armv4t-none-eabi)
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_test-debug crate:
just _build-debug {{crate}}
(cd "{{crate}}" && cargo test)
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_test-debug-arm crate:
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(cd "{{crate}}" && cargo test --target=armv4t-none-eabi)
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_clippy crate:
(cd "{{crate}}" && cargo clippy --examples --tests -- {{CLIPPY_ARGUMENTS}})
_clean crate:
(cd "{{crate}}" && cargo clean)
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_build-example example:
(cd agb && cargo build "--example={{example}}")
_build-example-release example:
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(cd agb && cargo build "--example={{example}}" --release)