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https://github.com/italicsjenga/agb.git
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Merge pull request #317 from corwinkuiper/object-controller2
Dynamic Objects
This commit is contained in:
commit
588c762311
|
@ -16,6 +16,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Added support for affine backgrounds (tiled modes 1 and 2) which allows for scaling, rotating etc of tiled backgrounds.
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- Added support for 256 colour backgrounds (when working with affine ones).
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- Added affine matrix module. This allows for manipulation of affine matricies for use in backgrounds and in the future objects.
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- Added support for dynamic sprites generated at runtime, some parts of this may change significantly so breaking changes are expected here.
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### Changes
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- Many of the places that originally disabled IRQs now use the `sync` module, reducing the chance of missed interrupts.
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|
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@ -219,11 +219,13 @@ pub fn include_aseprite_inner(input: TokenStream) -> TokenStream {
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let width = f.width;
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let height = f.height;
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quote! {
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Sprite::new(
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&PALETTES[#assignment],
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align_bytes!(u16, #data),
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Size::from_width_height(#width, #height)
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)
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unsafe {
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Sprite::new(
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&PALETTES[#assignment],
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align_bytes!(u16, #data),
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Size::from_width_height(#width, #height)
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)
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}
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}
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});
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|
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@ -257,62 +257,64 @@ fn handle_collision(
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static CHICKEN_PALETTE: Palette16 =
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Palette16::new([0x7C1E, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
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static CHICKEN_SPRITES: &[Sprite] = &[
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Sprite::new(
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&CHICKEN_PALETTE,
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&[
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0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x10, 0x11, 0x10, 0x00, 0x10, 0x01, 0x10, 0x11,
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0x11, 0x01, 0x10, 0x11, 0x11, 0x01, 0x00, 0x10, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00,
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0x00, 0x10, 0x01, 0x00,
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],
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Size::S8x8,
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),
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Sprite::new(
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&CHICKEN_PALETTE,
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&[
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0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x10, 0x11, 0x10, 0x00, 0x10, 0x01, 0x10, 0x11,
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0x11, 0x01, 0x10, 0x11, 0x11, 0x01, 0x00, 0x01, 0x01, 0x00, 0x00, 0x01, 0x10, 0x00,
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0x10, 0x00, 0x00, 0x00,
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],
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Size::S8x8,
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),
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Sprite::new(
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&CHICKEN_PALETTE,
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&[
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0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x10, 0x11, 0x10, 0x00, 0x10, 0x01, 0x10, 0x11,
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0x11, 0x01, 0x10, 0x11, 0x11, 0x01, 0x00, 0x10, 0x01, 0x00, 0x10, 0x01, 0x10, 0x00,
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0x00, 0x00, 0x10, 0x00,
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],
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Size::S8x8,
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),
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Sprite::new(
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&CHICKEN_PALETTE,
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&[
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0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x10, 0x11, 0x10, 0x00, 0x10, 0x01, 0x10, 0x11,
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0x11, 0x01, 0x10, 0x11, 0x11, 0x01, 0x00, 0x10, 0x01, 0x00, 0x00, 0x11, 0x01, 0x00,
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0x00, 0x10, 0x00, 0x00,
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],
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Size::S8x8,
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),
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Sprite::new(
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&CHICKEN_PALETTE,
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&[
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0x00, 0x00, 0x10, 0x01, 0x00, 0x11, 0x11, 0x11, 0x10, 0x10, 0x11, 0x01, 0x10, 0x11,
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0x11, 0x01, 0x10, 0x11, 0x11, 0x01, 0x00, 0x10, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00,
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0x00, 0x00, 0x00, 0x00,
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],
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Size::S8x8,
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),
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Sprite::new(
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&CHICKEN_PALETTE,
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&[
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0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x10, 0x11, 0x10, 0x11, 0x11, 0x01, 0x10, 0x11,
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0x11, 0x01, 0x10, 0x11, 0x11, 0x01, 0x00, 0x10, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00,
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0x00, 0x00, 0x00, 0x00,
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],
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Size::S8x8,
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),
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];
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static CHICKEN_SPRITES: &[Sprite] = unsafe {
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&[
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Sprite::new(
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&CHICKEN_PALETTE,
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&[
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0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x10, 0x11, 0x10, 0x00, 0x10, 0x01, 0x10, 0x11,
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0x11, 0x01, 0x10, 0x11, 0x11, 0x01, 0x00, 0x10, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00,
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0x00, 0x10, 0x01, 0x00,
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],
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Size::S8x8,
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),
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Sprite::new(
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&CHICKEN_PALETTE,
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&[
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0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x10, 0x11, 0x10, 0x00, 0x10, 0x01, 0x10, 0x11,
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0x11, 0x01, 0x10, 0x11, 0x11, 0x01, 0x00, 0x01, 0x01, 0x00, 0x00, 0x01, 0x10, 0x00,
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0x10, 0x00, 0x00, 0x00,
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],
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Size::S8x8,
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),
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Sprite::new(
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&CHICKEN_PALETTE,
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&[
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0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x10, 0x11, 0x10, 0x00, 0x10, 0x01, 0x10, 0x11,
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0x11, 0x01, 0x10, 0x11, 0x11, 0x01, 0x00, 0x10, 0x01, 0x00, 0x10, 0x01, 0x10, 0x00,
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0x00, 0x00, 0x10, 0x00,
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],
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Size::S8x8,
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),
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Sprite::new(
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&CHICKEN_PALETTE,
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&[
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0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x10, 0x11, 0x10, 0x00, 0x10, 0x01, 0x10, 0x11,
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0x11, 0x01, 0x10, 0x11, 0x11, 0x01, 0x00, 0x10, 0x01, 0x00, 0x00, 0x11, 0x01, 0x00,
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0x00, 0x10, 0x00, 0x00,
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],
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Size::S8x8,
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),
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Sprite::new(
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&CHICKEN_PALETTE,
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&[
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0x00, 0x00, 0x10, 0x01, 0x00, 0x11, 0x11, 0x11, 0x10, 0x10, 0x11, 0x01, 0x10, 0x11,
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0x11, 0x01, 0x10, 0x11, 0x11, 0x01, 0x00, 0x10, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00,
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0x00, 0x00, 0x00, 0x00,
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],
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Size::S8x8,
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),
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Sprite::new(
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&CHICKEN_PALETTE,
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&[
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0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x10, 0x11, 0x10, 0x11, 0x11, 0x01, 0x10, 0x11,
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0x11, 0x01, 0x10, 0x11, 0x11, 0x01, 0x00, 0x10, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00,
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0x00, 0x00, 0x00, 0x00,
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],
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Size::S8x8,
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),
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]
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};
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static MAP_TILES: [u8; 8 * 17 * 4] = [
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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|
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@ -46,9 +46,8 @@ fn all_sprites(gfx: &ObjectController) {
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if count % 5 == 0 {
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image += 1;
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image %= SPRITES.len();
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let objs_len = objs.len();
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for (i, obj) in objs.iter_mut().enumerate() {
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let this_image = (image + i * SPRITES.len() / objs_len) % SPRITES.len();
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let this_image = (image + i) % SPRITES.len();
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obj.set_sprite(gfx.sprite(&SPRITES[this_image]));
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}
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gfx.commit();
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|
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@ -1,11 +1,12 @@
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#![deny(missing_docs)]
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use alloc::rc::{Rc, Weak};
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use alloc::vec::Vec;
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use core::alloc::Layout;
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use core::cell::UnsafeCell;
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use core::marker::PhantomData;
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use core::mem::MaybeUninit;
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use core::ops::{Deref, DerefMut};
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use core::ops::DerefMut;
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use core::ptr::NonNull;
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use core::slice;
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use modular_bitfield::prelude::{B10, B2, B3, B4, B5, B8, B9};
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@ -23,75 +24,64 @@ use crate::hash_map::HashMap;
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use attributes::*;
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static mut OBJECT_CONTROLLER: MaybeUninit<ObjectControllerStatic> = MaybeUninit::uninit();
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unsafe fn init_object_controller() {
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OBJECT_CONTROLLER.write(ObjectControllerStatic::new());
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}
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unsafe fn uninit_object_controller() {
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OBJECT_CONTROLLER.assume_init_drop();
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}
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struct ObjectControllerRef {}
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impl Deref for ObjectControllerRef {
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type Target = ObjectControllerStatic;
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fn deref(&self) -> &'static ObjectControllerStatic {
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unsafe { OBJECT_CONTROLLER.assume_init_ref() }
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}
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}
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impl DerefMut for ObjectControllerRef {
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fn deref_mut(&mut self) -> &'static mut ObjectControllerStatic {
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unsafe { OBJECT_CONTROLLER.assume_init_mut() }
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}
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}
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#[cfg(debug_assertions)]
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static OBJECT_REFS_CURRENT: bare_metal::Mutex<core::cell::RefCell<i32>> =
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bare_metal::Mutex::new(core::cell::RefCell::new(0));
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impl ObjectControllerRef {
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fn new() -> Self {
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#[cfg(debug_assertions)]
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{
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let a = crate::interrupt::free(|c| {
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let mut b = OBJECT_REFS_CURRENT.borrow(c).borrow_mut();
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let a = *b;
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*b += 1;
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a
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});
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assert_eq!(a, 0);
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}
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Self {}
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}
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unsafe fn very_unsafe_borrow(&self) -> &'static mut ObjectControllerStatic {
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OBJECT_CONTROLLER.assume_init_mut()
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}
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}
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#[cfg(debug_assertions)]
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impl Drop for ObjectControllerRef {
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fn drop(&mut self) {
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crate::interrupt::free(|c| {
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let mut b = OBJECT_REFS_CURRENT.borrow(c).borrow_mut();
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*b -= 1;
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});
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}
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}
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unsafe fn get_object_controller(_r: ObjectControllerReference) -> ObjectControllerRef {
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ObjectControllerRef::new()
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}
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/// Include this type if you call `get_object_controller` in impl block. This
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/// helps you use the right lifetimes and doesn't impl Sync (using from two
|
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/// "threads" without syncronisation is not safe), but sending to another
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/// "thread" is safe.
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type ObjectControllerReference<'a> = PhantomData<&'a UnsafeCell<()>>;
|
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#[derive(Clone, Copy)]
|
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struct ObjectControllerReference<'a> {
|
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#[cfg(debug_assertions)]
|
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reference: &'a core::cell::RefCell<ObjectControllerStatic>,
|
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|
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_ref: PhantomData<&'a UnsafeCell<()>>,
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}
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|
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#[cfg(debug_assertions)]
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static mut OBJECT_CONTROLLER: MaybeUninit<core::cell::RefCell<ObjectControllerStatic>> =
|
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MaybeUninit::uninit();
|
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#[cfg(not(debug_assertions))]
|
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static mut OBJECT_CONTROLLER: MaybeUninit<ObjectControllerStatic> = MaybeUninit::uninit();
|
||||
|
||||
impl<'a> ObjectControllerReference<'a> {
|
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unsafe fn init() -> Self {
|
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#[cfg(debug_assertions)]
|
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OBJECT_CONTROLLER.write(core::cell::RefCell::new(ObjectControllerStatic::new()));
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||||
#[cfg(not(debug_assertions))]
|
||||
OBJECT_CONTROLLER.write(ObjectControllerStatic::new());
|
||||
Self {
|
||||
#[cfg(debug_assertions)]
|
||||
reference: unsafe { OBJECT_CONTROLLER.assume_init_ref() },
|
||||
_ref: PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
unsafe fn uninit() {
|
||||
OBJECT_CONTROLLER.assume_init_drop();
|
||||
}
|
||||
|
||||
#[track_caller]
|
||||
#[cfg(debug_assertions)]
|
||||
fn borrow_cell_ref(self) -> core::cell::RefMut<'a, ObjectControllerStatic> {
|
||||
self.reference.borrow_mut()
|
||||
}
|
||||
#[track_caller]
|
||||
#[cfg(not(debug_assertions))]
|
||||
unsafe fn borrow_direct(self) -> &'a mut ObjectControllerStatic {
|
||||
unsafe { OBJECT_CONTROLLER.assume_init_mut() }
|
||||
}
|
||||
|
||||
#[track_caller]
|
||||
unsafe fn borrow_mut(self) -> impl DerefMut<Target = ObjectControllerStatic> + 'a {
|
||||
#[cfg(debug_assertions)]
|
||||
{
|
||||
self.reference.borrow_mut()
|
||||
}
|
||||
#[cfg(not(debug_assertions))]
|
||||
unsafe {
|
||||
OBJECT_CONTROLLER.assume_init_mut()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static SPRITE_ALLOCATOR: BlockAllocator = unsafe {
|
||||
BlockAllocator::new(StartEnd {
|
||||
|
@ -118,6 +108,50 @@ pub struct Sprite {
|
|||
size: Size,
|
||||
}
|
||||
|
||||
/// Sprite data that can be used to create sprites in vram.
|
||||
pub struct DynamicSprite<'a> {
|
||||
data: &'a [u8],
|
||||
size: Size,
|
||||
}
|
||||
|
||||
impl DynamicSprite<'_> {
|
||||
#[must_use]
|
||||
/// Creates a new dynamic sprite from underlying bytes. Note that despite
|
||||
/// being an array of u8, this must be aligned to at least a 2 byte
|
||||
/// boundary.
|
||||
pub fn new(data: &[u8], size: Size) -> DynamicSprite {
|
||||
let ptr = &data[0] as *const _ as usize;
|
||||
if ptr % 2 != 0 {
|
||||
panic!("data is not aligned to a 2 byte boundary");
|
||||
}
|
||||
if data.len() != size.number_of_tiles() * BYTES_PER_TILE_4BPP {
|
||||
panic!(
|
||||
"data is not of expected length, got {} expected {}",
|
||||
data.len(),
|
||||
size.number_of_tiles() * BYTES_PER_TILE_4BPP
|
||||
);
|
||||
}
|
||||
DynamicSprite { data, size }
|
||||
}
|
||||
|
||||
#[must_use]
|
||||
/// Tries to copy the sprite to vram to be used to set object sprites.
|
||||
/// Returns None if there is no room in sprite vram.
|
||||
pub fn try_vram(&self, palette: PaletteVram) -> Option<SpriteBorrow> {
|
||||
Some(SpriteBorrow {
|
||||
sprite: unsafe { SpriteVram::new(self.data, self.size, palette)? },
|
||||
})
|
||||
}
|
||||
|
||||
#[must_use]
|
||||
/// Tries to copy the sprite to vram to be used to set object sprites.
|
||||
/// Panics if there is no room in sprite vram.
|
||||
pub fn to_vram(&self, palette: PaletteVram) -> SpriteBorrow {
|
||||
self.try_vram(palette)
|
||||
.expect("No slot for sprite available")
|
||||
}
|
||||
}
|
||||
|
||||
/// The sizes of sprite supported by the GBA.
|
||||
#[derive(Clone, Copy, PartialEq, Eq)]
|
||||
#[allow(missing_docs)]
|
||||
|
@ -409,6 +443,10 @@ impl Size {
|
|||
(self as u8 >> 2, self as u8 & 0b11)
|
||||
}
|
||||
|
||||
fn layout(self) -> Layout {
|
||||
Layout::from_size_align(self.number_of_tiles() * BYTES_PER_TILE_4BPP, 8).unwrap()
|
||||
}
|
||||
|
||||
#[must_use]
|
||||
/// Creates a size from width and height in pixels, panics if the width and
|
||||
/// height is not representable by GBA sprites.
|
||||
|
@ -454,38 +492,9 @@ impl Size {
|
|||
/// counted and can be cloned to keep it in vram or otherwise manipulated. If
|
||||
/// objects no longer refer to this sprite, then it's vram slot is freed for the
|
||||
/// next sprite. This is obtained from the [ObjectController].
|
||||
pub struct SpriteBorrow<'a> {
|
||||
id: SpriteId,
|
||||
sprite_location: u16,
|
||||
palette_location: u16,
|
||||
phantom: ObjectControllerReference<'a>,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy)]
|
||||
struct Storage {
|
||||
location: u16,
|
||||
count: u16,
|
||||
}
|
||||
|
||||
impl Storage {
|
||||
fn from_sprite_ptr(d: NonNull<u8>) -> Self {
|
||||
Self {
|
||||
location: (((d.as_ptr() as usize) - TILE_SPRITE) / BYTES_PER_TILE_4BPP) as u16,
|
||||
count: 1,
|
||||
}
|
||||
}
|
||||
fn from_palette_ptr(d: NonNull<u8>) -> Self {
|
||||
Self {
|
||||
location: ((d.as_ptr() as usize - PALETTE_SPRITE) / Palette16::layout().size()) as u16,
|
||||
count: 1,
|
||||
}
|
||||
}
|
||||
fn as_palette_ptr(self) -> *mut u8 {
|
||||
(self.location as usize * Palette16::layout().size() + PALETTE_SPRITE) as *mut u8
|
||||
}
|
||||
fn as_sprite_ptr(self) -> *mut u8 {
|
||||
(self.location as usize * BYTES_PER_TILE_4BPP + TILE_SPRITE) as *mut u8
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub struct SpriteBorrow {
|
||||
sprite: SpriteVram,
|
||||
}
|
||||
|
||||
#[derive(PartialEq, Eq)]
|
||||
|
@ -538,19 +547,107 @@ pub struct Object<'a> {
|
|||
loan: Loan<'a>,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy)]
|
||||
struct Location(usize);
|
||||
|
||||
impl Location {
|
||||
fn from_sprite_ptr(d: NonNull<u8>) -> Self {
|
||||
Self(((d.as_ptr() as usize) - TILE_SPRITE) / BYTES_PER_TILE_4BPP)
|
||||
}
|
||||
fn from_palette_ptr(d: NonNull<u8>) -> Self {
|
||||
Self((d.as_ptr() as usize - PALETTE_SPRITE) / Palette16::layout().size())
|
||||
}
|
||||
fn as_palette_ptr(self) -> *mut u8 {
|
||||
(self.0 * Palette16::layout().size() + PALETTE_SPRITE) as *mut u8
|
||||
}
|
||||
fn as_sprite_ptr(self) -> *mut u8 {
|
||||
(self.0 * BYTES_PER_TILE_4BPP + TILE_SPRITE) as *mut u8
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
/// The palette data in Vram, this is reference counted and the palette data is
|
||||
/// removed and can be reused from vram when no strong references remain.
|
||||
pub struct PaletteVram(Rc<PaletteData>);
|
||||
|
||||
#[derive(Clone)]
|
||||
struct SpriteVram(Rc<SpriteArena>);
|
||||
|
||||
struct PaletteData {
|
||||
location: Location,
|
||||
}
|
||||
|
||||
impl PaletteVram {
|
||||
/// Creates a palette in vram from the given palette. Can be used to create
|
||||
/// sprites in vram in the [DynamicSprite] functions.
|
||||
#[must_use]
|
||||
pub fn new(palette: &Palette16) -> Option<Self> {
|
||||
let dest = unsafe { PALETTE_ALLOCATOR.alloc(Palette16::layout())? };
|
||||
|
||||
unsafe {
|
||||
dma::dma_copy16(
|
||||
palette.colours.as_ptr().cast(),
|
||||
dest.as_ptr().cast(),
|
||||
palette.colours.len(),
|
||||
);
|
||||
}
|
||||
|
||||
Some(PaletteVram(Rc::new(PaletteData {
|
||||
location: Location::from_palette_ptr(dest),
|
||||
})))
|
||||
}
|
||||
}
|
||||
|
||||
impl SpriteVram {
|
||||
/// # Safety
|
||||
/// data should be aligned to a 2 byte boundary
|
||||
unsafe fn new(data: &[u8], size: Size, palette: PaletteVram) -> Option<Self> {
|
||||
let dest = unsafe { SPRITE_ALLOCATOR.alloc(size.layout())? };
|
||||
|
||||
unsafe {
|
||||
dma::dma_copy16(data.as_ptr().cast(), dest.as_ptr().cast(), data.len() / 2);
|
||||
}
|
||||
|
||||
Some(SpriteVram(Rc::new(SpriteArena {
|
||||
location: Location::from_sprite_ptr(dest),
|
||||
size,
|
||||
palette,
|
||||
})))
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for PaletteData {
|
||||
fn drop(&mut self) {
|
||||
unsafe { PALETTE_ALLOCATOR.dealloc(self.location.as_palette_ptr(), Palette16::layout()) };
|
||||
}
|
||||
}
|
||||
|
||||
struct SpriteArena {
|
||||
location: Location,
|
||||
size: Size,
|
||||
palette: PaletteVram,
|
||||
}
|
||||
|
||||
impl Drop for SpriteArena {
|
||||
fn drop(&mut self) {
|
||||
unsafe { SPRITE_ALLOCATOR.dealloc(self.location.as_sprite_ptr(), self.size.layout()) }
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
struct SpriteControllerInner {
|
||||
palette: HashMap<PaletteId, Storage>,
|
||||
sprite: HashMap<SpriteId, Storage>,
|
||||
static_palette_map: HashMap<PaletteId, Weak<PaletteData>>,
|
||||
static_sprite_map: HashMap<SpriteId, Weak<SpriteArena>>,
|
||||
}
|
||||
|
||||
struct Loan<'a> {
|
||||
index: u8,
|
||||
phantom: ObjectControllerReference<'a>,
|
||||
controller: ObjectControllerReference<'a>,
|
||||
}
|
||||
|
||||
impl Drop for Loan<'_> {
|
||||
fn drop(&mut self) {
|
||||
let mut s = unsafe { get_object_controller(self.phantom) };
|
||||
let mut s = unsafe { self.controller.borrow_mut() };
|
||||
|
||||
unsafe {
|
||||
s.shadow_oam[self.index as usize]
|
||||
|
@ -563,8 +660,8 @@ impl Drop for Loan<'_> {
|
|||
|
||||
struct ObjectInner {
|
||||
attrs: Attributes,
|
||||
sprite: SpriteBorrow<'static>,
|
||||
previous_sprite: SpriteBorrow<'static>,
|
||||
sprite: SpriteBorrow,
|
||||
previous_sprite: SpriteBorrow,
|
||||
destroy: bool,
|
||||
z: i32,
|
||||
}
|
||||
|
@ -598,13 +695,13 @@ impl ObjectControllerStatic {
|
|||
/// A controller that distributes objects and sprites. This controls sprites and
|
||||
/// objects being copied to vram when it needs to be.
|
||||
pub struct ObjectController {
|
||||
phantom: ObjectControllerReference<'static>,
|
||||
inner: ObjectControllerReference<'static>,
|
||||
}
|
||||
|
||||
impl Drop for ObjectController {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
uninit_object_controller();
|
||||
ObjectControllerReference::uninit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -616,7 +713,7 @@ impl ObjectController {
|
|||
/// should be called shortly after having waited for the next vblank to
|
||||
/// ensure what is displayed on screen doesn't change part way through.
|
||||
pub fn commit(&self) {
|
||||
let mut s = unsafe { get_object_controller(self.phantom) };
|
||||
let mut s = unsafe { self.inner.borrow_mut() };
|
||||
|
||||
let s = &mut *s;
|
||||
|
||||
|
@ -631,15 +728,10 @@ impl ObjectController {
|
|||
.write_volatile(HIDDEN_VALUE);
|
||||
}
|
||||
|
||||
let a = unsafe { s.shadow_oam[z as usize].take().unwrap_unchecked() };
|
||||
a.previous_sprite.drop(&mut s.sprite_controller);
|
||||
a.sprite.drop(&mut s.sprite_controller);
|
||||
let _ = unsafe { s.shadow_oam[z as usize].take().unwrap_unchecked() };
|
||||
} else {
|
||||
o.attrs.commit(i);
|
||||
|
||||
let mut a = o.sprite.clone(&mut s.sprite_controller);
|
||||
core::mem::swap(&mut o.previous_sprite, &mut a);
|
||||
a.drop(&mut s.sprite_controller);
|
||||
o.previous_sprite = o.sprite.clone();
|
||||
}
|
||||
} else {
|
||||
unsafe {
|
||||
|
@ -649,6 +741,8 @@ impl ObjectController {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
s.sprite_controller.gc();
|
||||
}
|
||||
|
||||
pub(crate) fn new() -> Self {
|
||||
|
@ -664,9 +758,8 @@ impl ObjectController {
|
|||
}
|
||||
}
|
||||
|
||||
unsafe { init_object_controller() };
|
||||
Self {
|
||||
phantom: PhantomData,
|
||||
inner: unsafe { ObjectControllerReference::init() },
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -743,7 +836,7 @@ impl ObjectController {
|
|||
/// # }
|
||||
/// ```
|
||||
#[must_use]
|
||||
pub fn object<'a>(&'a self, sprite: SpriteBorrow<'a>) -> Object<'a> {
|
||||
pub fn object(&self, sprite: SpriteBorrow) -> Object {
|
||||
self.try_get_object(sprite).expect("No object available")
|
||||
}
|
||||
|
||||
|
@ -769,33 +862,33 @@ impl ObjectController {
|
|||
/// # }
|
||||
/// ```
|
||||
#[must_use]
|
||||
pub fn try_get_object<'a>(&'a self, sprite: SpriteBorrow<'a>) -> Option<Object<'a>> {
|
||||
let mut s = unsafe { get_object_controller(self.phantom) };
|
||||
pub fn try_get_object(&self, sprite: SpriteBorrow) -> Option<Object> {
|
||||
let mut s = unsafe { self.inner.borrow_mut() };
|
||||
|
||||
let mut attrs = Attributes::new();
|
||||
|
||||
attrs.a2.set_tile_index(sprite.sprite_location);
|
||||
let shape_size = sprite.id.sprite().size.shape_size();
|
||||
attrs.a2.set_palette_bank(sprite.palette_location as u8);
|
||||
attrs.a2.set_tile_index(sprite.sprite.0.location.0 as u16);
|
||||
let shape_size = sprite.sprite.0.size.shape_size();
|
||||
attrs
|
||||
.a2
|
||||
.set_palette_bank((sprite.sprite.0.palette.0.location.0) as u8);
|
||||
attrs.a0.set_shape(shape_size.0);
|
||||
attrs.a1a.set_size(shape_size.1);
|
||||
attrs.a1s.set_size(shape_size.1);
|
||||
|
||||
let index = s.free_object.pop()?;
|
||||
|
||||
let new_sprite: SpriteBorrow<'static> = unsafe { core::mem::transmute(sprite) };
|
||||
|
||||
s.shadow_oam[index as usize] = Some(ObjectInner {
|
||||
attrs,
|
||||
z: 0,
|
||||
previous_sprite: new_sprite.clone(&mut s.sprite_controller),
|
||||
previous_sprite: sprite.clone(),
|
||||
destroy: false,
|
||||
sprite: new_sprite,
|
||||
sprite,
|
||||
});
|
||||
|
||||
let loan = Loan {
|
||||
index,
|
||||
phantom: PhantomData,
|
||||
controller: self.inner,
|
||||
};
|
||||
|
||||
s.update_z_ordering();
|
||||
|
@ -850,45 +943,58 @@ impl ObjectController {
|
|||
/// ```
|
||||
#[must_use]
|
||||
pub fn try_get_sprite(&self, sprite: &'static Sprite) -> Option<SpriteBorrow> {
|
||||
let s = unsafe { get_object_controller(self.phantom) };
|
||||
unsafe {
|
||||
s.very_unsafe_borrow()
|
||||
.sprite_controller
|
||||
.try_get_sprite(sprite)
|
||||
}
|
||||
unsafe { self.inner.borrow_mut() }
|
||||
.sprite_controller
|
||||
.try_get_sprite(sprite)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Object<'a> {
|
||||
#[inline(always)]
|
||||
unsafe fn object_inner(&mut self) -> &mut ObjectInner {
|
||||
let s = get_object_controller(self.loan.phantom);
|
||||
s.very_unsafe_borrow().shadow_oam[self.loan.index as usize]
|
||||
.as_mut()
|
||||
.unwrap_unchecked()
|
||||
unsafe fn object_inner(&self) -> impl DerefMut<Target = ObjectInner> + 'a {
|
||||
#[cfg(debug_assertions)]
|
||||
{
|
||||
core::cell::RefMut::map(self.loan.controller.borrow_cell_ref(), |s| {
|
||||
s.shadow_oam[self.loan.index as usize]
|
||||
.as_mut()
|
||||
.unwrap_unchecked()
|
||||
})
|
||||
}
|
||||
#[cfg(not(debug_assertions))]
|
||||
{
|
||||
self.loan.controller.borrow_direct().shadow_oam[self.loan.index as usize]
|
||||
.as_mut()
|
||||
.unwrap_unchecked()
|
||||
}
|
||||
}
|
||||
|
||||
/// Swaps out the current sprite. This handles changing of size, palette,
|
||||
/// etc. No change will be seen until [ObjectController::commit] is called.
|
||||
pub fn set_sprite(&'_ mut self, sprite: SpriteBorrow<'a>) {
|
||||
let object_inner = unsafe { self.object_inner() };
|
||||
object_inner.attrs.a2.set_tile_index(sprite.sprite_location);
|
||||
let shape_size = sprite.id.sprite().size.shape_size();
|
||||
pub fn set_sprite(&'_ mut self, sprite: SpriteBorrow) {
|
||||
let mut object_inner = unsafe { self.object_inner() };
|
||||
object_inner
|
||||
.attrs
|
||||
.a2
|
||||
.set_palette_bank(sprite.palette_location as u8);
|
||||
.set_tile_index(sprite.sprite.0.location.0 as u16);
|
||||
let shape_size = sprite.sprite.0.size.shape_size();
|
||||
object_inner
|
||||
.attrs
|
||||
.a2
|
||||
.set_palette_bank(sprite.sprite.0.palette.0.location.0 as u8);
|
||||
object_inner.attrs.a0.set_shape(shape_size.0);
|
||||
object_inner.attrs.a1a.set_size(shape_size.1);
|
||||
object_inner.attrs.a1s.set_size(shape_size.1);
|
||||
object_inner.sprite = unsafe { core::mem::transmute(sprite) };
|
||||
|
||||
object_inner.sprite = sprite;
|
||||
}
|
||||
|
||||
/// Shows the sprite. No change will be seen until
|
||||
/// [ObjectController::commit] is called.
|
||||
pub fn show(&mut self) -> &mut Self {
|
||||
let object_inner = unsafe { self.object_inner() };
|
||||
object_inner.attrs.a0.set_object_mode(ObjectMode::Normal);
|
||||
{
|
||||
let mut object_inner = unsafe { self.object_inner() };
|
||||
object_inner.attrs.a0.set_object_mode(ObjectMode::Normal);
|
||||
}
|
||||
|
||||
self
|
||||
}
|
||||
|
@ -897,8 +1003,10 @@ impl<'a> Object<'a> {
|
|||
/// for reusing the same sprite for the left and right walking directions.
|
||||
/// No change will be seen until [ObjectController::commit] is called.
|
||||
pub fn set_hflip(&mut self, flip: bool) -> &mut Self {
|
||||
let object_inner = unsafe { self.object_inner() };
|
||||
object_inner.attrs.a1s.set_horizontal_flip(flip);
|
||||
{
|
||||
let mut object_inner = unsafe { self.object_inner() };
|
||||
object_inner.attrs.a1s.set_horizontal_flip(flip);
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
|
@ -906,8 +1014,10 @@ impl<'a> Object<'a> {
|
|||
/// for reusing the same sprite for the up and down walking directions. No
|
||||
/// change will be seen until [ObjectController::commit] is called.
|
||||
pub fn set_vflip(&mut self, flip: bool) -> &mut Self {
|
||||
let object_inner = unsafe { self.object_inner() };
|
||||
object_inner.attrs.a1s.set_vertical_flip(flip);
|
||||
{
|
||||
let mut object_inner = unsafe { self.object_inner() };
|
||||
object_inner.attrs.a1s.set_vertical_flip(flip);
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
|
@ -915,9 +1025,11 @@ impl<'a> Object<'a> {
|
|||
/// corner of the sprite. No change will be seen until
|
||||
/// [ObjectController::commit] is called.
|
||||
pub fn set_x(&mut self, x: u16) -> &mut Self {
|
||||
let object_inner = unsafe { self.object_inner() };
|
||||
object_inner.attrs.a1a.set_x(x.rem_euclid(1 << 9));
|
||||
object_inner.attrs.a1s.set_x(x.rem_euclid(1 << 9));
|
||||
{
|
||||
let mut object_inner = unsafe { self.object_inner() };
|
||||
object_inner.attrs.a1a.set_x(x.rem_euclid(1 << 9));
|
||||
object_inner.attrs.a1s.set_x(x.rem_euclid(1 << 9));
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
|
@ -925,16 +1037,20 @@ impl<'a> Object<'a> {
|
|||
/// above background layers with lower priorities. No change will be seen
|
||||
/// until [ObjectController::commit] is called.
|
||||
pub fn set_priority(&mut self, priority: Priority) -> &mut Self {
|
||||
let object_inner = unsafe { self.object_inner() };
|
||||
object_inner.attrs.a2.set_priority(priority);
|
||||
{
|
||||
let mut object_inner = unsafe { self.object_inner() };
|
||||
object_inner.attrs.a2.set_priority(priority);
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
/// Hides the object. No change will be seen until
|
||||
/// [ObjectController::commit] is called.
|
||||
pub fn hide(&mut self) -> &mut Self {
|
||||
let object_inner = unsafe { self.object_inner() };
|
||||
object_inner.attrs.a0.set_object_mode(ObjectMode::Disabled);
|
||||
{
|
||||
let mut object_inner = unsafe { self.object_inner() };
|
||||
object_inner.attrs.a0.set_object_mode(ObjectMode::Disabled);
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
|
@ -942,8 +1058,10 @@ impl<'a> Object<'a> {
|
|||
/// corner of the sprite. No change will be seen until
|
||||
/// [ObjectController::commit] is called.
|
||||
pub fn set_y(&mut self, y: u16) -> &mut Self {
|
||||
let object_inner = unsafe { self.object_inner() };
|
||||
object_inner.attrs.a0.set_y(y as u8);
|
||||
{
|
||||
let mut object_inner = unsafe { self.object_inner() };
|
||||
object_inner.attrs.a0.set_y(y as u8);
|
||||
}
|
||||
|
||||
self
|
||||
}
|
||||
|
@ -952,11 +1070,11 @@ impl<'a> Object<'a> {
|
|||
/// eachother. No change will be seen until [ObjectController::commit] is
|
||||
/// called.
|
||||
pub fn set_z(&mut self, z: i32) -> &mut Self {
|
||||
let object_inner = unsafe { self.object_inner() };
|
||||
object_inner.z = z;
|
||||
unsafe {
|
||||
get_object_controller(self.loan.phantom).update_z_ordering();
|
||||
{
|
||||
let mut object_inner = unsafe { self.object_inner() };
|
||||
object_inner.z = z;
|
||||
}
|
||||
unsafe { self.loan.controller.borrow_mut().update_z_ordering() };
|
||||
|
||||
self
|
||||
}
|
||||
|
@ -965,16 +1083,18 @@ impl<'a> Object<'a> {
|
|||
/// refers to the top-left corner of the sprite. No change will be seen
|
||||
/// until [ObjectController::commit] is called.
|
||||
pub fn set_position(&mut self, position: Vector2D<i32>) -> &mut Self {
|
||||
let object_inner = unsafe { self.object_inner() };
|
||||
object_inner.attrs.a0.set_y(position.y as u8);
|
||||
object_inner
|
||||
.attrs
|
||||
.a1a
|
||||
.set_x(position.x.rem_euclid(1 << 9) as u16);
|
||||
object_inner
|
||||
.attrs
|
||||
.a1s
|
||||
.set_x(position.x.rem_euclid(1 << 9) as u16);
|
||||
{
|
||||
let mut object_inner = unsafe { self.object_inner() };
|
||||
object_inner.attrs.a0.set_y(position.y as u8);
|
||||
object_inner
|
||||
.attrs
|
||||
.a1a
|
||||
.set_x(position.x.rem_euclid(1 << 9) as u16);
|
||||
object_inner
|
||||
.attrs
|
||||
.a1s
|
||||
.set_x(position.x.rem_euclid(1 << 9) as u16);
|
||||
}
|
||||
self
|
||||
}
|
||||
}
|
||||
|
@ -984,15 +1104,6 @@ impl<'a> Object<'a> {
|
|||
#[derive(Clone, Copy, PartialEq, Eq, Hash)]
|
||||
struct SpriteId(usize);
|
||||
|
||||
impl SpriteId {
|
||||
fn sprite(self) -> &'static Sprite {
|
||||
// # Safety
|
||||
// This must be constructed using the id() of a sprite, so
|
||||
// they are always valid and always static
|
||||
unsafe { (self.0 as *const Sprite).as_ref().unwrap_unchecked() }
|
||||
}
|
||||
}
|
||||
|
||||
/// The palette id is a thin wrapper around the pointer to the palette in rom
|
||||
/// and is therefore a unique reference to a palette
|
||||
#[derive(Copy, Clone, PartialEq, Eq, Hash)]
|
||||
|
@ -1017,8 +1128,11 @@ impl Sprite {
|
|||
#[doc(hidden)]
|
||||
/// Creates a sprite from it's constituent data, used internally by
|
||||
/// [include_aseprite] and should generally not be used outside it.
|
||||
///
|
||||
/// # Safety
|
||||
/// The data should be aligned to a 2 byte boundary
|
||||
#[must_use]
|
||||
pub const fn new(palette: &'static Palette16, data: &'static [u8], size: Size) -> Self {
|
||||
pub const unsafe fn new(palette: &'static Palette16, data: &'static [u8], size: Size) -> Self {
|
||||
Self {
|
||||
palette,
|
||||
data,
|
||||
|
@ -1035,139 +1149,68 @@ impl Sprite {
|
|||
impl SpriteControllerInner {
|
||||
fn try_get_sprite(&mut self, sprite: &'static Sprite) -> Option<SpriteBorrow> {
|
||||
let id = sprite.id();
|
||||
if let Some(storage) = self.sprite.get_mut(&id) {
|
||||
storage.count += 1;
|
||||
let location = storage.location;
|
||||
let palette_location = self.palette(sprite.palette).unwrap();
|
||||
Some(SpriteBorrow {
|
||||
id,
|
||||
palette_location,
|
||||
sprite_location: location,
|
||||
phantom: PhantomData,
|
||||
})
|
||||
} else {
|
||||
// layout is non zero sized, so this is safe to call
|
||||
|
||||
let dest = unsafe { SPRITE_ALLOCATOR.alloc(sprite.layout())? };
|
||||
|
||||
let palette_location = self.palette(sprite.palette);
|
||||
let palette_location = match palette_location {
|
||||
Some(a) => a,
|
||||
None => {
|
||||
unsafe { SPRITE_ALLOCATOR.dealloc(dest.as_ptr(), sprite.layout()) }
|
||||
return None;
|
||||
}
|
||||
};
|
||||
|
||||
unsafe {
|
||||
dma::dma_copy16(
|
||||
sprite.data.as_ptr().cast(),
|
||||
dest.as_ptr().cast(),
|
||||
sprite.data.len() / 2,
|
||||
);
|
||||
if let Some(storage) = self.static_sprite_map.get_mut(&id) {
|
||||
if let Some(strong) = storage.upgrade() {
|
||||
return Some(SpriteBorrow {
|
||||
sprite: SpriteVram(strong),
|
||||
});
|
||||
}
|
||||
|
||||
let storage = Storage::from_sprite_ptr(dest);
|
||||
self.sprite.insert(id, storage);
|
||||
|
||||
Some(SpriteBorrow {
|
||||
id,
|
||||
palette_location,
|
||||
sprite_location: storage.location,
|
||||
phantom: PhantomData,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl SpriteControllerInner {
|
||||
// layout is non zero sized, so this is safe to call
|
||||
|
||||
let palette_location = self.palette(sprite.palette);
|
||||
let palette_location = match palette_location {
|
||||
Some(a) => a,
|
||||
None => {
|
||||
return None;
|
||||
}
|
||||
};
|
||||
|
||||
let dest = unsafe { SPRITE_ALLOCATOR.alloc(sprite.layout())? };
|
||||
|
||||
unsafe {
|
||||
dma::dma_copy16(
|
||||
sprite.data.as_ptr().cast(),
|
||||
dest.as_ptr().cast(),
|
||||
sprite.data.len() / 2,
|
||||
);
|
||||
}
|
||||
|
||||
let sprite = SpriteVram(Rc::new(SpriteArena {
|
||||
location: Location::from_sprite_ptr(dest),
|
||||
size: sprite.size(),
|
||||
palette: palette_location,
|
||||
}));
|
||||
|
||||
self.static_sprite_map.insert(id, Rc::downgrade(&sprite.0));
|
||||
|
||||
Some(SpriteBorrow { sprite })
|
||||
}
|
||||
|
||||
/// Cleans up weak references to sprites and palettes no longer in vram
|
||||
fn gc(&mut self) {
|
||||
self.static_palette_map.retain(|_, v| v.strong_count() != 0);
|
||||
self.static_sprite_map.retain(|_, v| v.strong_count() != 0);
|
||||
}
|
||||
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
palette: HashMap::default(),
|
||||
sprite: HashMap::default(),
|
||||
}
|
||||
Default::default()
|
||||
}
|
||||
fn palette(&mut self, palette: &'static Palette16) -> Option<u16> {
|
||||
fn palette(&mut self, palette: &'static Palette16) -> Option<PaletteVram> {
|
||||
let id = palette.id();
|
||||
if let Some(storage) = self.palette.get_mut(&id) {
|
||||
storage.count += 1;
|
||||
Some(storage.location)
|
||||
} else {
|
||||
let dest = unsafe { PALETTE_ALLOCATOR.alloc(Palette16::layout())? };
|
||||
|
||||
unsafe {
|
||||
dma::dma_copy16(
|
||||
palette.colours.as_ptr().cast(),
|
||||
dest.as_ptr().cast(),
|
||||
palette.colours.len(),
|
||||
);
|
||||
}
|
||||
|
||||
let storage = Storage::from_palette_ptr(dest);
|
||||
self.palette.insert(id, storage);
|
||||
|
||||
Some(storage.location)
|
||||
}
|
||||
}
|
||||
|
||||
fn return_sprite(&mut self, sprite: &'static Sprite) {
|
||||
let storage = self.sprite.get_mut(&sprite.id());
|
||||
|
||||
if let Some(storage) = storage {
|
||||
storage.count -= 1;
|
||||
|
||||
if storage.count == 0 {
|
||||
unsafe { SPRITE_ALLOCATOR.dealloc(storage.as_sprite_ptr(), sprite.layout()) };
|
||||
self.sprite.remove(&sprite.id());
|
||||
if let Some(storage) = self.static_palette_map.get(&id) {
|
||||
if let Some(up) = storage.upgrade() {
|
||||
return Some(PaletteVram(up));
|
||||
}
|
||||
}
|
||||
|
||||
self.return_palette(sprite.palette);
|
||||
}
|
||||
let palette_vram = PaletteVram::new(palette)?;
|
||||
|
||||
fn return_palette(&mut self, palette: &'static Palette16) {
|
||||
let id = palette.id();
|
||||
self.static_palette_map
|
||||
.insert(id, Rc::downgrade(&palette_vram.0));
|
||||
|
||||
if let Some(storage) = self.palette.get_mut(&id) {
|
||||
storage.count -= 1;
|
||||
|
||||
if storage.count == 0 {
|
||||
unsafe { PALETTE_ALLOCATOR.dealloc(storage.as_palette_ptr(), Palette16::layout()) };
|
||||
self.palette.remove(&id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Drop for SpriteBorrow<'a> {
|
||||
fn drop(&mut self) {
|
||||
let mut s = unsafe { get_object_controller(self.phantom) };
|
||||
s.sprite_controller.return_sprite(self.id.sprite());
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> SpriteBorrow<'a> {
|
||||
fn drop(self, s: &mut SpriteControllerInner) {
|
||||
s.return_sprite(self.id.sprite());
|
||||
core::mem::forget(self);
|
||||
}
|
||||
|
||||
fn clone(&self, s: &mut SpriteControllerInner) -> Self {
|
||||
s.sprite.entry(self.id).and_modify(|a| a.count += 1);
|
||||
let _ = s.palette(self.id.sprite().palette).unwrap();
|
||||
Self {
|
||||
id: self.id,
|
||||
sprite_location: self.sprite_location,
|
||||
palette_location: self.palette_location,
|
||||
phantom: PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Clone for SpriteBorrow<'a> {
|
||||
fn clone(&self) -> Self {
|
||||
let mut s = unsafe { get_object_controller(self.phantom) };
|
||||
self.clone(&mut s.sprite_controller)
|
||||
Some(palette_vram)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1279,7 +1322,9 @@ mod tests {
|
|||
|
||||
#[test_case]
|
||||
fn size_of_ObjectControllerReference(_: &mut crate::Gba) {
|
||||
assert_eq!(size_of::<ObjectControllerReference>(), 0);
|
||||
if !cfg!(debug_assertions) {
|
||||
assert_eq!(size_of::<ObjectControllerReference>(), 0);
|
||||
}
|
||||
}
|
||||
|
||||
#[test_case]
|
||||
|
|
Loading…
Reference in a new issue