Commit graph

138 commits

Author SHA1 Message Date
Gwilym Inzani cdafc3c139
DMA abstraction (#491)
It would be nice to have an easy way to add DMA effects to games.

- [x] Changelog updated
2024-02-21 14:44:41 +00:00
Gwilym Inzani 23550e579a More .into() 2024-02-21 14:27:48 +00:00
Gwilym Inzani cfd3135d76 Implement num::Num for fixnum::Num 2024-02-21 13:58:27 +00:00
Gwilym Inzani 74451f819c More impl Into<Vector2D<_>> and fix compile errors 2024-02-21 12:59:02 +00:00
Gwilym Inzani 34b5b5f8f8 This should be hiding not showing 2024-02-16 20:56:57 +00:00
Constantin da84131de6 Add priority set / get and set_visible / is_visible to maps 2024-02-16 11:21:27 +01:00
GBA bot 2289a533de Update lockfiles 2024-02-14 11:02:19 +00:00
Gwilym Inzani 7d6ea45670 Update ahash in the cargo.lock files.
Fixes #553 and allows building on latest nightly again.
2024-02-11 16:17:59 +00:00
GBA bot 5d82f96396 Update lockfiles 2024-02-06 22:49:04 +00:00
Gwilym Inzani 3f607b379a Release v0.18.1 2024-02-06 22:36:11 +00:00
GBA bot cc0853518b Update lockfiles 2024-01-31 23:15:12 +00:00
GBA bot 7a7aa5c57b Update lockfiles 2024-01-17 17:23:23 +00:00
GBA bot 4fdd0e0263 Update lockfiles 2024-01-07 15:10:41 +00:00
GBA bot 91154a897e Update lockfiles 2023-12-28 22:33:58 +00:00
GBA bot 05851558df Update lockfiles 2023-12-20 17:09:12 +00:00
GBA bot 382d465f3e Update lockfiles 2023-12-05 20:51:29 +00:00
GBA bot b1df507fa6 Update lockfiles 2023-11-26 04:15:22 +00:00
GBA bot 323dbd8f01 Update lockfiles 2023-11-14 20:04:00 +00:00
GBA bot cc0400e6a3 Update lockfiles 2023-11-09 20:10:08 +00:00
GBA bot 7425afdf75 Update lockfiles 2023-11-01 19:22:41 +00:00
Gwilym Inzani 7c6eaf324b Release v0.18.0 2023-10-31 20:35:14 +00:00
Gwilym Inzani e8eb216ff4 Update lockfiles 2023-10-26 22:27:19 +01:00
Gwilym Inzani 00631b2166 Delete all the gba.ld files 2023-10-18 12:08:25 +01:00
Gwilym Inzani 48b9eb3775 Update all the remaining linker scripts 2023-10-17 23:52:04 +01:00
Corwin 0b747508a8
fixup the multiboot 2023-10-17 21:54:54 +01:00
Corwin 8e547c6783
derive the data ends 2023-10-17 21:53:50 +01:00
Corwin f7434a4bf3
run linker script update script 2023-10-17 20:29:12 +01:00
GBA bot c4116aeade Update lockfiles 2023-10-07 20:35:21 +00:00
Gwilym Inzani 53685b0410 Release v0.17.1 2023-10-05 22:18:04 +01:00
Gwilym Inzani b6916d7e74 Release v0.17.0 2023-10-03 22:33:10 +01:00
GBA bot 2516a6f831 Update lockfiles 2023-09-26 20:25:56 +00:00
GBA bot 81aae96d18 Update lockfiles 2023-09-22 18:27:01 +00:00
GBA bot 226fdf63c9 Update lockfiles 2023-09-14 12:40:22 +00:00
GBA bot c7540a440d Update lockfiles 2023-09-13 13:17:49 +00:00
GBA bot 17a62bf0f2 Update lockfiles 2023-09-06 21:29:51 +00:00
Gwilym Inzani 9350027fa2
Make image converter produce tile sets (#480)
Removes loads of duplicated code. There's no reason why this couldn't
create regular tile sets.

- [x] Changelog updated
2023-09-06 09:40:17 +01:00
GBA bot ab07ed31db Update lockfiles 2023-09-04 12:36:38 +00:00
Gwilym Inzani 4642a74a0f Update the examples with the new tileset importing 2023-08-30 17:07:14 +01:00
Gwilym Inzani b39f99990c Use deduplication in hyperspace roll 2023-08-29 14:52:20 +01:00
GBA bot c29ba6e9ec Update lockfiles 2023-08-13 10:36:46 +00:00
Gwilym Inzani 6607ea3f1f Update lockfiles 2023-08-06 21:06:12 +01:00
GBA bot e08024ae5b Update lockfiles 2023-07-26 11:31:26 +01:00
Corwin a7f9fdf011
Release v0.16.0 2023-07-18 18:55:12 +01:00
GBA bot 78a7c8d1c0 Update lockfiles 2023-07-01 14:21:55 +00:00
GBA bot 28683e701f Update lockfiles 2023-06-30 22:03:31 +01:00
Corwin 28e3a7faf4
Resolve stutter upon switching to dice customise screen (#442)
1. Dealloc now uses the normal dealloc procedure.
    * Better because normalisation is quick, O(1).
    * More normalisation means inserting into the list is faster.
2. Run sfx frame during the generation of upgrades (which can take an
unbounded amount of time).

* Both of these are required to remove the stuttering.
* It sounds really weird now that it works right :/

- [ ] Changelog updated / no changelog update needed
2023-06-05 21:01:12 +01:00
Corwin 80051a163a
Modify the enemy health rng by using a dice roll distribution (#438)
- [ ] Changelog updated / no changelog update needed
2023-06-05 21:01:04 +01:00
Corwin 95a8804094
reset the number of attempts 2023-06-05 00:12:36 +01:00
Corwin cbb0b7d2a0
resolve stutter 2023-06-05 00:12:36 +01:00
Corwin 80f5812039
make the letter "R" better (#441)
Hyperspace roll has a not great looking letter "R". Uses change made by
Gwilym.

- [x] no changelog update needed
2023-06-03 23:56:43 +01:00