Gwilym Inzani
d278d50528
Extract function
2023-04-06 23:13:42 +01:00
Gwilym Inzani
07318256e0
Generate correct 0 bytes
2023-04-06 23:09:19 +01:00
Gwilym Inzani
a111a41deb
Extract constant
2023-04-06 21:55:11 +01:00
Gwilym Inzani
dce7a6726e
Add the correct header
2023-04-06 21:54:26 +01:00
Corwin
d08ce9c85b
note allocator change
2023-04-06 21:53:18 +01:00
Corwin
44ef68d1ea
note the breaking change
2023-04-06 21:49:30 +01:00
Corwin
69b1ea5e47
fix brackets
2023-04-06 21:47:21 +01:00
Corwin
c608458247
start on writing docs. A long way to go...
2023-04-06 21:45:32 +01:00
Corwin
c84e81299b
improve the migration
2023-04-06 21:45:32 +01:00
Corwin
78eebdd270
add combo to workspace
2023-04-06 21:45:32 +01:00
Corwin
cdc2eed01d
unsafe arena added (may remove later)
2023-04-06 21:45:30 +01:00
Corwin
e690dda0f5
add test that my ordering code is right
2023-04-06 21:45:03 +01:00
Corwin
e7caff3776
use new names in games
2023-04-06 21:45:03 +01:00
Corwin
d6006c7808
rename parts of objects
2023-04-06 21:45:03 +01:00
Corwin
d183b8373d
pull out where to write
2023-04-06 21:45:03 +01:00
Corwin
875d53c040
add rotation to sprite example
2023-04-06 21:45:03 +01:00
Corwin
7265576e2a
fix affine matrix copying
2023-04-06 21:45:03 +01:00
Corwin
0e9910c517
copy affine matricies at copy time
2023-04-06 21:45:03 +01:00
Corwin
354cf7addc
keep and drain affine matricies
2023-04-06 21:45:03 +01:00
Corwin
63088f2907
affine matricies!
2023-04-06 21:45:03 +01:00
Corwin
8d23af010f
remove unused import
2023-04-06 21:45:03 +01:00
Corwin
26b9a50e4e
manage sprites better
2023-04-06 21:45:03 +01:00
Corwin
63e87b046b
correctly initialise before iteration
2023-04-06 21:45:03 +01:00
Corwin
e6937bbb61
be able to clear sprite 0 on drop
2023-04-06 21:45:03 +01:00
Corwin
e0af614cac
correctly initialise as not visible
2023-04-06 21:45:03 +01:00
Corwin
6007b95926
deallocate palettes
2023-04-06 21:45:03 +01:00
Corwin
57f24acdf9
use drop of iterator to clear rest of objects
2023-04-06 21:45:03 +01:00
Corwin
d8f0d78d4b
unsafe is unsafe
2023-04-06 21:45:03 +01:00
Corwin
82b68fc335
mark function that can be used unsafely unsafe
2023-04-06 21:45:03 +01:00
Corwin
f86bf9c07a
woah there, that shouldn't be public!
2023-04-06 21:45:03 +01:00
Corwin
660adbe961
fix games
2023-04-06 21:45:00 +01:00
Corwin
c03c1664cb
move static sprite loader into managed oam
2023-04-06 21:43:49 +01:00
Corwin
ab082c59a1
a mad redo of how objects work
2023-04-06 21:43:49 +01:00
Corwin
686ded4377
fix doc example
2023-04-06 21:28:52 +01:00
Corwin
96a321504c
correct doc sections
2023-04-06 21:17:33 +01:00
Corwin
dffda47985
resolve interrupts unsoundness
2023-04-06 21:16:13 +01:00
Gwilym Inzani
aa77255720
Correct error message
2023-04-06 21:10:03 +01:00
Gwilym Inzani
16c3395524
Really basic elf parser
2023-04-06 21:09:44 +01:00
Corwin
d3834ed2ff
allocator unsound to use in interrupt
2023-04-06 20:48:04 +01:00
Corwin
3e2c57f838
Allocator growth ( #407 )
...
Adds growth to the block allocator.
- [x] No changelog update needed
2023-04-06 20:30:20 +01:00
Corwin
182bae100c
remove unused function
2023-04-06 19:23:55 +01:00
Corwin
46faff254f
add grow to block allocator
2023-04-06 19:23:42 +01:00
Corwin
7030d65d9f
extract mutable and staticable parts
2023-04-06 17:31:02 +01:00
Corwin
af168f709b
update lock files
2023-04-06 17:17:12 +01:00
Gwilym Inzani
812e99cef5
Reduce codegen units to 1 to ensure build works ( #406 )
...
Workaround for #393
- [x] Changelog updated / no changelog update needed
2023-04-05 17:20:42 +01:00
Gwilym Inzani
6c4f1bcc11
Add changelog entry for codegen-units=1
2023-04-05 17:07:50 +01:00
Gwilym Inzani
e07a080aad
Reduce codegen units to 1 to ensure build works
2023-04-05 17:06:56 +01:00
Gwilym Inzani
33620aaf09
Add shstrtab section for lld ( #403 )
...
Now required since you can use lld as the linker. However, still have
the 'cannot represent a difference across sections' error :(.
- [x] Changelog updated / no changelog update needed
2023-04-03 19:10:39 +01:00
Gwilym Inzani
64620afa10
Add changelog entry
2023-04-02 20:40:41 +01:00
Gwilym Inzani
9d621f9b6a
Add shstrtab section for lld
2023-04-02 20:39:38 +01:00