cacao/appkit/toolbar/mod.rs

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//! This module contains a wrapper for `NSToolbar`, one of the standard UI elements in a native
//! Cocoa application. To customize it and provide options, you should implement a
//! `ToolbarController` for your desired struct, and instantiate your `Toolbar` with it. For
//! example:
//!
//! ```
//! use appkit::prelude::*;
//!
//! #[derive(Default)]
//! struct WindowToolbar;
//!
//! impl ToolbarController for WindowToolbar {
//! /* Your trait implementation here */
//! }
//!
//! ```
//!
//! And then, wherever your window is:
//!
//! ```
//! #[derive(Default)]
//! struct AppWindow {
//! pub toolbar: Toolbar<WindowToolbar>
//! }
//!
//! impl WindowController for AppWindow {
//! fn did_load(&mut self, window: WindowHandle) {
//! window.set_toolbar(&self.toolbar);
//! }
//! }
//! ```
pub(crate) mod class;
pub mod handle;
pub use handle::ToolbarHandle;
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pub mod item;
pub use item::ToolbarItem;
pub mod traits;
pub use traits::ToolbarController;
pub mod toolbar;
pub use toolbar::Toolbar;
pub mod types;
pub use types::*;