file system possibility

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Lokathor 2018-12-15 10:41:59 -07:00
parent 12973928d7
commit 4c3782426d

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@ -64,7 +64,11 @@ do you really need all that? Eh... probably not?
* We don't need a file system, because all of our data is just sitting there in * We don't need a file system, because all of our data is just sitting there in
the ROM for us to use. When programming we can organize our `const` data into the ROM for us to use. When programming we can organize our `const` data into
modules and such to keep it organized, but once the game is compiled it's just modules and such to keep it organized, but once the game is compiled it's just
one huge flat address space. one huge flat address space. TODO: Parasyte says that a FS can be handy even
if it's all just ReadOnly, so we'll eventually talk about how you might set up
such a thing I guess, since we'll already be talking about replacements for
three of the other four things we "lost". Maybe we'll make Parasyte write that
section.
* Networking, well, the GBA has a Link Cable you can use to communicate with * Networking, well, the GBA has a Link Cable you can use to communicate with
another GBA, but it's not really like a unix socket with TCP, so the standard another GBA, but it's not really like a unix socket with TCP, so the standard
Rust networking isn't a very good match. Rust networking isn't a very good match.