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Author SHA1 Message Date
Robbert van der Helm b4a3d2bb04 Add stubs for creating OpenGL contexts
There are now three todo!()s when compiling with the OpenGL flag that
need to be filled in, with the only nontrivial one being the X11
version.
2022-02-07 19:00:48 +01:00
Robbert van der Helm 80802dfbe9 Make opengl context creation private for now 2022-02-07 18:05:32 +01:00
Robbert van der Helm 6105cae01d Mention OpenGL contexts in the readme 2022-02-07 17:59:40 +01:00
Robbert van der Helm d2e3d5d1ac Don't enable the OpenGL feature by default 2022-02-07 17:58:45 +01:00
Robbert van der Helm 0f1b8353d0 Patch up the raw-gl-context modules for a feature
This only needed a couple changes for the raw-window-handle migration,
and for the different module paths.
2022-02-07 17:31:19 +01:00
Robbert van der Helm 45e29b4891 Add the entire tree from raw-gl-handle
Including @prokopyl's PR that adds more X11 error handling:
https://github.com/glowcoil/raw-gl-context/pull/15

Commit: prokopyl@raw-gl-context@98cd3cf1104ee254a67e3fed30e4e6b2ae2b6821 (with `cargo fmt`)
Branch base: RustAudio/baseview@b68a05b4dc
2022-02-07 17:21:27 +01:00
Robbert van der Helm d76b02df44 Upgrade to raw-window-handle 0.4.x
The main change is that all of these types are simplified, there are
more different OS-specific window handle types, and they are no longer
gated behind the respective targets which makes the library a bit easier
to use for applications.
2022-02-07 17:13:51 +01:00
Robbert van der Helm 625fde7957 Create X11 windows with a depth of 32-bits
This should fix the inability to create OpenGL contexts with alpha
channels in raw-gl-context, but it seems like that still needs a bit
more work.
2022-02-07 13:20:46 +01:00
George Atkinson a8010016fb
Bump dependencies (#100) 2022-02-06 17:58:11 -06:00
Adrien Prokopowicz 89c051cccc
Add error checking on X11 window creation, and fix parented X11 window creation (#113) 2022-02-06 17:55:12 -06:00
Ingo Budde 912628030e Add scrollwheel support for macos 2022-01-17 20:23:36 +01:00
Joakim Frostegård 004065e9a4
macOS: clear ivar earlier to prevent double free in release (#108) 2021-12-07 18:39:54 -06:00
Billy Messenger f6e99e9aa6
add ability to close window from user code, add HostWindowHandle (#103)
* add ability to close window from user code, add HostWindowHandle

* fix manual close method for Mac, rename HostWindowHandle to ChildWindowHandle

* fix rustfmt.toml and run cargo format

* fix merge conflict mistake

* fix more merge conflict mistakes

* implement requested changes (with a non-broken commit this time)

* implement requested changes

* slight reordering of impls
2021-11-16 00:00:22 -06:00
Pedro Tacla Yamada 2a894c6bc9
Run cargo fmt on source files (#106)
* Run cargo fmt on source files

* Update with rustfmt.toml

* Change rustfmt configuration and run it again
2021-11-10 00:57:54 -06:00
glowcoil 9fbfe18f9a
NSView lifetime fixes (#104)
* drain autorelease pools in Window::open_* methods

* fixes to NSView lifetime logic:

- in open_parented and open_blocking, release NSView after adding
  it as a subview of the parent
- in open_blocking, don't call autorelease on NSWindow. previously
  it was a no-op, but now that we are actually draining our
  autorelease pools, it ends up prematurely releasing the window.

* fixes to NSView cleanup logic:

- Move retainCount check to before calling [super release].
  If [super release] happens first, then in the final call to
  release, [super release] deallocates the object and the call to
  retainCount results in a segfault.

- Move objc_disposeClassPair to dealloc. Previously we were
  calling it when retainCount == 1, but that's exactly when
  dealloc is called, so this is cleaner. Also, we need to call
  objc_disposeClassPair after [super dealloc].

NOTE: The circular-reference-breaking logic in release is
definitely broken. It's easy to thwart it by e.g. creating a
wgpu surface at some point after build() or dropping one at some
point before drop(). Need to come up with a better solution.
2021-11-07 16:57:12 -06:00
william light 6172090be3
Merge pull request #102 from DGriffin91/master
add scrollwheel support for windows
2021-10-10 02:11:07 +02:00
DGriffin91 6bfcfbb74d add scrollwheel support for windows 2021-10-09 16:52:56 -07:00
william light e7a6c661ef
Merge pull request #97 from BillyDM/master
send initial window resized event in x11
2021-07-16 12:36:40 +02:00
william light de8316c5fc
Merge pull request #98 from greatest-ape/better-ci
Build examples too in CI
2021-07-16 12:36:03 +02:00
Joakim Frostegård 5eb17ed0fd Build examples too in CI 2021-07-16 01:10:29 +02:00
Billy Messenger ae2f28c5fd add window resizing and dpi scaling support in Windows 2021-07-14 19:32:28 -05:00
Billy Messenger f7873f1854 typo 2021-07-14 11:45:06 -05:00
Billy Messenger d316c6ae54 send initial window resized event in x11 2021-07-14 11:44:00 -05:00
anunge d399c12755
using viewDidChangeBackingProperties callback to detect scale factor … (#95)
* using viewDidChangeBackingProperties callback to detect scale factor changes and propagate via WindowEvent::Resized

* null check on ns_window

* changed match with if
2021-03-29 13:39:53 -05:00
Weird Constructor 50c41755fd
Fix: Check for remaining events in the internal X11/xcb buffers (#86)
* Fix: Check for remaining events in the internal X11/xcb buffers before going to sleep.

* Also need to set the queue owner to xcb as wrl suggested.
2021-03-04 11:00:42 -06:00
william light 68a5c4a19f
Merge pull request #92 from greatest-ape/derives
Derive Clone, Copy, PartialEq for EventStatus and WindowScalePolicy
2021-02-10 17:48:07 +01:00
Joakim Frostegård 5ad2d2bfb2 Derive Clone, Copy, PartialEq for EventStatus and WindowScalePolicy 2021-02-10 17:01:49 +01:00
Joakim Frostegård 72b6a4a2d1
Support passing back some events to the platform (#90)
* Add mutable event status argument to WindowHandler::on_event

* macOS: simplify method declaration for simple mouse event handlers

* macOS: add macro for adding simple keyboard class methods

* macOS: reorder code in mouse_moved

* Take EventStatus as return value in WindowHandler::on_event

* Add doc comments for EventStatus

* Improve EventStatus documentation

* x11: ignore return value of on_event for now

* EventStatus: improve docs

* Improve EventsStatus docs

* Improve EventStatus docs further

* macOS: ignore EventStatus::Ignored for mouse events

* macOS: minor formatting improvement

* improve EventStatus docs again
2021-02-09 14:47:31 -06:00
william light 663f9d5d4c
Merge pull request #88 from glowcoil/on_frame_window
add window argument to WindowHandler::on_frame()
2021-01-27 16:56:03 +01:00
micah ef27adeda1 add window argument to WindowHandler::on_frame() 2021-01-27 02:13:08 -05:00
micah 36e4474c8a separate Window::open() into three functions (parented, as_if_parented, and blocking) 2021-01-01 22:52:59 -06:00
micah 86bf222601 PhantomData<*mut ()> in Window to ensure it is !Send 2021-01-01 22:52:59 -06:00
Joakim Frostegård 72302e9dd0
macOS: use CFRunLoopTimer, improve view release logic (#84)
* macOS: fix property_no fn

* Use CFRunLoopTimer instead if NSTimer

This means the timer doesn't keep a reference to the view,
which should make it easer to check retain_count in release.

* macOS: take pointer instead of Arc in WindowState::setup_timer

* Save retain count increase from build fn, use in release fn

* macOS: in window setup, run build fn before doing parenting

* macOS: clean up parenting

* macOS: wrap WindowState in Box instead of Arc to improve clarity

* macOS: use better names for ivar consts, move them to view.rs

* Remove no longer used crate static_assertions

* macOS: in view release fn, delete class when retain_count == 1

* macOS: set window state ivar to null after dropping

* macOS: store retain count after build in WindowState

* macOS: rename BASEVIEW_WINDOW_STATE_IVAR to BASEVIEW_STATE_IVAR
2020-12-27 20:44:23 -06:00
Micah Johnston 868bd0583c cleanup on window destroyed (free WindowHandler, unregister wndclass) 2020-12-23 16:26:17 -06:00
Micah Johnston d138cfaccf treat WM_MOUSEMOVE coordinates as i16 to handle negative coordinates properly 2020-12-20 15:36:03 -06:00
George Atkinson cc6ead3669 Fixed a bug causing 'already borrowed' error
Fixed a bug where an 'already borrowed' arror would occur when pressing keyboard keys in quick succession. Moving the borrow and borrow_mut of the window state inside the button down/up event seems to fix this.
2020-12-20 15:26:41 -06:00
Micah Johnston b76d416d7a update readme feature table 2020-12-19 17:48:14 -06:00
George Atkinson 9fdb75155d
Added mouse capture/release to windows backend (#81)
* Added mouse capture/release to windows backend

* Mouse capture now automatic only

Removed manual ability to trigger mouse capture and release.

* Added refcount for mouse button event

Added refcount to prevent the mouse capture from releasing before all mouse buttons have been released.

* Removed unnecessary function from window
2020-12-19 17:41:40 -06:00
Micah Johnston c64b2257f5 use W variants of winapi functions 2020-12-19 15:33:29 -06:00
micah 043fe41d05 don't call on_frame on expose events in x11 backend 2020-12-19 15:43:53 -05:00
Micah Johnston e02854452e remove WindowHandle 2020-12-12 17:15:09 -06:00
Micah Johnston 0633874266 pass WindowHandler as trait object in x11 backend 2020-12-12 17:12:24 -06:00
Micah Johnston e9507f8d86 store WindowHandler as trait object in cocoa backend 2020-12-12 17:12:24 -06:00
Micah Johnston 4e70af1162 store WindowHandler as trait object to reduce generics in winapi backend 2020-12-12 17:12:24 -06:00
Micah Johnston 8402310c88 remove Message api 2020-12-12 17:06:50 -06:00
Micah Johnston cd0d5215d0 remove unused code from windows backend 2020-12-12 17:06:50 -06:00
Micah Johnston 7ff31ea6f7 ensure title lives long enough to pass it to CreateWindowEx; also validate it as a CString 2020-12-08 23:16:34 -06:00
Micah Johnston 30c34db12e set default arrow cursor on window class rather than null 2020-12-07 01:16:08 -06:00
Micah Johnston 2faea075b1 call on_frame on WM_TIMER events 2020-12-07 01:03:55 -06:00
Micah Johnston 365cc8c018 allow DefWindowProc to be called in the case of WM_PAINT 2020-12-07 01:03:55 -06:00