Gwilym Inzani
284e30078f
Fix clippy lint in purple night
2023-07-04 21:24:44 +01:00
GBA bot
78a7c8d1c0
Update lockfiles
2023-07-01 14:21:55 +00:00
GBA bot
28683e701f
Update lockfiles
2023-06-30 22:03:31 +01:00
Gwilym Inzani
da5aed83e3
Use bilge rather than modular-bitfield ( #430 )
...
Thought I'd give bilge a go rather than modular bitfield after reading
this blog post:
https://hecatia-elegua.github.io/blog/no-more-bit-fiddling/
- [ ] Changelog updated / no changelog update needed
2023-05-30 20:41:46 +01:00
Corwin
6b7088773e
remove codegen units
2023-05-23 20:12:42 +01:00
Corwin
d638134d37
remove codegen-units
...
these were added as a workaround for rust bugs
2023-05-23 20:10:24 +01:00
Gwilym Inzani
78bad29f88
Add codegen-units=1 to prevent miscompiles
2023-05-21 16:37:35 +01:00
Gwilym Inzani
5ab0176ddb
Entirely remove the need for binutils
2023-05-21 16:37:34 +01:00
Gwilym Inzani
644e94f8ed
Use bilge rather than modular-bitfield
2023-05-17 15:01:22 +01:00
Corwin
400abe5b31
Release v0.15.0
2023-04-25 21:51:29 +01:00
Corwin
68e981f3c8
Objects, again, again ( #402 )
...
* A redesign of objects giving the option of a more managed and an
unmanaged system.
* Managed system features
* Z ordering (should be efficient, based on a doubly linked list).
* More than 128 objects if some are disabled (not currently efficient).
* Unmanaged
* Same sprite system as before.
* You control how objects get put in to OAM with the unmanaged OAM.
TODO before this is mergable:
* [x] Docs pass, aim for everything to have docs as before.
* [x] Tests, some of these needs some run time testing.
* [x] Affine matrices, I'm not leaving this to die this time.
* [x] Some API redo, so the names make sense / are similar to before.
Future work:
* The Sprite loader should keep most recently used sprites around and
upon allocation of a new sprite try unloading the least recently used
sprite. (Performance wise this would be a disaster as it would be doing
dealloc and alloc in vblank, so really we want to "learn" how much
buffer we should maintain and try to get that during GC).
- [x] Changelog updated
2023-04-25 21:14:49 +01:00
Gwilym Inzani
9835f81b5f
Maybe make the build faster by using the same settings for all crates
2023-04-25 20:22:44 +01:00
Corwin
3ec9bd2610
Merge remote-tracking branch 'upstream/master' into new-objects
2023-04-23 20:44:46 +01:00
Corwin
14c7028aa0
reverse change of name
2023-04-23 18:55:23 +01:00
Gwilym Inzani
7029b66c62
Update lockfiles
2023-04-23 18:00:31 +01:00
Corwin
e26a9c2c24
Merge remote-tracking branch 'upstream/master' into new-objects
2023-04-22 00:46:41 +01:00
Gwilym Inzani
06db23d574
New include gfx macro ( #414 )
...
Replaces `include_gfx!` with `include_background_gfx!` which is much
nicer since it doesn't require the external toml file. See the example
repos for how much better it is :).
Also adds support for aseprite files in `include_background_gfx` and
uses that ability where we still have the original files.
- [x] Changelog updated / no changelog update needed
2023-04-18 21:14:28 +01:00
Corwin
f3c4593a51
move mixer frame
2023-04-18 20:25:31 +01:00
Corwin
e601374207
pull out common part of loop
2023-04-18 00:12:20 +01:00
Corwin
3f9fdd7c37
just use equals like before
2023-04-17 23:53:55 +01:00
Corwin
f67ffac227
prioritise audio and deprioritise objects
2023-04-17 23:48:48 +01:00
Corwin
a5c1d62cad
pointless capacity
2023-04-17 23:48:26 +01:00
Corwin
8bef214797
fix jitter
2023-04-17 23:48:15 +01:00
Corwin
a249404063
fix player collision mask
2023-04-17 23:48:00 +01:00
Corwin
692890b6d6
fix jitter between objects and background
2023-04-17 23:34:09 +01:00
Corwin
c970ab9362
fix positioning issues due
2023-04-17 23:31:05 +01:00
Gwilym Inzani
45343efe52
Update lockfiles
2023-04-13 22:33:59 +01:00
GBA bot
753f59e0e0
Allow importing aseprite backgrounds directly
2023-04-13 22:33:26 +01:00
Gwilym Inzani
875a0fbb65
Remove unneeded stuff from image-converter
2023-04-13 22:14:44 +01:00
Corwin
fc5ce97db4
Release v0.14.0
2023-04-11 21:28:22 +01:00
Corwin
c84e81299b
improve the migration
2023-04-06 21:45:32 +01:00
Corwin
cdc2eed01d
unsafe arena added (may remove later)
2023-04-06 21:45:30 +01:00
Corwin
e7caff3776
use new names in games
2023-04-06 21:45:03 +01:00
Corwin
660adbe961
fix games
2023-04-06 21:45:00 +01:00
Corwin
af168f709b
update lock files
2023-04-06 17:17:12 +01:00
Gwilym Inzani
9d621f9b6a
Add shstrtab section for lld
2023-04-02 20:39:38 +01:00
Corwin
bf79fc89fb
Update Rust crate bitflags to v2 ( #395 )
2023-03-23 23:11:42 +00:00
Gwilym Inzani
aea8547f97
Ensure cargo fmt is run accross everything ( #399 )
...
I have fmt'd all the things!
- [x] Changelog updated / no changelog update needed
2023-03-23 23:11:19 +00:00
GBA bot
09ec6c25b0
Update lockfiles
2023-03-23 22:30:47 +00:00
Gwilym Inzani
8a3660733d
Add rustfmt as a component to rust-toolchain
2023-03-23 22:17:02 +00:00
GBA bot
e864eb6c03
Update lockfiles
2023-03-23 22:04:22 +00:00
Gwilym Inzani
54311727ec
Fix build errors
2023-02-24 08:55:02 +00:00
Gwilym Kuiper
b90a5829b8
Fix the games
2023-02-23 21:18:29 +00:00
Gwilym Kuiper
33dafd29c2
Update everything to 2021
2023-02-07 20:32:35 +00:00
Gwilym Kuiper
64bd1ad7dd
Fix landing 1 pixel above the ground in purple night ( #381 )
...
- [x] Changelog updated / no changelog update needed
2023-01-26 21:04:32 +00:00
Gwilym Kuiper
b0314f69c5
Fix landing 1 pixel above the ground in purple night
2023-01-26 20:52:54 +00:00
GBA bot
a76d44aeea
Update lockfiles
2023-01-23 21:07:03 +00:00
Gwilym Kuiper
b76e7b9bf0
Release v0.13.0
2023-01-19 20:21:09 +00:00
Gwilym Kuiper
1cd4cc6a9e
Merge remote-tracking branch 'origin/master' into remove-option-to-manage-your-own-interrupts-in-the-mixer
2023-01-12 22:30:32 +00:00
GBA bot
1ee8434525
Update lockfiles
2023-01-03 05:38:41 +00:00
GBA bot
7a7f18844e
Update lockfiles
2022-12-23 21:33:57 +00:00
Gwilym Kuiper
0f5ce17f75
Fix the examples and the games
2022-12-09 23:00:28 +00:00
Corwin
d65ca26bd8
Combo game rom ( #355 )
...
Adds a rom that is all the examples compiled together!
- [ ] Changelog updated / no changelog update needed
2022-12-09 20:51:07 +00:00
Gwilym Kuiper
3e8090e153
Fix clippy lint for inline format args
2022-12-09 20:36:09 +00:00
Corwin
d2daf695a6
add combo rom
2022-12-01 17:16:53 +00:00
Gwilym Kuiper
495042239c
Fix spelling errors in the-purple-night
2022-11-17 21:24:34 +00:00
GBA bot
789a88e242
Update lockfiles
2022-11-17 05:20:16 +00:00
GBA bot
cce32c9ca1
Update lockfiles
2022-10-31 18:50:34 +00:00
Corwin
70f22b9255
Release v0.12.2
2022-10-22 12:59:20 +01:00
GBA bot
06d1593600
Update lockfiles
2022-10-21 19:51:52 +00:00
Corwin
78f9fd2026
Release v0.12.1
2022-10-12 19:00:12 +01:00
Gwilym Kuiper
fc45af262b
Release v0.12.0
2022-10-11 23:34:13 +01:00
Gwilym Kuiper
522b54fd53
Make vscode not give me an error with hyperspace-roll and the-purple-night
2022-10-11 22:25:56 +01:00
Gwilym Kuiper
f5f73e89f5
Merge branch 'master' into affine
2022-10-08 23:03:42 +01:00
Gwilym Kuiper
1e759dbeca
Move the palettes to a single constant rather than being repeated
2022-10-08 23:02:54 +01:00
Gwilym Kuiper
7d43903ee0
Merge pull request #323 from gwilymk/remove-frequency-features
...
Remove frequency features
2022-10-08 22:24:07 +01:00
Gwilym Kuiper
cc66b65847
Update the docs
2022-10-08 21:39:48 +01:00
Gwilym Kuiper
e63e830a9c
Merge remote-tracking branch 'origin/master' into affine
2022-10-08 17:05:00 +01:00
Gwilym Kuiper
c5f6e10889
Update all toml files to the new transparent requirement
2022-10-08 16:59:40 +01:00
Corwin
467ebb0240
cargo clippy fixes in examples
2022-10-08 11:48:11 +01:00
GBA bot
b24b4faeae
Update lockfiles
2022-10-01 18:46:59 +00:00
GBA bot
81d02db5fc
Update lockfiles
2022-09-28 20:16:01 +00:00
GBA bot
bcac002a7a
Update lockfiles
2022-09-15 20:33:28 +00:00
GBA bot
490e3492fa
Update lockfiles
2022-08-16 19:07:17 +00:00
GBA bot
2cbbab3305
Update lockfiles
2022-08-12 14:49:01 +00:00
Corwin
2e97fb2b24
Release v0.11.1
2022-08-02 23:52:43 +01:00
Corwin
43b256a9f3
Release v0.11.0
2022-08-02 23:45:44 +01:00
Corwin
8a9ce6fd8b
modify all other configs to be able to compile with arm
2022-08-01 17:36:41 +01:00
Corwin
a7e038aa18
Release v0.10.0
2022-07-31 17:08:48 +01:00
Corwin
cd000ca767
use the end of all assigned iwram data
2022-07-30 17:21:46 +01:00
Gwilym Kuiper
fe78d64aa5
Use 0.9.4 since 0.9.5 was yanked
2022-07-03 18:21:29 +01:00
Gwilym Kuiper
64fbf13cc3
Update gba_mb with the new requried references
2022-06-17 00:48:32 +01:00
Gwilym Kuiper
fb8bcbfc0d
Update all the other linker scripts
2022-06-17 00:43:51 +01:00
Corwin
c5af151d76
Merge pull request #237 from corwinkuiper/split-asm
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Split asm
2022-06-17 00:24:44 +01:00
Corwin
bd3f2f4d59
update all other gba_mb.ld
2022-06-16 23:38:47 +01:00
Gwilym Kuiper
28513335fb
Update all the gba.ld files
2022-06-16 23:33:09 +01:00
Corwin
05adfabca8
get it working
2022-06-16 23:22:27 +01:00
Corwin
3a66aacc0c
modify linker scripts
2022-06-16 22:59:17 +01:00
Gwilym Kuiper
8224827f90
Fix warning (and make it obvious we're not caring about the return value)
2022-06-11 21:02:24 +01:00
Gwilym Kuiper
0a9a3fdf1d
Remove timer field to mixer
2022-06-11 12:57:59 +01:00
Gwilym Kuiper
11cdfb0001
Make purple night sprites transparent
2022-05-22 19:30:22 +01:00
Gwilym Kuiper
39b37e7506
Fix example games
2022-05-03 22:51:01 +01:00
GBA bot
e168638a3b
Update lockfiles
2022-04-24 16:12:05 +00:00
Gwilym Kuiper
d51f61a6fb
Merge pull request #219 from gwilymk/stop-freeing-still-in-use-tiles
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Stop freeing still in use tiles
2022-04-23 23:34:00 +01:00
GBA bot
71788e1f0a
Update lockfiles
2022-04-23 22:14:08 +00:00
Gwilym Kuiper
178db91072
Add gc step for tiles
2022-04-23 23:03:02 +01:00
Gwilym Kuiper
6d0f95c21b
Merge pull request #214 from gwilymk/random-number-generator
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Random number generator
2022-04-11 22:20:16 +01:00
Gwilym Kuiper
dc62ba4467
Rename rng::next to rng::gen
2022-04-11 22:07:31 +01:00
GBA bot
d394c43d4f
Update lockfiles
2022-04-11 11:55:44 +00:00
Corwin
f7ef25f3f0
Merge pull request #209 from corwinkuiper/z-ordered-sprites
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Z ordered sprites
2022-04-07 22:46:26 +01:00