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file system possibility
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@ -64,7 +64,11 @@ do you really need all that? Eh... probably not?
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* We don't need a file system, because all of our data is just sitting there in
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the ROM for us to use. When programming we can organize our `const` data into
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modules and such to keep it organized, but once the game is compiled it's just
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one huge flat address space.
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one huge flat address space. TODO: Parasyte says that a FS can be handy even
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if it's all just ReadOnly, so we'll eventually talk about how you might set up
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such a thing I guess, since we'll already be talking about replacements for
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three of the other four things we "lost". Maybe we'll make Parasyte write that
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section.
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* Networking, well, the GBA has a Link Cable you can use to communicate with
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another GBA, but it's not really like a unix socket with TCP, so the standard
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Rust networking isn't a very good match.
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