Delete old shader binaries

This commit is contained in:
Graham Wihlidal 2019-02-10 23:59:57 +01:00
parent a348bec1ff
commit 3a76e81d3a
4 changed files with 0 additions and 23 deletions

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@ -1,10 +0,0 @@
#version 400
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
layout (location = 0) in vec4 o_color;
layout (location = 0) out vec4 uFragColor;
void main() {
uFragColor = o_color;
}

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#version 400
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
layout (location = 0) in vec4 pos;
layout (location = 1) in vec4 color;
layout (location = 0) out vec4 o_color;
void main() {
o_color = color;
gl_Position = pos;
}