agb/mgba-test-runner/c/include/mgba/internal/gba/matrix.h

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2021-04-20 07:21:44 +10:00
/* Copyright (c) 2013-2018 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GBA_MATRIX_H
#define GBA_MATRIX_H
#include <mgba-util/common.h>
CXX_GUARD_START
#define GBA_MATRIX_MAPPINGS_MAX 16
struct GBAMatrix {
uint32_t cmd;
uint32_t paddr;
uint32_t vaddr;
uint32_t size;
uint32_t mappings[GBA_MATRIX_MAPPINGS_MAX];
};
struct GBA;
void GBAMatrixReset(struct GBA*);
void GBAMatrixWrite(struct GBA*, uint32_t address, uint32_t value);
void GBAMatrixWrite16(struct GBA*, uint32_t address, uint16_t value);
struct GBASerializedState;
void GBAMatrixSerialize(const struct GBA* memory, struct GBASerializedState* state);
void GBAMatrixDeserialize(struct GBA* memory, const struct GBASerializedState* state);
CXX_GUARD_END
#endif