Update hat chooses wizard and purple night

This commit is contained in:
Gwilym Kuiper 2022-02-19 21:28:59 +00:00
parent 22c6e37c88
commit ceb17a0186
5 changed files with 7 additions and 10 deletions

View file

@ -3,7 +3,7 @@ mod map;
mod tiled0; mod tiled0;
mod vram_manager; mod vram_manager;
pub use infinite_scrolled_map::InfiniteScrolledMap; pub use infinite_scrolled_map::{InfiniteScrolledMap, PartialUpdateStatus};
pub use map::{MapLoan, RegularMap}; pub use map::{MapLoan, RegularMap};
pub use tiled0::Tiled0; pub use tiled0::Tiled0;
pub use vram_manager::{TileFormat, TileIndex, TileSet, TileSetReference, VRamManager}; pub use vram_manager::{TileFormat, TileIndex, TileSet, TileSetReference, VRamManager};

View file

@ -1,6 +1,5 @@
use agb::display::{ use agb::display::{
background::{RegularMap, TileSetting, VRamManager}, tiled::{RegularMap, TileSetReference, TileSetting, VRamManager},
tiled::TileSetReference,
HEIGHT, WIDTH, HEIGHT, WIDTH,
}; };

View file

@ -5,9 +5,10 @@ extern crate alloc;
use agb::{ use agb::{
display::{ display::{
background::{InfiniteScrolledMap, PartialUpdateStatus, TileSetting, VRamManager},
object::{ObjectControl, ObjectStandard, Size}, object::{ObjectControl, ObjectStandard, Size},
tiled::{TileFormat, TileSet}, tiled::{
InfiniteScrolledMap, PartialUpdateStatus, TileFormat, TileSet, TileSetting, VRamManager,
},
Priority, HEIGHT, WIDTH, Priority, HEIGHT, WIDTH,
}, },
fixnum::{FixedNum, Vector2D}, fixnum::{FixedNum, Vector2D},

View file

@ -1,9 +1,6 @@
use super::sfx::MusicBox; use super::sfx::MusicBox;
use agb::{ use agb::{
display::{ display::tiled::{RegularMap, TileFormat, TileSet, TileSetting, VRamManager},
background::{RegularMap, TileSetting, VRamManager},
tiled::{TileFormat, TileSet},
},
sound::mixer::Mixer, sound::mixer::Mixer,
}; };

View file

@ -14,8 +14,8 @@ use rng::get_random;
use agb::{ use agb::{
display::{ display::{
background::{InfiniteScrolledMap, TileFormat, TileSet, TileSetting, VRamManager},
object::{ObjectControl, ObjectStandard}, object::{ObjectControl, ObjectStandard},
tiled::{InfiniteScrolledMap, TileFormat, TileSet, TileSetting, VRamManager},
Priority, HEIGHT, WIDTH, Priority, HEIGHT, WIDTH,
}, },
fixnum::{FixedNum, Rect, Vector2D}, fixnum::{FixedNum, Rect, Vector2D},