agb/book/src/introduction/introduction.md
2023-02-25 22:03:18 +00:00

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Introduction

agb is a powerful and easy-to-use library for writing games for the Game Boy Advance (GBA) in rust. It provides an abstracted interface to the hardware, allowing you to take full advantage of its capabilities without needing to know the low-level details of its implementation.

What is in this book?

This book serves as an introduction to agb, showcasing its capabilities and providing guidance on how to use it to build your own GBA games. It assumes that you have some experience with rust and game development, and provides detailed explanations of the unique challenges of writing games for the GBA.

Who is this book for?

This book is ideal for anyone interested in writing games for the GBA using rust. If you're new to either rust or game development, you may want to start with some introductory resources before diving into this book. This book assumes a basic understanding of rust syntax and semantics, as well as game development concepts.

Helpful links

In addition to these resources, this book provides step-by-step instructions for getting started with agb.