make the tile layout during const time.

This commit is contained in:
Lokathor 2022-10-09 01:40:26 -06:00
parent 3a882fed29
commit 1af762bde6
3 changed files with 54 additions and 10 deletions

View file

@ -15,13 +15,41 @@ fn panic_handler(info: &core::panic::PanicInfo) -> ! {
loop {}
}
#[link_section = ".ewram"]
static FRAME_KEYS: GbaCell<KeyInput> = GbaCell::new(KeyInput::new());
#[link_section = ".iwram"]
extern "C" fn irq_handler(_: IrqBits) {
// We'll read the keys during vblank and store it for later.
FRAME_KEYS.write(KEYINPUT.read());
}
const TILE_LAYOUT: [u32; 512] = {
// Rust's const eval is limited at the moment, but with a bit of careful math
// we can set up `u32` values that store the right data. Tile maps are 32x32
// `u16` values, so when packing it as `u32` instead we have to throw in some
// `/2` stuff in a few places. Seperately, the tiles that we're using come
// from an image that was drawn as a 16 by 16 tile sheet, so most of the
// layout's area will be left as zero. Thankfully, tile index 0 is a blank
// tile in this tileset, so it all works out.
let mut data = [0; 512];
let mut r = 0;
while r < 16 {
let mut c = 0;
while c < 16 {
let index = r * (32 / 2) + (c / 2);
let a = r * 16 + c;
let b = r * 16 + c + 1;
data[index] = (a as u32) | ((b as u32) << 16);
//
c += 2;
}
//
r += 1;
}
data
};
#[no_mangle]
extern "C" fn main() -> ! {
RUST_IRQ_HANDLER.write(Some(irq_handler));
@ -47,15 +75,9 @@ extern "C" fn main() -> ! {
}
{
// the the tilemap set up
// get the the tilemap copied into place
let tsb = TextScreenblock::new(31);
for row in 0..16_usize {
for col in 0..16_usize {
let id = row * 16 + col;
let entry = TextEntry::new().with_tile_id(id as u16);
tsb.row_col(row, col).write(entry);
}
}
tsb.write_words(&TILE_LAYOUT);
}
{

View file

@ -255,6 +255,21 @@ macro_rules! make_me_a_screenblock {
assert!(col < $size, concat!("`col` must be less than ", $size));
self.block.index(row * $size + col)
}
const WORD_COUNT: usize = (size_of::<$t>() * $size * $size)/4;
const _DEBUG_CHECK: () = {
assert!((size_of::<$t>() * $size * $size) % 4 == 0);
()
};
/// Overwrites the entire screenblock with the data provided.
pub fn write_words(self, words: &[u32; Self::WORD_COUNT]) {
use crate::prelude::__aeabi_memcpy4;
let dest: *mut u32 = self.block.index(0).as_usize() as *mut u32;
let src: *const u32 = words.as_ptr();
let byte_count = size_of::<[u32; Self::WORD_COUNT]>();
unsafe { __aeabi_memcpy4(dest.cast(), src.cast(), byte_count) };
}
}
}
}

View file

@ -264,7 +264,7 @@ pub type Tile8 = [u32; 16];
/// An entry within a tile mode tilemap.
///
/// * `tile_id` is the index of the tile, offset from the `charblock` that the
/// * `tile` is the index of the tile, offset from the `charblock` that the
/// background is using. This is a 10-bit value, so indexes are in the range
/// `0..=1023`. You *cannot* index past the end of background VRAM into object
/// VRAM (it just won't draw properly), but you *can* index past the end of
@ -278,10 +278,17 @@ pub type Tile8 = [u32; 16];
pub struct TextEntry(u16);
impl TextEntry {
pub_const_fn_new_zeroed!();
u16_int_field!(0 - 9, tile_id, with_tile_id);
u16_int_field!(0 - 9, tile, with_tile);
u16_bool_field!(10, hflip, with_hflip);
u16_bool_field!(11, vflip, with_vflip);
u16_int_field!(12 - 15, palbank, with_palbank);
/// Shorthand for `TextEntry::new().with_tile(id)`
#[inline]
#[must_use]
pub const fn from_tile(id: u16) -> Self {
Self(id & 0b11_1111_1111)
}
}
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, PartialOrd, Ord, Hash)]