gb-emu/src/processor/memory.rs

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8.8 KiB
Rust
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use self::mmio::{Apu, Gpu, Joypad, Serial, Timer};
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pub use self::rom::Rom;
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use crate::{processor::SplitRegister, verbose_println, Cpu};
use gilrs::Gilrs;
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use minifb::{Key, Window};
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mod interrupts;
pub use interrupts::{Interrupt, Interrupts};
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pub mod mmio;
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pub(crate) mod rom;
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pub(crate) type Address = u16;
#[allow(dead_code)]
pub struct Memory {
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bootrom: Option<Vec<u8>>,
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rom: Rom,
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ram: [u8; 8192],
switchable_ram: [u8; 8192],
cpu_ram: [u8; 128],
pub(super) interrupts: Interrupts,
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pub(super) ime: bool,
pub(super) ime_scheduled: u8,
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dma_addr: u8,
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joypad: Joypad,
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gpu: Gpu,
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apu: Apu,
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serial: Serial,
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timers: Timer,
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}
impl Memory {
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pub fn init(
bootrom: Option<Vec<u8>>,
rom: Rom,
window: Window,
connect_serial: bool,
enable_tile_window: bool,
) -> Self {
let serial = if connect_serial {
Serial::default().connected()
} else {
Serial::default()
};
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Self {
bootrom,
rom,
ram: [0x0; 8192],
switchable_ram: [0x0; 8192],
cpu_ram: [0x0; 128],
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interrupts: Interrupts::default(),
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ime: false,
ime_scheduled: 0x0,
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dma_addr: 0xFF,
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joypad: Joypad::default(),
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gpu: Gpu::new(window, enable_tile_window),
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apu: Apu::init_default(),
serial,
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timers: Timer::init(),
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}
}
pub fn get(&self, address: Address) -> u8 {
match address {
0x0..0x8000 => {
// rom access
// todo - switchable rom banks
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if let Some(bootrom) = &self.bootrom && (address as usize) < bootrom.len() {
bootrom[address as usize]
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} else {
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self.rom.get(address)
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}
}
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0x8000..0xA000 => self.gpu.vram.get(address),
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0xA000..0xC000 => {
// cart ram
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self.rom.get_ram(address)
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}
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0xC000..0xE000 => self.ram[(address - 0xC000) as usize],
0xE000..0xFE00 => self.ram[(address - 0xE000) as usize],
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0xFE00..0xFEA0 => self.gpu.oam.get(address),
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0xFEA0..0xFF00 => 0xFF,
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0xFF00..0xFF4C => self.get_io(address),
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0xFF4C..0xFF80 => 0xFF,
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0xFF80..0xFFFF => self.cpu_ram[(address - 0xFF80) as usize],
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0xFFFF => self.interrupts.get_enable_register(),
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}
}
pub fn set(&mut self, address: Address, data: u8) {
match address {
0x0..0x8000 => {
// change this with MBC code...
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self.rom.set(address, data);
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}
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0x8000..0xA000 => self.gpu.vram.set(address, data),
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0xA000..0xC000 => self.rom.set_ram(address, data),
0xC000..0xE000 => self.ram[(address - 0xC000) as usize] = data,
0xE000..0xFE00 => self.ram[(address - 0xE000) as usize] = data,
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0xFE00..0xFEA0 => self.gpu.oam.set(address, data),
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0xFEA0..0xFF00 => {}
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0xFF00..0xFF4C => self.set_io(address, data),
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0xFF50 => self.bootrom = None,
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0xFF4C..0xFF50 | 0xFF51..0xFF80 => {}
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0xFF80..0xFFFF => self.cpu_ram[(address - 0xFF80) as usize] = data,
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0xFFFF => {
verbose_println!("interrupts set to {:#b}", data);
verbose_println!(" / {:#X}", data);
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self.interrupts.set_enable_register(data);
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}
}
}
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fn get_io(&self, address: Address) -> u8 {
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// range: 0xFF00 - 0xFF4B inclusive
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match address {
0xFF00 => self.joypad.as_register(),
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0xFF01 => self.serial.get_queued(),
0xFF02 => self.serial.get_control(),
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0xFF04 => self.timers.get_div(),
0xFF05 => self.timers.get_tima(),
0xFF06 => self.timers.get_tma(),
0xFF07 => self.timers.get_timer_control(),
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0xFF0F => self.interrupts.get_flag_register(),
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0xFF10..0xFF40 => self.apu.get_register(address),
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0xFF40 => self.gpu.get_lcdc(),
0xFF41 => self.gpu.get_lcd_status(),
0xFF42 => self.gpu.get_scy(),
0xFF43 => self.gpu.get_scx(),
0xFF44 => self.gpu.get_ly(),
0xFF45 => self.gpu.get_lyc(),
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0xFF46 => self.dma_addr,
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0xFF47 => self.gpu.get_bg_palette(),
0xFF48 => self.gpu.get_obj_palette_0(),
0xFF49 => self.gpu.get_obj_palette_1(),
0xFF4A => self.gpu.get_wy(),
0xFF4B => self.gpu.get_wx(),
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0xFF03 | 0xFF08..0xFF0F => 0xFF,
0x0..0xFF00 | 0xFF4C..=0xFFFF => panic!("passed wrong address to get_io"),
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}
}
fn set_io(&mut self, address: Address, data: u8) {
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// range: 0xFF00 - 0xFF4B inclusive
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match address {
0xFF00 => {
// joypad
self.joypad.mmio_write(data);
}
0xFF01 => self.serial.update_queued(data),
0xFF02 => self.serial.update_control(data),
0xFF04 => self.timers.update_div(),
0xFF05 => self.timers.update_tima(data),
0xFF06 => self.timers.update_tma(data),
0xFF07 => self.timers.update_timer_control(data),
0xFF0F => self.interrupts.set_flag_register(data),
0xFF10..0xFF40 => self.apu.mmio_write(address, data),
0xFF40 => self.gpu.update_lcdc(data),
0xFF41 => self.gpu.update_lcd_status(data),
0xFF42 => self.gpu.update_scy(data),
0xFF43 => self.gpu.update_scx(data),
0xFF45 => self.gpu.update_lyc(data),
0xFF46 => {
if data > 0xDF {
panic!("dma transfer out of bounds: {data:#X}");
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}
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self.dma_addr = data;
let mut addr: u16 = 0x0;
addr.set_high(data);
for l in 0x0..0xA0 {
addr.set_low(l);
self.gpu.oam.data[l as usize] = self.get(addr);
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}
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}
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0xFF47 => self.gpu.update_bg_palette(data),
0xFF48 => self.gpu.update_obj_palette_0(data),
0xFF49 => self.gpu.update_obj_palette_1(data),
0xFF4A => self.gpu.update_wy(data),
0xFF4B => self.gpu.update_wx(data),
0xFF03 | 0xFF08..0xFF0F | 0xFF44 => {
// read-only addresses
println!("BANNED write: {data:#X} to {address:#X}");
}
0x0..0xFF00 | 0xFF4C..=u16::MAX => panic!("passed wrong address to set_io"),
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}
}
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pub fn update_pressed_keys(&mut self, keys: Vec<Key>, gamepads: &mut Gilrs) -> bool {
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self.joypad.update_pressed_keys(keys, gamepads)
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}
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pub(super) fn cpu_ram_init(&mut self) {
self.set(0xFF04, 0xAD);
self.set(0xFF10, 0x80);
self.set(0xFF11, 0xBF);
self.set(0xFF12, 0xF3);
self.set(0xFF14, 0xBF);
self.set(0xFF16, 0x3F);
self.set(0xFF19, 0xBF);
self.set(0xFF1A, 0x7F);
self.set(0xFF1B, 0xFF);
self.set(0xFF1C, 0x9F);
self.set(0xFF1E, 0xBF);
self.set(0xFF20, 0xFF);
self.set(0xFF23, 0xBF);
self.set(0xFF24, 0x77);
self.set(0xFF25, 0xF3);
self.set(0xFF26, 0xF1);
self.set(0xFF40, 0x91);
self.set(0xFF47, 0xFC);
self.set(0xFF48, 0xFF);
self.set(0xFF49, 0xFF);
for i in 0xC000..0xE000 {
self.set(i, if rand::random() { 0xFF } else { 0x00 });
}
}
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}
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impl Cpu {
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pub fn increment_timers(&mut self, machine_cycles: u8) {
let steps = (machine_cycles as usize) * 4;
let timer_return = self.memory.timers.tick(steps);
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for _ in 0..timer_return.num_apu_ticks {
self.memory.apu.div_apu_tick();
}
if timer_return.timer_interrupt {
self.memory.interrupts.set_interrupt(Interrupt::Timer, true);
}
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self.memory.apu.tick(steps);
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let serial_interrupt = self.memory.serial.tick(steps);
self.memory
.interrupts
.set_interrupt(Interrupt::Serial, serial_interrupt);
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let gpu_interrupts = self.memory.gpu.tick(steps);
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self.memory
.interrupts
.set_interrupt(Interrupt::Vblank, gpu_interrupts.vblank);
self.memory
.interrupts
.set_interrupt(Interrupt::LcdStat, gpu_interrupts.lcd_stat);
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if gpu_interrupts.vblank {
let joypad_interrupt = self
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.memory
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.update_pressed_keys(self.memory.gpu.window.get_keys(), &mut self.gamepad_handler);
self.memory
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.interrupts
.set_interrupt(Interrupt::Joypad, joypad_interrupt);
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}
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}
}