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1.5 KiB
1.5 KiB
Rust for the Game Boy Advance
This is my in development library for rust on the Game Boy Advance. It uses information from GbaTek, Tonc, and the existing rust-console/gba.
Note that this currently contains no documentation of any kind, unless you count examples as documentation.
Build Requirements
- Recent rustup, see the rust website
for instructions for your operating system.
- You can update rustup with
rustup update
, or using your package manager if you obtained rustup in this way.
- You can update rustup with
- arm eabi binutils
- Debian and derivatives:
sudo apt install binutils-arm-none-eabi
- Arch Linux and derivatives:
pacman -S arm-none-eabi-binutils
- Windows can apparently use the GNU Arm Embedded Toolchain. Make sure to select "Add path to environment variable" during the install.
- This process has only been tested on Ubuntu and Arch Linux.
- Debian and derivatives:
Test Requirements
- mgba 0.9.X
- mgba-test-runner
- Run
cargo install --path mgba-test-runner
inside this directory
- Run
Real Hardware Build
- Need gbafix, rust implementation can be installed with
cargo install gbafix
. - On compiled elf file, additionally need to
arm-none-eabi-objcopy -O binary {input-elf} {output-gba}
gbafix {output-gba}
Stability
0% stable, I have no problems making drastic changes in the API in order to make something nice to work with.