mirror of
https://github.com/italicsjenga/agb.git
synced 2025-01-26 00:56:38 +11:00
switch to using rust Rc
This commit is contained in:
parent
5d21f720a5
commit
1acf7142da
1 changed files with 136 additions and 224 deletions
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@ -1,4 +1,5 @@
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#![deny(missing_docs)]
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#![deny(missing_docs)]
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use alloc::rc::{Rc, Weak};
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use alloc::vec::Vec;
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use alloc::vec::Vec;
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use core::alloc::Layout;
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use core::alloc::Layout;
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@ -398,6 +399,10 @@ impl Size {
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(self as u8 >> 2, self as u8 & 0b11)
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(self as u8 >> 2, self as u8 & 0b11)
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}
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}
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fn layout(self) -> Layout {
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Layout::from_size_align(self.number_of_tiles() * BYTES_PER_TILE_4BPP, 8).unwrap()
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}
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#[must_use]
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#[must_use]
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/// Creates a size from width and height in pixels, panics if the width and
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/// Creates a size from width and height in pixels, panics if the width and
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/// height is not representable by GBA sprites.
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/// height is not representable by GBA sprites.
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@ -443,38 +448,9 @@ impl Size {
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/// counted and can be cloned to keep it in vram or otherwise manipulated. If
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/// counted and can be cloned to keep it in vram or otherwise manipulated. If
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/// objects no longer refer to this sprite, then it's vram slot is freed for the
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/// objects no longer refer to this sprite, then it's vram slot is freed for the
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/// next sprite. This is obtained from the [ObjectController].
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/// next sprite. This is obtained from the [ObjectController].
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pub struct SpriteBorrow<'a> {
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#[derive(Clone)]
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id: SpriteId,
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pub struct SpriteBorrow {
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sprite_location: u16,
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sprite: SpriteVram,
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palette_location: u16,
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controller: ObjectControllerReference<'a>,
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}
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#[derive(Clone, Copy)]
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struct Storage {
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location: u16,
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count: u16,
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}
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impl Storage {
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fn from_sprite_ptr(d: NonNull<u8>) -> Self {
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Self {
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location: (((d.as_ptr() as usize) - TILE_SPRITE) / BYTES_PER_TILE_4BPP) as u16,
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count: 1,
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}
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}
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fn from_palette_ptr(d: NonNull<u8>) -> Self {
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Self {
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location: ((d.as_ptr() as usize - PALETTE_SPRITE) / Palette16::layout().size()) as u16,
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count: 1,
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}
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}
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fn as_palette_ptr(self) -> *mut u8 {
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(self.location as usize * Palette16::layout().size() + PALETTE_SPRITE) as *mut u8
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}
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fn as_sprite_ptr(self) -> *mut u8 {
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(self.location as usize * BYTES_PER_TILE_4BPP + TILE_SPRITE) as *mut u8
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}
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}
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}
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#[derive(PartialEq, Eq)]
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#[derive(PartialEq, Eq)]
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@ -527,9 +503,56 @@ pub struct Object<'a> {
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loan: Loan<'a>,
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loan: Loan<'a>,
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}
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}
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#[derive(Clone, Copy)]
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struct Location(usize);
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impl Location {
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fn from_sprite_ptr(d: NonNull<u8>) -> Self {
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Self(((d.as_ptr() as usize) - TILE_SPRITE) / BYTES_PER_TILE_4BPP)
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}
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fn from_palette_ptr(d: NonNull<u8>) -> Self {
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Self((d.as_ptr() as usize - PALETTE_SPRITE) / Palette16::layout().size())
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}
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fn as_palette_ptr(self) -> *mut u8 {
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(self.0 as usize * Palette16::layout().size() + PALETTE_SPRITE) as *mut u8
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}
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fn as_sprite_ptr(self) -> *mut u8 {
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(self.0 as usize * BYTES_PER_TILE_4BPP + TILE_SPRITE) as *mut u8
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}
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}
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#[derive(Clone)]
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struct PaletteVram(Rc<PaletteData>);
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#[derive(Clone)]
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struct SpriteVram(Rc<SpriteArena>);
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struct PaletteData {
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location: Location,
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}
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impl Drop for PaletteData {
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fn drop(&mut self) {
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unsafe { PALETTE_ALLOCATOR.dealloc(self.location.as_palette_ptr(), Palette16::layout()) };
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}
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}
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struct SpriteArena {
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location: Location,
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size: Size,
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palette: PaletteVram,
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}
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impl Drop for SpriteArena {
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fn drop(&mut self) {
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unsafe { SPRITE_ALLOCATOR.dealloc(self.location.as_sprite_ptr(), self.size.layout()) }
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}
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}
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#[derive(Default)]
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struct SpriteControllerInner {
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struct SpriteControllerInner {
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palette: HashMap<PaletteId, Storage>,
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static_palette_map: HashMap<PaletteId, Weak<PaletteData>>,
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sprite: HashMap<SpriteId, Storage>,
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static_sprite_map: HashMap<SpriteId, Weak<SpriteArena>>,
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}
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}
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struct Loan<'a> {
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struct Loan<'a> {
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@ -552,8 +575,8 @@ impl Drop for Loan<'_> {
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struct ObjectInner {
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struct ObjectInner {
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attrs: Attributes,
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attrs: Attributes,
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sprite: SpriteBorrow<'static>,
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sprite: SpriteBorrow,
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previous_sprite: SpriteBorrow<'static>,
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previous_sprite: SpriteBorrow,
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destroy: bool,
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destroy: bool,
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z: i32,
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z: i32,
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}
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}
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@ -620,15 +643,10 @@ impl ObjectController {
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.write_volatile(HIDDEN_VALUE);
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.write_volatile(HIDDEN_VALUE);
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}
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}
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let a = unsafe { s.shadow_oam[z as usize].take().unwrap_unchecked() };
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let _ = unsafe { s.shadow_oam[z as usize].take().unwrap_unchecked() };
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a.previous_sprite.drop(&mut s.sprite_controller);
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a.sprite.drop(&mut s.sprite_controller);
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} else {
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} else {
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o.attrs.commit(i);
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o.attrs.commit(i);
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o.previous_sprite = o.sprite.clone();
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let mut a = o.sprite.clone(&mut s.sprite_controller);
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core::mem::swap(&mut o.previous_sprite, &mut a);
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a.drop(&mut s.sprite_controller);
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}
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}
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} else {
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} else {
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unsafe {
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unsafe {
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@ -731,7 +749,7 @@ impl ObjectController {
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/// # }
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/// # }
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/// ```
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/// ```
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#[must_use]
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#[must_use]
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pub fn object<'a>(&'a self, sprite: SpriteBorrow<'a>) -> Object<'a> {
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pub fn object(&self, sprite: SpriteBorrow) -> Object {
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self.try_get_object(sprite).expect("No object available")
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self.try_get_object(sprite).expect("No object available")
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}
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}
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@ -757,28 +775,28 @@ impl ObjectController {
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/// # }
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/// # }
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/// ```
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/// ```
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#[must_use]
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#[must_use]
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pub fn try_get_object<'a>(&'a self, sprite: SpriteBorrow<'a>) -> Option<Object<'a>> {
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pub fn try_get_object(&self, sprite: SpriteBorrow) -> Option<Object> {
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let mut s = unsafe { self.inner.borrow_mut() };
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let mut s = unsafe { self.inner.borrow_mut() };
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let mut attrs = Attributes::new();
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let mut attrs = Attributes::new();
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attrs.a2.set_tile_index(sprite.sprite_location);
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attrs.a2.set_tile_index(sprite.sprite.0.location.0 as u16);
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let shape_size = sprite.id.sprite().size.shape_size();
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let shape_size = sprite.sprite.0.size.shape_size();
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attrs.a2.set_palete_bank(sprite.palette_location as u8);
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attrs
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.a2
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.set_palete_bank((sprite.sprite.0.palette.0.location.0) as u8);
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attrs.a0.set_shape(shape_size.0);
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attrs.a0.set_shape(shape_size.0);
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attrs.a1a.set_size(shape_size.1);
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attrs.a1a.set_size(shape_size.1);
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attrs.a1s.set_size(shape_size.1);
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attrs.a1s.set_size(shape_size.1);
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let index = s.free_object.pop()?;
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let index = s.free_object.pop()?;
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let new_sprite: SpriteBorrow<'static> = unsafe { core::mem::transmute(sprite) };
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s.shadow_oam[index as usize] = Some(ObjectInner {
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s.shadow_oam[index as usize] = Some(ObjectInner {
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attrs,
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attrs,
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z: 0,
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z: 0,
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previous_sprite: new_sprite.clone(&mut s.sprite_controller),
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previous_sprite: sprite.clone(),
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destroy: false,
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destroy: false,
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sprite: new_sprite,
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sprite,
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});
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});
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let loan = Loan {
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let loan = Loan {
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@ -840,7 +858,7 @@ impl ObjectController {
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pub fn try_get_sprite(&self, sprite: &'static Sprite) -> Option<SpriteBorrow> {
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pub fn try_get_sprite(&self, sprite: &'static Sprite) -> Option<SpriteBorrow> {
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unsafe { self.inner.borrow_mut() }
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unsafe { self.inner.borrow_mut() }
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.sprite_controller
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.sprite_controller
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.try_get_sprite(sprite, self.inner)
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.try_get_sprite(sprite)
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}
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}
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}
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}
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@ -863,52 +881,24 @@ impl<'a> Object<'a> {
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}
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}
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}
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}
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unsafe fn inner_controller(
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&self,
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) -> (
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impl DerefMut<Target = SpriteControllerInner> + 'a,
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impl DerefMut<Target = ObjectInner> + 'a,
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) {
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#[cfg(debug_assertions)]
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{
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core::cell::RefMut::map_split(self.loan.controller.borrow_cell_ref(), |s| {
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(
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&mut s.sprite_controller,
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s.shadow_oam[self.loan.index as usize]
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.as_mut()
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.unwrap_unchecked(),
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)
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})
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}
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#[cfg(not(debug_assertions))]
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{
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let s = self.loan.controller.borrow_direct();
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(
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&mut s.sprite_controller,
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s.shadow_oam[self.loan.index as usize]
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.as_mut()
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.unwrap_unchecked(),
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)
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}
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}
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/// Swaps out the current sprite. This handles changing of size, palette,
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/// Swaps out the current sprite. This handles changing of size, palette,
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/// etc. No change will be seen until [ObjectController::commit] is called.
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/// etc. No change will be seen until [ObjectController::commit] is called.
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pub fn set_sprite(&'_ mut self, sprite: SpriteBorrow<'a>) {
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pub fn set_sprite(&'_ mut self, sprite: SpriteBorrow) {
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let (mut sprite_controller, mut object_inner) = unsafe { self.inner_controller() };
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let mut object_inner = unsafe { self.object_inner() };
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object_inner.attrs.a2.set_tile_index(sprite.sprite_location);
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let shape_size = sprite.id.sprite().size.shape_size();
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object_inner
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object_inner
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.attrs
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.attrs
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.a2
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.a2
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.set_palete_bank(sprite.palette_location as u8);
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.set_tile_index(sprite.sprite.0.location.0 as u16);
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let shape_size = sprite.sprite.0.size.shape_size();
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object_inner
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.attrs
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.a2
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.set_palete_bank(sprite.sprite.0.palette.0.location.0 as u8);
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object_inner.attrs.a0.set_shape(shape_size.0);
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object_inner.attrs.a0.set_shape(shape_size.0);
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object_inner.attrs.a1a.set_size(shape_size.1);
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object_inner.attrs.a1a.set_size(shape_size.1);
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object_inner.attrs.a1s.set_size(shape_size.1);
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object_inner.attrs.a1s.set_size(shape_size.1);
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let mut sprite = unsafe { core::mem::transmute(sprite) };
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object_inner.sprite = sprite;
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core::mem::swap(&mut object_inner.sprite, &mut sprite);
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sprite.drop(&mut sprite_controller);
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}
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}
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/// Shows the sprite. No change will be seen until
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/// Shows the sprite. No change will be seen until
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@ -1027,15 +1017,6 @@ impl<'a> Object<'a> {
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#[derive(Clone, Copy, PartialEq, Eq, Hash)]
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#[derive(Clone, Copy, PartialEq, Eq, Hash)]
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struct SpriteId(usize);
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struct SpriteId(usize);
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impl SpriteId {
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fn sprite(self) -> &'static Sprite {
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// # Safety
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// This must be constructed using the id() of a sprite, so
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// they are always valid and always static
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unsafe { (self.0 as *const Sprite).as_ref().unwrap_unchecked() }
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}
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}
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/// The palette id is a thin wrapper around the pointer to the palette in rom
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/// The palette id is a thin wrapper around the pointer to the palette in rom
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/// and is therefore a unique reference to a palette
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/// and is therefore a unique reference to a palette
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#[derive(Copy, Clone, PartialEq, Eq, Hash)]
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#[derive(Copy, Clone, PartialEq, Eq, Hash)]
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|
@ -1076,145 +1057,76 @@ impl Sprite {
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}
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}
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|
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impl SpriteControllerInner {
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impl SpriteControllerInner {
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fn try_get_sprite<'a>(
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fn try_get_sprite<'a>(&mut self, sprite: &'static Sprite) -> Option<SpriteBorrow> {
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&mut self,
|
|
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sprite: &'static Sprite,
|
|
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controller_reference: ObjectControllerReference<'a>,
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|
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) -> Option<SpriteBorrow<'a>> {
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let id = sprite.id();
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let id = sprite.id();
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if let Some(storage) = self.sprite.get_mut(&id) {
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if let Some(storage) = self.static_sprite_map.get_mut(&id) {
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storage.count += 1;
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if let Some(strong) = storage.upgrade() {
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let location = storage.location;
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return Some(SpriteBorrow {
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let palette_location = self.palette(sprite.palette).unwrap();
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sprite: SpriteVram(strong),
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Some(SpriteBorrow {
|
});
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id,
|
|
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palette_location,
|
|
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sprite_location: location,
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|
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controller: controller_reference,
|
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})
|
|
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} else {
|
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// layout is non zero sized, so this is safe to call
|
|
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|
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let dest = unsafe { SPRITE_ALLOCATOR.alloc(sprite.layout())? };
|
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|
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let palette_location = self.palette(sprite.palette);
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|
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let palette_location = match palette_location {
|
|
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Some(a) => a,
|
|
||||||
None => {
|
|
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unsafe { SPRITE_ALLOCATOR.dealloc(dest.as_ptr(), sprite.layout()) }
|
|
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return None;
|
|
||||||
}
|
|
||||||
};
|
|
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|
|
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unsafe {
|
|
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dma::dma_copy16(
|
|
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sprite.data.as_ptr().cast(),
|
|
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dest.as_ptr().cast(),
|
|
||||||
sprite.data.len() / 2,
|
|
||||||
);
|
|
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}
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}
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|
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let storage = Storage::from_sprite_ptr(dest);
|
|
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self.sprite.insert(id, storage);
|
|
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|
|
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Some(SpriteBorrow {
|
|
||||||
id,
|
|
||||||
palette_location,
|
|
||||||
sprite_location: storage.location,
|
|
||||||
controller: controller_reference,
|
|
||||||
})
|
|
||||||
}
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}
|
||||||
}
|
|
||||||
}
|
|
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|
|
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impl SpriteControllerInner {
|
// layout is non zero sized, so this is safe to call
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||||||
|
|
||||||
|
let dest = unsafe { SPRITE_ALLOCATOR.alloc(sprite.layout())? };
|
||||||
|
|
||||||
|
let palette_location = self.palette(sprite.palette);
|
||||||
|
let palette_location = match palette_location {
|
||||||
|
Some(a) => a,
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||||||
|
None => {
|
||||||
|
unsafe { SPRITE_ALLOCATOR.dealloc(dest.as_ptr(), sprite.layout()) }
|
||||||
|
return None;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
unsafe {
|
||||||
|
dma::dma_copy16(
|
||||||
|
sprite.data.as_ptr().cast(),
|
||||||
|
dest.as_ptr().cast(),
|
||||||
|
sprite.data.len() / 2,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
let sprite = SpriteVram(Rc::new(SpriteArena {
|
||||||
|
location: Location::from_sprite_ptr(dest),
|
||||||
|
size: sprite.size(),
|
||||||
|
palette: palette_location,
|
||||||
|
}));
|
||||||
|
|
||||||
|
self.static_sprite_map.insert(id, Rc::downgrade(&sprite.0));
|
||||||
|
|
||||||
|
Some(SpriteBorrow { sprite })
|
||||||
|
}
|
||||||
|
|
||||||
fn new() -> Self {
|
fn new() -> Self {
|
||||||
Self {
|
Default::default()
|
||||||
palette: HashMap::default(),
|
|
||||||
sprite: HashMap::default(),
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
fn palette(&mut self, palette: &'static Palette16) -> Option<u16> {
|
fn palette(&mut self, palette: &'static Palette16) -> Option<PaletteVram> {
|
||||||
let id = palette.id();
|
let id = palette.id();
|
||||||
if let Some(storage) = self.palette.get_mut(&id) {
|
if let Some(storage) = self.static_palette_map.get(&id) {
|
||||||
storage.count += 1;
|
if let Some(up) = storage.upgrade() {
|
||||||
Some(storage.location)
|
return Some(PaletteVram(up));
|
||||||
} else {
|
|
||||||
let dest = unsafe { PALETTE_ALLOCATOR.alloc(Palette16::layout())? };
|
|
||||||
|
|
||||||
unsafe {
|
|
||||||
dma::dma_copy16(
|
|
||||||
palette.colours.as_ptr().cast(),
|
|
||||||
dest.as_ptr().cast(),
|
|
||||||
palette.colours.len(),
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
let storage = Storage::from_palette_ptr(dest);
|
|
||||||
self.palette.insert(id, storage);
|
|
||||||
|
|
||||||
Some(storage.location)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn return_sprite(&mut self, sprite: &'static Sprite) {
|
|
||||||
let storage = self.sprite.get_mut(&sprite.id());
|
|
||||||
|
|
||||||
if let Some(storage) = storage {
|
|
||||||
storage.count -= 1;
|
|
||||||
|
|
||||||
if storage.count == 0 {
|
|
||||||
unsafe { SPRITE_ALLOCATOR.dealloc(storage.as_sprite_ptr(), sprite.layout()) };
|
|
||||||
self.sprite.remove(&sprite.id());
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
self.return_palette(sprite.palette);
|
let dest = unsafe { PALETTE_ALLOCATOR.alloc(Palette16::layout())? };
|
||||||
}
|
|
||||||
|
|
||||||
fn return_palette(&mut self, palette: &'static Palette16) {
|
unsafe {
|
||||||
let id = palette.id();
|
dma::dma_copy16(
|
||||||
|
palette.colours.as_ptr().cast(),
|
||||||
if let Some(storage) = self.palette.get_mut(&id) {
|
dest.as_ptr().cast(),
|
||||||
storage.count -= 1;
|
palette.colours.len(),
|
||||||
|
);
|
||||||
if storage.count == 0 {
|
|
||||||
unsafe { PALETTE_ALLOCATOR.dealloc(storage.as_palette_ptr(), Palette16::layout()) };
|
|
||||||
self.palette.remove(&id);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl<'a> Drop for SpriteBorrow<'a> {
|
let storage = PaletteVram(Rc::new(PaletteData {
|
||||||
fn drop(&mut self) {
|
location: Location::from_palette_ptr(dest),
|
||||||
let mut s = unsafe { self.controller.borrow_mut() };
|
}));
|
||||||
s.sprite_controller.return_sprite(self.id.sprite());
|
self.static_palette_map
|
||||||
}
|
.insert(id, Rc::downgrade(&storage.0));
|
||||||
}
|
|
||||||
|
|
||||||
impl<'a> SpriteBorrow<'a> {
|
Some(storage)
|
||||||
fn drop(self, s: &mut SpriteControllerInner) {
|
|
||||||
s.return_sprite(self.id.sprite());
|
|
||||||
core::mem::forget(self);
|
|
||||||
}
|
|
||||||
|
|
||||||
fn clone(&self, s: &mut SpriteControllerInner) -> Self {
|
|
||||||
s.sprite.entry(self.id).and_modify(|a| a.count += 1);
|
|
||||||
let _ = s.palette(self.id.sprite().palette).unwrap();
|
|
||||||
Self {
|
|
||||||
id: self.id,
|
|
||||||
sprite_location: self.sprite_location,
|
|
||||||
palette_location: self.palette_location,
|
|
||||||
controller: self.controller,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl<'a> Clone for SpriteBorrow<'a> {
|
|
||||||
fn clone(&self) -> Self {
|
|
||||||
let mut s = unsafe { self.controller.borrow_mut() };
|
|
||||||
self.clone(&mut s.sprite_controller)
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Add table
Reference in a new issue