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changed to use rotation directly
as was previously written, this would not do anything as integer rotation is an identity.
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@ -126,12 +126,10 @@ pub fn affine_matrix(
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rotation: u16,
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rotation: u16,
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}
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}
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let rotation_for_input = (rotation as u16) << 8;
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let input = Input {
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let input = Input {
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y_scale: x_scale.to_raw(),
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y_scale: x_scale.to_raw(),
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x_scale: y_scale.to_raw(),
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x_scale: y_scale.to_raw(),
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rotation: rotation_for_input,
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rotation: rotation as u16,
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};
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};
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unsafe {
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unsafe {
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