Commit graph

103 commits

Author SHA1 Message Date
kouta ce80dd0442 Fix linting issues 2024-07-11 19:39:55 -03:00
kouta 98ec2c5629 Allow exporting included background
(cherry picked from commit 0f6548cc8cb4fabec868a234488f064c12961cd8)
2024-07-11 19:33:01 -03:00
Gwilym Inzani 6fdd961b61
Kerning support (#588)
Some fonts look a bit weird if you don't do kerning.

@corwinkuiper can you check if I've done the correct thing for object
font rendering? I'm not entirely sure... Although it does render
correctly in my tests :D

- [x] Changelog updated / no changelog update needed
2024-03-29 15:17:18 +00:00
Corwin 184b11ed81
use static rather than const 2024-03-29 14:41:08 +00:00
Gwilym Inzani 2833045322 Add kerning support to the font rendering 2024-03-27 11:01:26 +00:00
Gwilym Inzani a61fe79a6f Allow any character supported by the font 2024-03-27 09:21:06 +00:00
Corwin 7515a192f4
remove unused import 2024-03-03 15:59:06 +00:00
Gwilym Inzani 8e25f011b4 Remove unnecessary imports 2024-02-20 22:15:31 +00:00
Constantin b03268f363 Added macro doc 2024-02-03 13:40:59 +01:00
Constantin 3cd71b120f Names update 2024-01-24 20:17:04 +01:00
Constantin 3fcab53f52 Expand $OUT_DIR in background and sprite include macros 2024-01-24 19:19:30 +01:00
Gwilym Inzani 522183b3ab Use ..Default::default() to make it clearer what we're changing 2023-12-05 20:50:33 +00:00
Gwilym Inzani 77445b304f Custom assembly as thumb 2023-09-06 00:23:01 +01:00
Gwilym Inzani 5cfa64030a Generate the tileset directly 2023-08-30 16:08:43 +01:00
Gwilym Inzani a73e817f02 Deduplicate everything in hatwiz 2023-08-29 15:05:57 +01:00
Gwilym Inzani b39f99990c Use deduplication in hyperspace roll 2023-08-29 14:52:20 +01:00
Gwilym Inzani 6d56e72d66 Fix palette assignment 2023-08-29 14:39:41 +01:00
Gwilym Inzani 3d7d3f25a2 Update agb repo 2023-08-29 14:13:40 +01:00
Gwilym Inzani b5af3a3aff Generate tile settings instead of palette assignments 2023-08-29 14:07:19 +01:00
Gwilym Inzani f097e152cc Pass deduplicate one step further 2023-08-29 13:18:14 +01:00
Gwilym Inzani 8158bc1ff3 Allow deduplicating background tiles 2023-08-29 13:16:57 +01:00
Gwilym Inzani 682a63b055 Fix issue with 16x16 sprites with more than 15 colours 2023-07-12 11:52:59 +01:00
Corwin 5f12040752
the proper nice okay working text rendering 2023-07-01 23:36:58 +01:00
Corwin e8479c093b
add macro to import a palette from a sprite 2023-05-06 22:44:43 +01:00
Corwin 26090499e7
fix image converter bug 2023-05-06 20:31:43 +01:00
Gwilym Inzani 8e152f05c9 Ensure mod tests is at the end 2023-04-25 20:06:52 +01:00
Gwilym Inzani bace62b8e3 Don't use nightly only function 2023-04-14 21:16:12 +01:00
GBA bot 753f59e0e0 Allow importing aseprite backgrounds directly 2023-04-13 22:33:26 +01:00
Gwilym Inzani 498236d064 Remove tile size 2023-04-13 22:18:13 +01:00
Gwilym Inzani 875a0fbb65 Remove unneeded stuff from image-converter 2023-04-13 22:14:44 +01:00
Gwilym Inzani eac350b391 Replace example usage with the new macro 2023-04-13 22:01:37 +01:00
Gwilym Inzani cb127c7924 New include_gfx macro 2023-04-13 21:53:13 +01:00
Gwilym Inzani ec3e43da56 cargo fmt everywhere 2023-03-23 21:59:49 +00:00
Gwilym Kuiper 97dec32fa2 Fix all the clippy lints 2023-02-07 20:32:43 +00:00
Eievui 43279e72c3 Fix alpha not being considered when transparent_colour was absent 2023-01-21 14:12:56 -05:00
Corwin c78b4e62f2 fix warnings in image converter 2023-01-06 18:26:03 +00:00
Gwilym Kuiper 6b149c1e31 Fix spelling errors in agb-image-converter 2022-11-17 21:18:54 +00:00
Corwin d5a7954637 align tiles to a 2 byte boundary 2022-10-22 12:41:58 +01:00
Corwin f17084d4f6 Merge remote-tracking branch 'upstream/master' into object-controller2 2022-10-08 23:36:59 +01:00
Gwilym Kuiper 1e759dbeca Move the palettes to a single constant rather than being repeated 2022-10-08 23:02:54 +01:00
Gwilym Kuiper ea75823900 Use the correct transparent colour 2022-10-08 16:45:58 +01:00
Gwilym Kuiper 1a51b3b502 Remove the definition of transparent colour from image 2022-10-08 16:44:26 +01:00
Gwilym Kuiper 89af366b7a Add transparent colour to the image itself 2022-10-08 16:43:25 +01:00
Corwin 5d541631ae add dynamic sprite support 2022-10-02 19:34:38 +01:00
Gwilym Kuiper d26311e76b The transparent colour should always go first 2022-09-22 20:26:45 +01:00
Gwilym Kuiper ff89f7f425 Get first example working 2022-08-11 23:49:51 +01:00
Gwilym Kuiper 916a3d4b20 Start tracking the colours for a 256 colour image 2022-08-11 23:49:51 +01:00
Gwilym Kuiper 702286979d Fix warning 2022-08-11 23:49:51 +01:00
Gwilym Kuiper e97061a5af Optimise all palettes together 2022-08-11 23:49:51 +01:00
Gwilym Kuiper c87a9ff077 Allow configuring backgrounds with a colour 2022-08-11 23:49:51 +01:00