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16x16 levels (#462)
When we wrote our gmtk game jam 23 entry, we used 8x8 tiles in our maps. But it made a lot of things quite annoying, so here is my attempt at using 16x16 tiles instead and handling the pain just once in build.rs - [x] no changelog update needed
This commit is contained in:
commit
e4dd95fbf2
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@ -18,7 +18,7 @@ const LEVEL_NAMES: &[&str] = &[
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"level_switch",
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"level_spikes",
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"level_spikes2",
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"squid_force_button",
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"level_squid_force_button",
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"level_squid_intro",
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"level_squid2",
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"level_squid1",
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@ -36,7 +36,7 @@ fn main() {
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let mut tile_loader = tiled::Loader::new();
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let ui_map = load_tmx(&mut tile_loader, "maps/UI.tmx");
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let ui_tiles = export_tiles(&ui_map, quote!(ui));
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let ui_tiles = export_ui_tiles(&ui_map, quote!(ui));
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let levels = LEVEL_NAMES
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.iter()
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@ -278,7 +278,7 @@ fn export_level(map: &tiled::Map) -> Level {
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let tile_y = id / 11;
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let is_wall = tiles
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.get_tile(tile_x * 2, tile_y * 2)
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.get_tile(tile_x, tile_y)
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.map(|tile| {
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let tileset = tile.get_tileset();
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let tile_data = &tileset.get_tile(tile.id()).unwrap();
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@ -305,6 +305,48 @@ fn export_level(map: &tiled::Map) -> Level {
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fn export_tiles(map: &tiled::Map, background: TokenStream) -> TokenStream {
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let map_tiles = map.get_layer(0).unwrap().as_tile_layer().unwrap();
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let width = map_tiles.width().unwrap() * 2;
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let height = map_tiles.height().unwrap() * 2;
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let map_tiles = (0..(height * width)).map(|pos| {
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let x = pos % width;
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let y = pos / width;
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let tile = map_tiles.get_tile(x as i32 / 2, y as i32 / 2);
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match tile {
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Some(tile) => {
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let vflip = tile.flip_v;
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let hflip = tile.flip_h;
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// calculate the actual tile ID based on the properties here
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// since the tiles in tiled are 16x16, but we want to export to 8x8, we have to work this out carefully
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let tile_tileset_x = tile.id() % 9;
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let tile_tileset_y = tile.id() / 9;
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let x_offset = if (x % 2 == 0) ^ hflip { 0 } else { 1 };
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let y_offset = if (y % 2 == 0) ^ vflip { 0 } else { 1 };
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let gba_tile_id =
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tile_tileset_x * 2 + x_offset + tile_tileset_y * 9 * 4 + y_offset * 9 * 2;
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let gba_tile_id = gba_tile_id as u16;
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let palette_id =
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quote! { backgrounds::#background.palette_assignments[#gba_tile_id as usize] };
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quote! { TileSetting::new(#gba_tile_id, #hflip, #vflip, #palette_id) }
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}
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None => {
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quote! { TileSetting::new(1023, false, false, 0) }
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}
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}
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});
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quote! {&[#(#map_tiles),*]}
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}
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fn export_ui_tiles(map: &tiled::Map, background: TokenStream) -> TokenStream {
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let map_tiles = map.get_layer(0).unwrap().as_tile_layer().unwrap();
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let width = map_tiles.width().unwrap();
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let height = map_tiles.height().unwrap();
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@ -317,11 +359,11 @@ fn export_tiles(map: &tiled::Map, background: TokenStream) -> TokenStream {
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match tile {
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Some(tile) => {
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let tile_id = tile.id() as u16;
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let vflip = tile.flip_h;
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let hflip = tile.flip_v;
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let vflip = tile.flip_v;
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let hflip = tile.flip_h;
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let palette_id =
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quote! { backgrounds::#background.palette_assignments[#tile_id as usize] };
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quote! { TileSetting::new(#tile_id, #vflip, #hflip, #palette_id) }
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quote! { TileSetting::new(#tile_id, #hflip, #vflip, #palette_id) }
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}
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None => {
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quote! { TileSetting::new(1023, false, false, 0) }
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@ -1,176 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset version="1.10" tiledversion="1.10.1" name="level" tilewidth="8" tileheight="8" tilecount="324" columns="18">
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<image source="level.png" width="144" height="144"/>
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<tile id="0" type="WALL"/>
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<tile id="1" type="WALL"/>
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<tile id="2" type="WALL"/>
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<tile id="3" type="WALL"/>
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<tile id="4" type="WALL"/>
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<tile id="5" type="WALL"/>
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<tile id="6" type="WALL"/>
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<tile id="7" type="WALL"/>
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<tile id="8" type="WALL"/>
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<tile id="9" type="WALL"/>
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<tile id="10" type="WALL"/>
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<tile id="11" type="WALL"/>
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<tile id="12" type="WALL"/>
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<tile id="13" type="WALL"/>
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<tile id="14" type="WALL"/>
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<tile id="15" type="WALL"/>
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<tile id="16" type="WALL"/>
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<tile id="17" type="WALL"/>
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<tile id="18" type="WALL"/>
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<tile id="19" type="WALL"/>
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<tile id="20" type="WALL"/>
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<tile id="21" type="WALL"/>
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<tile id="22" type="WALL"/>
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<tile id="23" type="WALL"/>
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<tile id="24" type="WALL"/>
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<tile id="25" type="WALL"/>
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<tile id="26" type="WALL"/>
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<tile id="27" type="WALL"/>
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<tile id="28" type="WALL"/>
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<tile id="29" type="WALL"/>
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<tile id="30" type="WALL"/>
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<tile id="31" type="WALL"/>
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<tile id="32" type="WALL"/>
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<tile id="33" type="WALL"/>
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<tile id="34" type="WALL"/>
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<tile id="35" type="WALL"/>
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<tile id="36" type="WALL"/>
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<tile id="37" type="WALL"/>
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<tile id="38" type="FLOOR"/>
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<tile id="39" type="FLOOR"/>
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<tile id="40" type="FLOOR"/>
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<tile id="41" type="FLOOR"/>
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<tile id="42" type="FLOOR"/>
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<tile id="43" type="FLOOR"/>
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<tile id="44" type="FLOOR"/>
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<tile id="45" type="FLOOR"/>
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<tile id="46" type="FLOOR"/>
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<tile id="47" type="FLOOR"/>
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<tile id="48" type="FLOOR"/>
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<tile id="49" type="FLOOR"/>
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<tile id="50" type="FLOOR"/>
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<tile id="51" type="FLOOR"/>
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<tile id="52" type="WALL"/>
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<tile id="53" type="WALL"/>
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<tile id="54" type="WALL"/>
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<tile id="55" type="WALL"/>
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<tile id="56" type="FLOOR"/>
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<tile id="57" type="FLOOR"/>
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<tile id="58" type="FLOOR"/>
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<tile id="59" type="FLOOR"/>
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<tile id="60" type="FLOOR"/>
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<tile id="61" type="FLOOR"/>
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<tile id="62" type="FLOOR"/>
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<tile id="63" type="FLOOR"/>
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<tile id="64" type="FLOOR"/>
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<tile id="65" type="FLOOR"/>
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<tile id="66" type="FLOOR"/>
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<tile id="67" type="FLOOR"/>
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<tile id="68" type="FLOOR"/>
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<tile id="69" type="FLOOR"/>
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<tile id="70" type="WALL"/>
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<tile id="71" type="WALL"/>
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<tile id="72" type="WALL"/>
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<tile id="73" type="WALL"/>
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<tile id="74" type="WALL"/>
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<tile id="75" type="WALL"/>
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<tile id="76" type="WALL"/>
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<tile id="77" type="WALL"/>
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<tile id="78" type="WALL"/>
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<tile id="79" type="WALL"/>
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<tile id="80" type="WALL"/>
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<tile id="81" type="WALL"/>
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<tile id="82" type="WALL"/>
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<tile id="83" type="WALL"/>
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<tile id="84" type="WALL"/>
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<tile id="85" type="WALL"/>
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<tile id="86" type="WALL"/>
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<tile id="87" type="WALL"/>
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<tile id="88" type="WALL"/>
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<tile id="89" type="WALL"/>
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<tile id="90" type="WALL"/>
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<tile id="91" type="WALL"/>
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<tile id="92" type="WALL"/>
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<tile id="93" type="WALL"/>
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<tile id="94" type="WALL"/>
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<tile id="95" type="WALL"/>
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<tile id="96" type="WALL"/>
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<tile id="97" type="WALL"/>
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<tile id="98" type="WALL"/>
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<tile id="99" type="WALL"/>
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<tile id="100" type="WALL"/>
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<tile id="101" type="WALL"/>
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<tile id="102" type="WALL"/>
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<tile id="103" type="WALL"/>
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<tile id="104" type="WALL"/>
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<tile id="105" type="WALL"/>
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<tile id="106" type="WALL"/>
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<tile id="107" type="WALL"/>
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<tile id="108" type="WALL"/>
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<tile id="109" type="WALL"/>
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<tile id="110" type="WALL"/>
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<tile id="111" type="WALL"/>
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<tile id="112" type="WALL"/>
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<tile id="113" type="WALL"/>
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<tile id="114" type="WALL"/>
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<tile id="115" type="WALL"/>
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<tile id="116" type="WALL"/>
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<tile id="117" type="WALL"/>
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<tile id="118" type="WALL"/>
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<tile id="119" type="WALL"/>
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<tile id="126" type="WALL"/>
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<tile id="127" type="WALL"/>
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<tile id="128" type="WALL"/>
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<tile id="129" type="WALL"/>
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<tile id="130" type="WALL"/>
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<tile id="131" type="WALL"/>
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<tile id="132" type="WALL"/>
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<tile id="133" type="WALL"/>
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<tile id="134" type="WALL"/>
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<tile id="135" type="WALL"/>
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<tile id="136" type="WALL"/>
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<tile id="137" type="WALL"/>
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<tile id="144" type="WALL"/>
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<tile id="145" type="WALL"/>
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<tile id="146" type="WALL"/>
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<tile id="147" type="WALL"/>
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<tile id="148" type="WALL"/>
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<tile id="149" type="WALL"/>
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<tile id="150" type="WALL"/>
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<tile id="151" type="WALL"/>
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<tile id="152" type="WALL"/>
|
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<tile id="153" type="WALL"/>
|
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<tile id="162" type="WALL"/>
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<tile id="163" type="WALL"/>
|
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<tile id="164" type="WALL"/>
|
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<tile id="165" type="WALL"/>
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<tile id="166" type="WALL"/>
|
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<tile id="167" type="WALL"/>
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<tile id="168" type="WALL"/>
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<tile id="169" type="WALL"/>
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<tile id="170" type="WALL"/>
|
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<tile id="171" type="WALL"/>
|
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<tile id="180" type="WALL"/>
|
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<tile id="181" type="WALL"/>
|
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<tile id="182" type="WALL"/>
|
||||
<tile id="183" type="WALL"/>
|
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<tile id="184" type="WALL"/>
|
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<tile id="185" type="WALL"/>
|
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<tile id="186" type="WALL"/>
|
||||
<tile id="187" type="WALL"/>
|
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<tile id="188" type="WALL"/>
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<tile id="189" type="WALL"/>
|
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<tile id="198" type="WALL"/>
|
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<tile id="199" type="WALL"/>
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<tile id="200" type="WALL"/>
|
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<tile id="201" type="WALL"/>
|
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<tile id="202" type="WALL"/>
|
||||
<tile id="203" type="WALL"/>
|
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<tile id="204" type="WALL"/>
|
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<tile id="205" type="WALL"/>
|
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<tile id="206" type="WALL"/>
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<tile id="207" type="WALL"/>
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</tileset>
|
96
examples/the-dungeon-puzzlers-lament/maps/level16.tsx
Normal file
96
examples/the-dungeon-puzzlers-lament/maps/level16.tsx
Normal file
|
@ -0,0 +1,96 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset version="1.10" tiledversion="1.10.1" name="level16" tilewidth="16" tileheight="16" tilecount="81" columns="9">
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||||
<transformations hflip="1" vflip="1" rotate="0" preferuntransformed="1"/>
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||||
<image source="level.png" width="144" height="144"/>
|
||||
<tile id="0" type="WALL"/>
|
||||
<tile id="1" type="WALL"/>
|
||||
<tile id="2" type="WALL"/>
|
||||
<tile id="3" type="WALL"/>
|
||||
<tile id="4" type="WALL"/>
|
||||
<tile id="5" type="WALL"/>
|
||||
<tile id="6" type="WALL"/>
|
||||
<tile id="7" type="WALL"/>
|
||||
<tile id="8" type="WALL"/>
|
||||
<tile id="9" type="WALL"/>
|
||||
<tile id="10" type="FLOOR"/>
|
||||
<tile id="11" type="FLOOR"/>
|
||||
<tile id="12" type="FLOOR"/>
|
||||
<tile id="13" type="FLOOR"/>
|
||||
<tile id="14" type="FLOOR"/>
|
||||
<tile id="15" type="FLOOR"/>
|
||||
<tile id="16" type="FLOOR"/>
|
||||
<tile id="17" type="WALL"/>
|
||||
<tile id="18" type="WALL"/>
|
||||
<tile id="19" type="WALL"/>
|
||||
<tile id="20" type="WALL"/>
|
||||
<tile id="21" type="WALL"/>
|
||||
<tile id="22" type="WALL"/>
|
||||
<tile id="23" type="WALL"/>
|
||||
<tile id="24" type="WALL"/>
|
||||
<tile id="25" type="WALL"/>
|
||||
<tile id="26" type="WALL"/>
|
||||
<tile id="27" type="WALL"/>
|
||||
<tile id="28" type="WALL"/>
|
||||
<tile id="29" type="WALL"/>
|
||||
<tile id="30" type="WALL"/>
|
||||
<tile id="31" type="WALL"/>
|
||||
<tile id="32" type="WALL"/>
|
||||
<tile id="36" type="WALL"/>
|
||||
<tile id="37" type="WALL"/>
|
||||
<tile id="38" type="WALL"/>
|
||||
<tile id="39" type="WALL"/>
|
||||
<tile id="40" type="WALL"/>
|
||||
<tile id="45" type="WALL"/>
|
||||
<tile id="46" type="WALL"/>
|
||||
<tile id="47" type="WALL"/>
|
||||
<tile id="48" type="WALL"/>
|
||||
<tile id="49" type="WALL"/>
|
||||
<wangsets>
|
||||
<wangset name="Ground" type="mixed" tile="-1">
|
||||
<wangcolor name="Wall" color="#ff0000" tile="-1" probability="1"/>
|
||||
<wangcolor name="Floor" color="#00ff00" tile="-1" probability="1"/>
|
||||
<wangtile tileid="0" wangid="0,0,1,2,1,0,0,0"/>
|
||||
<wangtile tileid="1" wangid="0,0,1,2,2,2,1,0"/>
|
||||
<wangtile tileid="2" wangid="0,0,1,2,2,2,1,0"/>
|
||||
<wangtile tileid="3" wangid="0,0,1,2,2,2,1,0"/>
|
||||
<wangtile tileid="4" wangid="0,0,1,2,2,2,1,0"/>
|
||||
<wangtile tileid="5" wangid="0,0,1,2,2,2,1,0"/>
|
||||
<wangtile tileid="6" wangid="0,0,1,2,2,2,1,0"/>
|
||||
<wangtile tileid="7" wangid="0,0,1,2,2,2,1,0"/>
|
||||
<wangtile tileid="8" wangid="0,0,0,0,1,2,1,0"/>
|
||||
<wangtile tileid="9" wangid="1,2,2,2,1,0,0,0"/>
|
||||
<wangtile tileid="10" wangid="2,2,2,2,2,2,2,2"/>
|
||||
<wangtile tileid="11" wangid="2,2,2,2,2,2,2,2"/>
|
||||
<wangtile tileid="12" wangid="2,2,2,2,2,2,2,2"/>
|
||||
<wangtile tileid="13" wangid="2,2,2,2,2,2,2,2"/>
|
||||
<wangtile tileid="14" wangid="2,2,2,2,2,2,2,2"/>
|
||||
<wangtile tileid="15" wangid="2,2,2,2,2,2,2,2"/>
|
||||
<wangtile tileid="16" wangid="2,2,2,2,2,2,2,2"/>
|
||||
<wangtile tileid="17" wangid="1,0,0,0,1,2,2,2"/>
|
||||
<wangtile tileid="18" wangid="1,2,1,0,0,0,0,0"/>
|
||||
<wangtile tileid="19" wangid="2,2,1,0,0,0,1,2"/>
|
||||
<wangtile tileid="20" wangid="2,2,1,0,0,0,1,2"/>
|
||||
<wangtile tileid="21" wangid="2,2,1,0,0,0,1,2"/>
|
||||
<wangtile tileid="22" wangid="2,2,1,0,0,0,1,2"/>
|
||||
<wangtile tileid="23" wangid="2,2,1,0,0,0,1,2"/>
|
||||
<wangtile tileid="24" wangid="2,2,1,0,0,0,1,2"/>
|
||||
<wangtile tileid="25" wangid="2,2,1,0,0,0,1,2"/>
|
||||
<wangtile tileid="26" wangid="1,0,0,0,0,0,1,2"/>
|
||||
<wangtile tileid="27" wangid="2,2,2,2,1,0,1,2"/>
|
||||
<wangtile tileid="28" wangid="2,2,1,2,2,2,2,2"/>
|
||||
<wangtile tileid="29" wangid="1,0,0,0,1,2,1,2"/>
|
||||
<wangtile tileid="31" wangid="1,2,2,2,1,2,1,0"/>
|
||||
<wangtile tileid="32" wangid="1,2,2,2,2,2,1,2"/>
|
||||
<wangtile tileid="36" wangid="1,2,2,2,1,0,0,0"/>
|
||||
<wangtile tileid="37" wangid="1,0,0,0,1,2,2,2"/>
|
||||
<wangtile tileid="38" wangid="2,2,2,2,1,2,2,2"/>
|
||||
<wangtile tileid="39" wangid="2,2,1,1,1,2,2,2"/>
|
||||
<wangtile tileid="40" wangid="1,2,2,2,1,1,1,2"/>
|
||||
<wangtile tileid="45" wangid="1,2,2,2,1,0,0,0"/>
|
||||
<wangtile tileid="46" wangid="1,0,0,0,1,2,2,2"/>
|
||||
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</map>
|
Loading…
Reference in a new issue