agb/examples/the-dungeon-puzzlers-lament/maps/levels/level_squid2.tmx
2023-07-25 23:22:08 +01:00

41 lines
1.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="right-down" width="11" height="10" tilewidth="16" tileheight="16" infinite="0" nextlayerid="3" nextobjectid="6">
<properties>
<property name="DIRECTIONS" value="DDDRRRR"/>
<property name="ITEMS" value="SQUID_DOWN,DOOR_SWITCHED_OPEN,DOOR_SWITCHED,KEY"/>
<property name="NAME" value="I'm sorry squid"/>
</properties>
<tileset firstgid="1" source="../level16.tsx"/>
<layer id="1" name="Tile Layer 1" width="11" height="10">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,
0,0,0,1,5,9,0,0,0,0,0,
0,0,0,37,14,18,0,0,0,0,0,
0,0,0,46,13,18,0,0,0,0,0,
0,0,0,10,12,3221225500,6,6,9,0,0,
0,0,0,37,15,13,14,14,47,0,0,
0,0,0,46,12,2147483676,21,21,27,0,0,
0,0,0,37,16,47,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0
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</layer>
<objectgroup id="2" name="Object Layer 1">
<object id="1" name="HERO" x="70.8948" y="41.3376">
<point/>
</object>
<object id="2" name="SWITCH" x="68.8392" y="123.819">
<point/>
</object>
<object id="3" name="SPIKES" x="102.757" y="89.6447">
<point/>
</object>
<object id="4" name="STAIRS" x="117.917" y="88.103">
<point/>
</object>
<object id="5" name="DOOR" x="85.7981" y="86.3043">
<point/>
</object>
</objectgroup>
</map>