Gwilym Inzani
6607ea3f1f
Update lockfiles
2023-08-06 21:06:12 +01:00
Gwilym Inzani
43d7350c2f
Remove some of the volume slides
2023-08-04 21:30:09 +01:00
Gwilym Inzani
0a851e296a
Some music updates
2023-08-04 21:24:45 +01:00
Gwilym Inzani
6731fa88a0
I prefer this a bit slower
2023-08-02 17:18:27 +01:00
Gwilym Inzani
4b145d3194
Try composing my own theme (with some bug fixes)
2023-08-02 16:48:41 +01:00
Gwilym Inzani
70e763cc11
Add some panning for some more audio interest
2023-08-01 22:34:33 +01:00
Gwilym Inzani
ea29c2a9f9
Make all the sound effects louder
2023-08-01 21:59:27 +01:00
Gwilym Inzani
f49d3d3700
Actually include the new music and delete the old
2023-08-01 21:42:45 +01:00
Gwilym Inzani
f4214b5da8
Use new music for dungeon puzzler's lament and fix tracker bugs
2023-08-01 21:41:33 +01:00
GBA bot
e08024ae5b
Update lockfiles
2023-07-26 11:31:26 +01:00
Gwilym Inzani
a2dc536d49
Use my new married name in all the places it appeared ( #465 )
...
- [x] no changelog update needed
2023-07-26 10:42:31 +01:00
Gwilym Inzani
3da10f11be
Use my new married name in all the places it appeared
2023-07-26 10:29:03 +01:00
Gwilym Inzani
a5ad0129ed
Don't need to call it levels16 any more
2023-07-25 23:22:08 +01:00
Gwilym Inzani
15ea1427df
Delete the old 8x8 levels
2023-07-25 23:16:00 +01:00
Gwilym Inzani
ea3ba89f92
16x16 levels!!
2023-07-25 23:15:34 +01:00
Gwilym Inzani
999a73439c
Migrate the first 6 levels
2023-07-25 22:34:09 +01:00
Gwilym Inzani
3bd5ae2313
level 1 implemented
2023-07-25 22:23:32 +01:00
Corwin
b80c85f1d9
Import dungeon puzzler's lament ( #459 )
...
Includes dungeon keepers lament in the examples
- [x] no changelog update needed
2023-07-25 20:52:48 +01:00
Corwin
748f061856
remove unused method
2023-07-25 20:41:16 +01:00
Corwin
95c4368df6
remove unused resolution
2023-07-25 20:41:05 +01:00
Corwin
e7fe866036
remove sound files for unused effects
2023-07-25 20:40:16 +01:00
Corwin
9ee98cf0bf
remove unused sounds
2023-07-25 20:39:14 +01:00
Corwin
c461b581b5
emit sword hit
2023-07-25 20:39:06 +01:00
Gwilym Inzani
bddb77f5c9
XM tracker ( #461 )
...
Closes #446
One big problem with our games so far is that they are 95% music files.
If we want to add a game with more music, we can't at the moment.
This adds a tracker player which can play XM files easily in your games.
A lot of features from tracker files aren't supported yet, but enough to
make the examples sound at least half decent.
- [x] Changelog updated
2023-07-25 20:29:31 +01:00
Corwin
b806fa8e66
fix names
2023-07-25 20:27:03 +01:00
Gwilym Inzani
df75d1ce8c
Fix build errors
2023-07-23 23:39:52 +01:00
Corwin
2d53977c49
add energy to amplitude ( #457 )
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- [x] no changelog update needed
2023-07-19 20:36:54 +01:00
Corwin
41a0c773dd
clean up other examples
2023-07-19 17:54:41 +01:00
Corwin
0fac43746f
add the dungeon keeper's lament
2023-07-19 17:54:41 +01:00
Corwin
a7f9fdf011
Release v0.16.0
2023-07-18 18:55:12 +01:00
Corwin
c60d0215d6
add energy to amplitude
2023-07-17 17:38:34 +01:00
Gwilym Inzani
284e30078f
Fix clippy lint in purple night
2023-07-04 21:24:44 +01:00
GBA bot
78a7c8d1c0
Update lockfiles
2023-07-01 14:21:55 +00:00
Gwilym Inzani
4fc4eab83b
Give amplitude the same build settings as the other games
...
Makes the build faster
2023-06-30 22:09:06 +01:00
GBA bot
28683e701f
Update lockfiles
2023-06-30 22:03:31 +01:00
Corwin
28e3a7faf4
Resolve stutter upon switching to dice customise screen ( #442 )
...
1. Dealloc now uses the normal dealloc procedure.
* Better because normalisation is quick, O(1).
* More normalisation means inserting into the list is faster.
2. Run sfx frame during the generation of upgrades (which can take an
unbounded amount of time).
* Both of these are required to remove the stuttering.
* It sounds really weird now that it works right :/
- [ ] Changelog updated / no changelog update needed
2023-06-05 21:01:12 +01:00
Corwin
80051a163a
Modify the enemy health rng by using a dice roll distribution ( #438 )
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- [ ] Changelog updated / no changelog update needed
2023-06-05 21:01:04 +01:00
Corwin
95a8804094
reset the number of attempts
2023-06-05 00:12:36 +01:00
Corwin
cbb0b7d2a0
resolve stutter
2023-06-05 00:12:36 +01:00
Corwin
80f5812039
make the letter "R" better ( #441 )
...
Hyperspace roll has a not great looking letter "R". Uses change made by
Gwilym.
- [x] no changelog update needed
2023-06-03 23:56:43 +01:00
Corwin
2b94ef0ac7
make the letter "R" better
2023-06-03 23:45:55 +01:00
Corwin
95b28983ff
show health
2023-06-03 23:29:54 +01:00
Corwin
ae23f6fdf4
round towards nearest
2023-06-02 11:57:35 +01:00
Corwin
1d7acfb070
modify the enemy health rng by using a distribution
2023-06-02 01:24:37 +01:00
Gwilym Inzani
da5aed83e3
Use bilge rather than modular-bitfield ( #430 )
...
Thought I'd give bilge a go rather than modular bitfield after reading
this blog post:
https://hecatia-elegua.github.io/blog/no-more-bit-fiddling/
- [ ] Changelog updated / no changelog update needed
2023-05-30 20:41:46 +01:00
Corwin
6b7088773e
remove codegen units
2023-05-23 20:12:42 +01:00
Corwin
d638134d37
remove codegen-units
...
these were added as a workaround for rust bugs
2023-05-23 20:10:24 +01:00
Gwilym Inzani
7cf66e67e5
Update agb version in amplitude
2023-05-21 16:49:06 +01:00
Gwilym Inzani
78bad29f88
Add codegen-units=1 to prevent miscompiles
2023-05-21 16:37:35 +01:00
Gwilym Inzani
2de1b08f42
Remove references to arm-none-eabi
2023-05-21 16:37:35 +01:00