Commit graph

1271 commits

Author SHA1 Message Date
Corwin 9095daebd8 satisfy linter 2022-03-06 13:31:36 +00:00
Corwin 3cc30a2bcd satisfy linter 2022-03-06 13:31:36 +00:00
Corwin e462d35feb lock file update 2022-03-06 13:31:36 +00:00
Corwin 9714b8a3ca types required for aseprite import 2022-03-06 13:31:36 +00:00
Corwin 8792146ddb use correct copys 2022-03-06 13:31:36 +00:00
Corwin ae681019bb set palette location on sprite change 2022-03-06 13:31:36 +00:00
Corwin 2a7b350f57 objects now exist and work 2022-03-06 13:31:36 +00:00
Corwin a1b67e107f object controller implementations 2022-03-06 13:31:36 +00:00
Corwin 836143e1f4 copy the sprite and palette data 2022-03-06 13:31:36 +00:00
Corwin d764ff9900 allocate palettes too 2022-03-06 13:31:36 +00:00
Corwin 6a2c9d8826 add some sprite allocation 2022-03-06 13:31:36 +00:00
Corwin 93d994360e make alloc and dealloc public 2022-03-06 13:31:36 +00:00
Corwin 1849571344 sprite allocator 2022-03-06 13:31:34 +00:00
Corwin beb9abbb7e allocator methods pulled out of global alloc trait 2022-03-06 13:30:47 +00:00
Corwin 475edadcb9 extend to also supporting the end 2022-03-06 13:30:47 +00:00
Corwin 3c6c7efc79 allocator that can have a custom start point 2022-03-06 13:30:47 +00:00
Gwilym Kuiper 5761093f19
Merge pull request #178 from gwilymk/remove-rand-dependency
Remove rand dependency
2022-03-05 21:08:53 +00:00
Gwilym Kuiper db9f7b5c22
Merge pull request #179 from gwilymk/build-book-on-every-build
Build book on every build
2022-03-05 21:08:46 +00:00
Gwilym Kuiper cb0bcf7c67 Add build-book to just ci 2022-03-05 20:58:25 +00:00
Gwilym Kuiper 97d043d505 Use a setup-mdbook action 2022-03-05 20:58:15 +00:00
Gwilym Kuiper 39a8b5a64f Update lockfiles 2022-03-05 20:52:26 +00:00
Gwilym Kuiper a82289008b Remove rand dependency 2022-03-05 20:52:20 +00:00
Gwilym Kuiper 54d370a8b6 Remove rand usage in agb-macros 2022-03-05 20:51:58 +00:00
Gwilym Kuiper 803527be23 Fix warning in release mode 2022-03-05 19:52:57 +00:00
Gwilym Kuiper ba1c2e3eaf Remove unused import 2022-03-05 19:45:01 +00:00
Gwilym Kuiper d97ceca647 Remove unused function 2022-03-05 19:44:21 +00:00
Gwilym Kuiper 09f6736497 Extract dma_copy to its own module 2022-03-05 19:43:48 +00:00
Gwilym Kuiper 068bc95fe7 Fix warning with non-constant string 2022-03-05 19:35:19 +00:00
Gwilym Kuiper a3e5187457 Use DMA to copy the entire internal map in one go 2022-03-05 19:35:07 +00:00
Gwilym Kuiper ed3b075b92 Fix issue if you are damaged while doing a jump attack 2022-03-05 19:34:47 +00:00
Gwilym Kuiper 7b43debd3e WIP: Try removing the hashmap 2022-03-05 19:25:55 +00:00
Gwilym Kuiper aa7823232b Try using a vec of vecs rather than a hashmap 2022-03-05 19:25:09 +00:00
Gwilym Kuiper ceb17a0186 Update hat chooses wizard and purple night 2022-03-05 19:25:09 +00:00
Gwilym Kuiper 22c6e37c88 Finally extract InfiniteScrolledMap 2022-03-05 19:25:09 +00:00
Gwilym Kuiper 6b492c5956 Extract more to new files 2022-03-05 19:25:09 +00:00
Gwilym Kuiper 78fb706c9a Extract map to its own file 2022-03-05 19:25:09 +00:00
Gwilym Kuiper e88602b570 Get my brackets correct 2022-03-05 19:25:09 +00:00
Gwilym Kuiper a35119fdbd Fix hat chooses the wizard 2022-03-05 19:25:09 +00:00
Gwilym Kuiper 742231fbc5 Try a different transparent tile then 0 2022-03-05 19:25:09 +00:00
Gwilym Kuiper ed2af0d57e Extract VRamManager to the tiled module 2022-03-05 19:25:09 +00:00
Gwilym Kuiper 05e8acd93c Don't start at boss by default 2022-03-05 19:25:09 +00:00
Gwilym Kuiper f1bc09d6cd Avoid crackle on load 2022-03-05 19:25:09 +00:00
Gwilym Kuiper 2c01ed1690 Update the purple night 2022-03-05 19:25:09 +00:00
Gwilym Kuiper 983b56975c Try to fix splash screen crackle 2022-03-05 19:25:09 +00:00
Gwilym Kuiper b61f774061 Rename world_display as splash_screen 2022-03-05 19:25:09 +00:00
Gwilym Kuiper d896adfad5 Clear the backgrounds once they aren't used any more 2022-03-05 19:25:09 +00:00
Gwilym Kuiper bdcd5b5e6d Smear the loading of the splash screens 2022-03-05 19:25:09 +00:00
Gwilym Kuiper 94662eb982 Remove the timers 2022-03-05 19:25:09 +00:00
Gwilym Kuiper de594ad362 Make init take an impl Fn rather than a Box<dyn Fn()> 2022-03-05 19:25:09 +00:00
Gwilym Kuiper 3a913f142a Remove pop while loading a level 2022-03-05 19:25:09 +00:00